10268 cards found
Alchemist's Greeting

Alchemist's Greeting {4}{R}

Sorcery
Alchemist's Greeting deals 4 damage to target creature.
Madness {1}{R}
"Impressive."
—Chandra Nalaar
Alchemist's Retrieval

Alchemist's Retrieval {U}

Instant
Cleave {1}{U}
Return target nonland permanent [you control] to its owner's hand.
To most, a terrifying apparition. To a necro-alchemist, a potent fuel source.
Alchemist's Vial

Alchemist's Vial {2}

Artifact
When Alchemist's Vial enters the battlefield, draw a card.
{1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
A weapon best suited for those with good aim and steady hands.
Alesha's Vanguard

Alesha's Vanguard {3}{B}

Creature - Orc Warrior
Dash {2}{B}
Boundaries drawn on maps or marked with stone have no meaning for the Mardu.
3/3
Alexi's Cloak

Alexi's Cloak {1}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature has shroud.
"Doesn't look like much, does it?"
—Alexi, zephyr mage
  • Prophecy
Aliban's Tower

Aliban's Tower {1}{R}

Instant
Target blocking creature gets +3/+1 until end of turn.
"Those who hide in hollow towers would do well to remember the rain."
—Reyhan, Samite Alchemist
Related card: Apocalypse Chime
  • Homelands 61a 61b
All Shall Smolder in My Wake

All Shall Smolder in My Wake

Scheme
When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
"It's my goal to find the melting point of every substance."
  • Archenemy Schemes
All That Glitters

All That Glitters {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Sooner or later, the House always wins.
Related cards: Faithful Disciple Giant Secrets Stormkeld Curator
All in Good Time

All in Good Time

Scheme
When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
"Take a moment. Ponder the depths of your insignificance."
  • Archenemy Schemes
Allay

Allay {1}{W}

Instant
Buyback {3}
Destroy target enchantment.
  • Exodus
Alley Assailant

Alley Assailant {2}{B}

Creature - Vampire Rogue
Alley Assailant enters the battlefield tapped.
Disguise {4}{B}{B}
When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.
3/3
  • Murders at Karlov Manor
Alley Evasion

Alley Evasion {W}

Instant
Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.
"Sure, you know the law. But I know the streets."
Alley Grifters

Alley Grifters {1}{B}{B}

Creature - Human Mercenary
Whenever Alley Grifters becomes blocked, defending player discards a card.
One distracts the victim, the other extracts the valuables.
2/2
  • Mercadian Masques
Alley Strangler

Alley Strangler {2}{B}

Creature - Aetherborn Rogue
Menace
"You never know what day might be your last."
2/3
Alloy Myr

Alloy Myr {3}

Artifact Creature - Myr
{T}: Add one mana of any color.
With or without witnesses, the suns continued their prismatic dance.
2/2
Alluring Scent

Alluring Scent {1}{G}{G}

Sorcery
All creatures able to block target creature this turn do so.
No earthly armor is protection against this sweetness.
Almighty Brushwagg

Almighty Brushwagg {G}

Creature - Brushwagg
Trample
{3}{G}: Almighty Brushwagg gets +3/+3 until end of turn.
Laughed at the brushwagg
—Hunters' expression meaning "died unexpectedly"
1/1
Related card: Hinterland Chef
  • Ikoria: Lair of Behemoths
Alms

Alms {W}

Enchantment
{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
"Helping people is mostly a matter of teaching them to help themselves."
—Sisay, journal
  • Weatherlight
Alms of the Vein

Alms of the Vein {2}{B}

Sorcery
Target opponent loses 3 life and you gain 3 life.
Madness {B}
Alpha Guard

Alpha Guard {1}{G}

Creature - Elf Employee
When Alpha Guard enters the battlefield, choose a letter.
{T}: Untap another target permanent whose name starts with the chosen letter.
"Whimsy overflow in sector G! The gremlins are rampaging and the beebles are on fire!"
1/2
  • Unfinity 129 415
Alpha Myr

Alpha Myr {2}

Artifact Creature - Myr
First to charge, first to fight.
2/1
  • Mirrodin
Alpha Tyrranax

Alpha Tyrranax {4}{G}{G}

Creature - Dinosaur Beast
Hunger seized the tyrranax, and the Sylvok's vision quest ended in disaster.
6/5
  • Scars of Mirrodin
Alpine Grizzly

Alpine Grizzly {2}{G}

Creature - Bear
The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.
4/2
Alpine Meadow

Alpine Meadow

Snow Land - Mountain Plains
({T}: Add {R} or {W}.)
Alpine Meadow enters the battlefield tapped.
"Here perished Rognar the Reckless after his hundred-day battle with the Ironmaw Dragon. We raised these stones to mark his resting place."
—Iskene, Kannah storyteller
  • Kaldheim
Alpine Watchdog

Alpine Watchdog {1}{W}

Creature - Dog
Vigilance
"On the eighth day, a blizzard hit. Supplies were lost, and morale plummeted. On the ninth day, Dover found us."
—To the Summit: A Tale of Survival
2/2
Related card: Alpine Houndmaster
  • Core Set 2021