848 cards found
Don't Try This at Home

Don't Try This at Home {1}{R}

Enchantment
If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)
{1}{R}, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.
  • Unfinity 105 391
Double Cross

Double Cross {3}{B}{B}

Sorcery
Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.
"You're in for a nasty butt-kickin'."
  • Unglued
Double Deal

Double Deal {4}{R}

Sorcery
Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.
"I'm facing defeat, . . ."
  • Unglued
Double Dip

Double Dip {4}{W}

Instant
Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
In a duel and taking a lickin' . . .
  • Unglued
Double Header

Double Header {3}{U}{U}

Creature - Drake
Flying
When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.
Players that don't read flavor text aren't too bright, sorta smell, and dress funny. But let's just keep this between us, okay? They can get kind of violent.
2/3
  • Unhinged
Double Play

Double Play {3}{G}{G}

Sorcery
Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle.
The wizard exclaimed, "I'm no chicken . . . ."
  • Unglued
Double Take

Double Take {3}{U}{U}

Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
"But next time we meet, . . ."
  • Unglued
Dr. Julius Jumblemorph

Dr. Julius Jumblemorph {2}{G}{W}

Legendary Creature
Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.
4/4
Drawn Together

Drawn Together {2}{W}{W}

Enchantment
As Drawn Together enters the battlefield, choose an artist.
Creatures with art by the chosen artist get +2/+2.
"My Pete Venters theme deck is nearly complete. Then I shall be unstoppable! Bwahahahaaa!"
—Pete Venters
  • Unhinged
Druid of the Sacred Beaker

Druid of the Sacred Beaker {2}{G}

Creature - Deer Bird Ape Druid
{T}: Add {G} for each Crossbreed Labs watermark among permanents you control.
Others try to be the best in their class. She strives to be the best in her phylum.
2/2
  • Unstable
Dual Doomsuits

Dual Doomsuits

Artifact - Contraption
Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.
  • Unstable
Duh

Duh {B}

Instant
Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Will players understand that the creature is being crushed by two parentheses?
Not a chance.
Dumb Ass

Dumb Ass {2}{R}

Creature - Donkey Barbarian
At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.
Envying the intelligence of goblins is a bad place to be.
3½/2
  • Unhinged
Dungeon Master

Dungeon Master {2}{W}{U}

Legendary Planeswalker - Dungeon Master
[+1]: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life."
[+1]: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.
[–6]: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)
Loyalty:
1d4+1
  • 2016 Heroes of the Realm
Duplication Device

Duplication Device

Artifact - Contraption
Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.
  • Unstable
Eager Beaver

Eager Beaver {2}{G}

Host Creature - Beaver
When this creature enters the battlefield, you may untap target permanent.
3/2
  • Unstable
Earl of Squirrel

Earl of Squirrel {4}{G}{G}

Creature - Squirrel Noble Advisor
Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.
4/4
Elusen, the Giving

Elusen, the Giving {R}{G}{W}{U}

Legendary Creature - Angel Advisor
Flying, vigilance, lifelink, haste
At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving.
Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.
4/4
  • 2022 Heroes of the Realm
Elvish House Party

Elvish House Party {4}{G}{G}

Creature - Elf Rogue
Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.
The party was going strong for nearly an hour past midnight—then all of a sudden it just petered out.
*/*
  • Unhinged
Elvish Impersonators

Elvish Impersonators {3}{G}

Creature - Elves
As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
"Uh-hunh."
*/*
Emcee

Emcee {2}{W}

Creature - Human Rogue
Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.
The ogre appealed the match loss and got it downgraded to a warning.
0/1
Enchanted Prairie

Enchanted Prairie

Enchantment Land
Enchanted Prairie enters the battlefield tapped.
{T}: Add {W} or {U}.
Enchantmentize

Enchantmentize {3}{U}

Enchantment - Aura
Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Enraged Killbot

Enraged Killbot {2}

Artifact Creature - Killbot
"click . . . whirrrr . . . beep . . . click!"
2/1
  • Unstable
Enroll in the Coalition

Enroll in the Coalition {3}{W}

Enchantment
You are a Flagbearer.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.