33837 cards found
Giant Ankheg

Giant Ankheg {6}{G}{G}

Creature - Insect
Trample
Ward {2}
Other creatures you control have trample and ward {2}.
8/8
  • Commander Legends: Battle for Baldur's Gate
Fiend Artisan

Fiend Artisan {B/G}{B/G}

Creature - Nightmare
This creature gets +1/+1 for each creature card in your graveyard.
{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
1/1
Spirit Mirror

Spirit Mirror {2}{W}{W}

Enchantment
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
{0}: Destroy target Reflection.
Salvager of Ruin

Salvager of Ruin {3}

Artifact Creature - Construct
Sacrifice this creature: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
"The next model should be able to achieve a rescue without self-destruction."
—Sargis Haz, artificer
2/1
  • Core Set 2020
Guild Thief

Guild Thief {1}{U}

Creature - Orc Rogue
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action{3}{U}: This creature can't be blocked this turn.
She puts some coin in the Guild's pocket and sends a message at the same time.
1/1
Havi, the All-Father

Havi, the All-Father {3}{R}{G}{W}

Legendary Creature - God Warrior
Havi has indestructible as long as there are four or more historic cards in your graveyard.
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
6/6
King Macar, the Gold-Cursed

King Macar, the Gold-Cursed {2}{B}{B}

Legendary Creature - Human Noble
Inspired — Whenever King Macar becomes untapped, you may exile target creature. If you do, create a Gold token.
2/3
  • Journey into Nyx
Karplusan Minotaur

Karplusan Minotaur {2}{R}{R}

Creature - Minotaur Warrior
Cumulative upkeep—Flip a coin.
Whenever you win a coin flip, this creature deals 1 damage to any target.
Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.
3/3
Wort, the Raidmother

Wort, the Raidmother {4}{R/G}{R/G}

Legendary Creature - Goblin Shaman
When Wort enters, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire.
3/3
Moodmark Painter

Moodmark Painter {2}{B}{B}

Creature - Human Shaman
Undergrowth — When this creature enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
2/3
Burning Cinder Fury of Crimson Chaos Fire

Burning Cinder Fury of Crimson Chaos Fire {3}{R}

Enchantment
Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.
At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, this enchantment deals 3 damage to that player.
  • Unglued
Soul Snare

Soul Snare {W}

Enchantment
{W}, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.
"Shackle the body, and the anguish lasts only until death. Shackle the soul, and the wicked can be punished for eternity."
—Inquisitor Laerin
Sphinx of Foresight

Sphinx of Foresight {2}{U}{U}

Creature - Sphinx
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.
Flying
At the beginning of your upkeep, scry 1.
"I do not understand the future I see: the guilds subverted, the world at war, armies bent to a cruel conqueror's will."
4/4
Foggy Swamp Visions

Foggy Swamp Visions {1}{B}{B}

Sorcery
As an additional cost to cast this spell, waterbend {X}.
Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens.
  • Avatar: The Last Airbender 102 339
Krosan Vorine

Krosan Vorine {3}{G}

Creature - Cat Beast
Provoke
This creature can't be blocked by more than one creature.
3/2
Traitorous Instinct

Traitorous Instinct {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers.
Soltari Visionary

Soltari Visionary {1}{W}{W}

Creature - Soltari Cleric
Shadow
Whenever this creature deals damage to a player, destroy target enchantment that player controls.
2/2
Conductive Machete

Conductive Machete {4}

Artifact - Equipment
When this Equipment enters, manifest dread, then attach this Equipment to that creature.
Equipped creature gets +2/+1.
Equip {4}
  • Duskmourn: House of Horror
Creeping Crystal Coating

Creeping Crystal Coating {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +0/+3 and has "Whenever this creature attacks, create a Food token."
Jennamite, also known as "creeping crystal," grows remarkably fast. It's also a delicious candy.
  • Avatar: The Last Airbender Eternal
Lord of the Ulvenwald
Kessig Naturalist

Lord of the Ulvenwald

Creature - Werewolf
(Color indicator: Lord of the Ulvenwald is red and green)
Other Wolves and Werewolves you control get +1/+1.
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound
3/3
Card has other part: Kessig Naturalist
Judge Unworthy

Judge Unworthy {1}{W}

Instant
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.
Indebted Spirit

Indebted Spirit {W}

Enchantment Creature - Spirit
Bestow {2}{W}
Afterlife 1
Enchanted creature gets +1/+1 and has afterlife 1.
1/1
  • Modern Horizons 3
Sire of Seven Deaths

Sire of Seven Deaths {7}

Creature - Eldrazi
First strike, vigilance
Menace, trample
Reach, lifelink
Ward—Pay 7 life.
Born of the infinite void between realities, the Eldrazi have one goal: to consume.
7/7
Benalish Knight-Counselor

Benalish Knight-Counselor {W}

Creature - Human Knight
Enlist
Whenever Benalish Knight-Counselor enlists a creature, you get a one-time boon with "When you cast a creature spell, that creature enters with a +1/+1 counter on it."
2/1
  • Alchemy: Dominaria
Grishnákh, Brash Instigator

Grishnákh, Brash Instigator {2}{R}

Legendary Creature - Goblin Soldier
When Grishnákh enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.
1/1
  • The Lord of the Rings: Tales of Middle-earth 134 585