7351 cards found
Ancestral Tribute

Ancestral Tribute {5}{W}{W}

Sorcery
You gain 2 life for each card in your graveyard.
Flashback {9}{W}{W}{W}
  • Odyssey
Ancient Craving

Ancient Craving {3}{B}

Sorcery
You draw three cards and you lose 3 life.
"Knowledge demands sacrifice."
—Tojira, swamp queen
Ancient Den

Ancient Den

Artifact Land
{T}: Add {W}.
"Halcyon, the floating capital of the Thran. The once shining city in the clouds now lies ruined on the desert floor."
—Fall of the Thran
Ancient Hydra

Ancient Hydra {4}{R}

Creature - Hydra
Fading 5
{1}, Remove a fade counter from this creature: It deals 1 damage to any target.
5/1
Ancient Kavu

Ancient Kavu {3}{R}

Creature - Kavu
{2}: This creature becomes colorless until end of turn.
Those with the ability to change their nature survived Phyrexia's biological attacks. Everything else died.
3/3
  • Invasion
Ancient Ooze

Ancient Ooze {5}{G}{G}

Creature - Ooze
Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
The ooze has always been. The ooze will always be.
*/*
  • Scourge
Ancient Runes

Ancient Runes {2}{R}

Enchantment
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of artifacts they control.
Ertai volunteered to open the portal. He figured he owed it one.
  • Tempest
Ancient Silverback

Ancient Silverback {4}{G}{G}

Creature - Ape
{G}: Regenerate this creature.
The Phyrexian killing machines couldn't have known the seriousness of their mistake in wounding the ape—they'd never seen it angry.
6/5
Ancient Spider

Ancient Spider {2}{G}{W}

Creature - Spider
First strike; reach
It outlived both king and castle.
2/5
Ancient Spring

Ancient Spring

Land
This land enters tapped.
{T}: Add {U}.
{T}, Sacrifice this land: Add {W}{B}.
  • Invasion
Ancient Stirrings

Ancient Stirrings {G}

Sorcery
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Ancient Tomb

Ancient Tomb

Land
{T}: Add {C}{C}. This land deals 2 damage to you.
There is no glory to be gained in the kingdom of the dead.
—Vec tomb inscription
Andradite Leech

Andradite Leech {2}{B}

Creature - Leech
Black spells you cast cost {B} more to cast.
{B}: This creature gets +1/+1 until end of turn.
"Older specimens are completely encrusted with gems, which serve as both armor and weapons."
—Tolarian research notes
2/2
  • Invasion
Angel of Fury

Angel of Fury {4}{W}{W}

Creature - Angel
Flying
When this creature dies, you may shuffle it into its owner's library.
3/5
Angel of Light

Angel of Light {4}{W}

Creature - Angel
Flying, vigilance
3/3
Angel of Mercy

Angel of Mercy {4}{W}

Creature - Angel
Flying
When this creature enters, you gain 3 life.
"In times like these, people need to be reminded of compassion."
—Sisay
3/3
Angel of Retribution

Angel of Retribution {6}{W}

Creature - Angel
Flying, first strike
Bitter vengeance never glowed so bright nor sang so sweet.
5/5
Angel of the Ruins

Angel of the Ruins {5}{W}{W}

Artifact Creature - Angel
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling {2}
5/7
Angel's Tomb

Angel's Tomb {3}

Artifact
Whenever a creature you control enters, you may have this artifact become a 3/3 white Angel artifact creature with flying until end of turn.
"Faith can quicken the stones themselves with life."
—Writings of Mikaeus
Angel's Trumpet

Angel's Trumpet {3}

Artifact
All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. This artifact deals damage to the player equal to the number of creatures tapped this way.
Angelfire Crusader

Angelfire Crusader {3}{W}

Creature - Human Soldier Knight
{R}: This creature gets +1/+0 until end of turn.
Nothing burns hotter than the fires of holy rage.
2/3
  • Apocalypse
Angelic Blessing

Angelic Blessing {2}{W}

Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Only the warrior who can admit mortal weakness will be bolstered by immortal strength.
Angelic Chorus

Angelic Chorus {3}{W}{W}

Enchantment
Whenever a creature you control enters, you gain life equal to its toughness.
The very young and the very old know best the song the angels sing.
Angelic Curator

Angelic Curator {1}{W}

Creature - Angel Spirit
Flying, protection from artifacts
"Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die."
—Urza, to Radiant
1/1
Angelic Favor

Angelic Favor {3}{W}

Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.