462 cards found
Jirina Kudro

Jirina Kudro {1}{R}{W}{B}

Legendary Creature - Human Soldier
When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game.
Other Humans you control get +2/+0.
"Strength is what keeps us alive. Compassion is what keeps us human."
3/3
Jokulhaups

Jokulhaups {4}{R}{R}

Sorcery
Destroy all artifacts, creatures, and lands. They can't be regenerated.
"The raging waters had swept away trees, bridges, and even houses. My healers had much work to do."
—Halvor Arenson, Kjeldoran priest
Jund

Jund

Plane - Alara
Whenever a player casts a creature spell that's black, red, or green, it gains devour 5.
Whenever chaos ensues, create two 1/1 red Goblin creature tokens.
Juzám Djinn

Juzám Djinn {2}{B}{B}

Creature - Djinn
At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.
"Expect my visit when the darkness comes. The night I think is best for hiding all."
—Ouallada
5/5
Related card: City in a Bottle
Kaalia of the Vast

Kaalia of the Vast {1}{R}{W}{B}

Legendary Creature - Human Cleric
Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
"I'll have my revenge if I have to call on every force from above and below."
2/2
Kadena, Slinking Sorcerer

Kadena, Slinking Sorcerer {1}{B}{G}{U}

Legendary Creature - Naga Wizard
The first face-down creature spell you cast each turn costs {3} less to cast.
Whenever a face-down creature enters the battlefield under your control, draw a card.
"The only constant in life is the unknown."
3/3
Kalamax, the Stormsire

Kalamax, the Stormsire {1}{G}{U}{R}

Legendary Creature - Elemental Dinosaur
Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.
Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
Its mood changes with the weather, and vice versa.
4/4
Kalemne, Disciple of Iroas

Kalemne, Disciple of Iroas {2}{R}{W}

Legendary Creature - Giant Soldier
Double strike, vigilance
Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter.
Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.
3/3
Karador, Ghost Chieftain

Karador, Ghost Chieftain {5}{W}{B}{G}

Legendary Creature - Centaur Spirit
This spell costs {1} less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.
"Death tried to uncrown me. But now I return, king of a greater realm."
3/4
Karakas

Karakas

Legendary Land
{T}: Add {W}.
{T}: Return target legendary creature to its owner's hand.
2020 Legacy Champion
Karn

Karn

Vanguard
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
Both part of the Legacy and an individual in his own right, the silver golem Karn is haunted by a single, terrible incident: while serving to protect the young Gerrard, Karn accidentally took the life of another. Wakened from years spent as a statue, the golem has vowed to never kill again as he rejoins Gerrard.
Hand size bonus: +1
Life bonus: +6
  • Vanguard Series
Karn, Silver Golem

Karn, Silver Golem {5}

Legendary Artifact Creature - Golem
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.
{1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
4/4
Karplusan Forest

Karplusan Forest

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
Karrthus, Tyrant of Jund

Karrthus, Tyrant of Jund {4}{B}{R}{G}

Legendary Creature - Dragon
Flying, haste
When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
7/7
Kathril, Aspect Warper

Kathril, Aspect Warper {2}{W}{B}{G}

Legendary Creature - Nightmare Insect
When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.
3/3
Kerblam! Warehouse

Kerblam! Warehouse

Plane - Kandoka
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Whenever chaos ensues, until your next turn, noncreature artifacts you control gain "{T}, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target."
  • Doctor Who
Kessig

Kessig

Plane - Innistrad
Prevent all combat damage that would be dealt by non-Werewolf creatures.
Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Ketria

Ketria

Plane - Ikoria
When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.
Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
  • March of the Machine Commander
Kharasha Foothills

Kharasha Foothills

Plane - Mongseng
Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Kilnspire District

Kilnspire District

Plane - Ravnica
When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.
Whenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target.
Know Evil

Know Evil

Scheme
When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.
  • Archenemy: Nicol Bolas Schemes
Know Naught but Fire

Know Naught but Fire

Scheme
When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
"Cranial explosions for everyone. Still planning to outthink my dragons?"
  • Archenemy Schemes
Krosa

Krosa

Plane - Dominaria
All creatures get +2/+2.
Whenever chaos ensues, you may add {W}{U}{B}{R}{G}.
Kynaios and Tiro of Meletis

Kynaios and Tiro of Meletis {R}{G}{W}{U}

Legendary Creature - Human Soldier
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
"Look what we fought for. Look what we built together."
2/8
Lair of the Ashen Idol

Lair of the Ashen Idol

Plane - Azgol
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token.