33836 cards found
Gearbane Orangutan

Gearbane Orangutan {2}{R}

Creature - Ape
Reach
When this creature enters, choose one —
• Destroy up to one target artifact.
• Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.
"In her defense, thopters are very fun to smash."
—Udol of the Foundway Associates
2/2
  • Murders at Karlov Manor
Summon: Ixion

Summon: Ixion {2}{W}

Enchantment Creature - Saga Unicorn
I — Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield.
II, III — Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.
First strike
3/3
  • Final Fantasy Commander 27 195
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
The kithkin was admiring the flowers when the skies darkened, then they ripped up the roots for the next season.
Gorilla Pack

Gorilla Pack {2}{G}

Creature - Ape
This creature can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice this creature.
"We learned this at a dear price: once you cross the great river, get through the Yavimaya forest at top speed."
—Disa the Restless, journal entry
3/3
  • Ice Age
Quicksilver Dragon

Quicksilver Dragon {4}{U}{U}

Creature - Dragon
Flying
{U}: If target spell has only one target and that target is this creature, change that spell's target to another creature.
Morph {4}{U}
5/5
Towering Indrik

Towering Indrik {3}{G}

Creature - Beast
Reach
It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves.
2/4
  • Return to Ravnica
Deity of Scars

Deity of Scars {B/G}{B/G}{B/G}{B/G}{B/G}

Creature - Spirit Avatar
Trample
This creature enters with two -1/-1 counters on it.
{B/G}, Remove a -1/-1 counter from this creature: Regenerate this creature.
"His skin cuts swords."
—The Seer's Parables
7/7
  • Eventide
Touch and Go

Touch and Go {3}{R}

Sorcery
Destroy target land.
Gotcha — If an opponent touches their face, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
Judge's ruling: The interior of the face still counts as the face, so a nose-pick is legitimate grounds for saying "Gotcha!"
Vantress Visions

Vantress Visions {1}{U}

Instant - Adventure
Copy target activated or triggered ability you control. You may choose new targets for the copy.
Card has other part: Virtue of Knowledge
Balance

Balance {1}{W}

Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Wheel of Misfortune

Wheel of Misfortune {2}{R}

Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Llanowar Reborn

Llanowar Reborn

Land
This land enters tapped.
{T}: Add {G}.
Graft 1
Nova Chaser

Nova Chaser {3}{R}

Creature - Elemental Warrior
Trample
Champion an Elemental
10/2
  • Lorwyn
The Ultimate Nightmare of Wizards of the Coast® Customer Service

The Ultimate Nightmare of Wizards of the Coast® Customer Service {X}{Y}{Z}{R}{R}

Sorcery
The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.
The number printed on the card is no longer in service. For help, go to wizards.custhelp.com or find us on Twitter @Wizards_Help.
  • Unglued
Charitable Levy

Charitable Levy {1}{W}

Enchantment
Noncreature spells cost {1} more to cast.
Whenever a player casts a noncreature spell, put a collection counter on this enchantment. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
  • Modern Horizons 3 21 390
Nothing Can Stop Me Now

Nothing Can Stop Me Now

Ongoing Scheme
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme.
  • Archenemy Schemes
Fellwar Stone

Fellwar Stone {2}

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
"What do you have that I cannot obtain?"
—Mairsil, the Pretender
Seedglaive Mentor

Seedglaive Mentor {1}{R}{W}

Creature - Mouse Soldier
Vigilance, haste
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.
"Your riposte is good, yes. But how's your footwork?"
3/2
  • Bloomburrow
Wily Goblin

Wily Goblin {R}{R}

Creature - Goblin Pirate
When this creature enters, create a Treasure token.
Goblins climb and swing with ease, whether through a pirate ship's rigging or a tree's branches.
1/1
Related card: Goblin Influx Array
  • Ixalan
Gift of Paradise

Gift of Paradise {2}{G}

Enchantment - Aura
Enchant land
When this Aura enters, you gain 3 life.
Enchanted land has "{T}: Add two mana of any one color."
Ovalchase Dragster

Ovalchase Dragster {4}

Artifact - Vehicle
Trample, haste
Crew 1
It'll either crash or win the race. Possibly both.
6/1
Related card: Experimental Pilot
Kolvori, God of Kinship
The Ringhart Crest

Kolvori, God of Kinship {2}{G}{G}

Legendary Creature - God
As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
{1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/4
Card has other part: The Ringhart Crest
Dhund Operative

Dhund Operative {1}{B}

Creature - Human Rogue
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.
Baral's spies always have the latest technology.
2/2
Yip Yip!

Yip Yip! {W}

Instant - Lesson
Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.
"You better throw in an extra 'yip'! We gotta move!"
—Sokka
  • Avatar: The Last Airbender
Fortunate Few

Fortunate Few {3}{W}{W}

Sorcery
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
"... Is it over?"