32843 cards found
Utopia Sprawl

Utopia Sprawl {G}

Enchantment - Aura
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Utvara Scalper

Utvara Scalper {1}{R}

Creature - Goblin Scout
Flying
This creature attacks each combat if able.
He wages war wherever the wind carries him.
1/2
Valor Made Real

Valor Made Real {W}

Instant
Target creature can block any number of creatures this turn.
"As my father taught, 'Training will raise your shield to the blow, but courage fills the gaps the shield leaves open.'"
Verdant Eidolon

Verdant Eidolon {3}{G}

Creature - Spirit
{G}, Sacrifice this creature: Add three mana of any one color.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
2/2
Vesper Ghoul

Vesper Ghoul {2}{B}

Creature - Zombie Druid
{T}, Pay 1 life: Add one mana of any color.
"Nature's exceptions remind us not to think in absolutes. Just as the orchid blossoms on blackened stone, so does the gift of mana occasionally manifest in the undead."
—Bougrat, druid of the Cult of Yore
1/1
Vigean Graftmage

Vigean Graftmage {2}{U}

Creature - Vedalken Wizard Mutant
Graft 2
{1}{U}: Untap target creature with a +1/+1 counter on it.
0/0
Vigean Hydropon

Vigean Hydropon {1}{G}{U}

Creature - Plant Mutant
Graft 5
This creature can't attack or block.
Fruits of magic, roots in science.
0/0
  • Dissension
Vigean Intuition

Vigean Intuition {3}{G}{U}

Instant
Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
  • Dissension
Vision Skeins

Vision Skeins {1}{U}

Instant
Each player draws two cards.
"I could see in the other mage's eyes that he'd thought of it too. Then it became a race to exploit the knowledge first."
Voidslime

Voidslime {G}{U}{U}

Instant
Counter target spell, activated ability, or triggered ability.
"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary."
—Simic research notes
Wakestone Gargoyle

Wakestone Gargoyle {3}{W}

Creature - Gargoyle
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Its pulsating cry shatters bonds of iron, granite, and servitude.
3/4
Walking Archive

Walking Archive {3}

Artifact Creature - Golem
Defender
This creature enters with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on this creature.
{2}{W}{U}: Put a +1/+1 counter on this creature.
1/1
War's Toll

War's Toll {3}{R}

Enchantment
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Razia, archangel of war, demands total commitment.
Weight of Spires

Weight of Spires {R}

Instant
Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
"Finally, a good use for an Azorius courthouse."
—Ghut Rak, Gruul guildmage
  • Dissension
Whiptail Moloch

Whiptail Moloch {4}{R}

Creature - Lizard
When this creature enters, it deals 3 damage to target creature you control.
"It wags its tail when it's happy. It wags its tail when it's angry. Nope, there's no good time to be around a whiptail."
—Rugar, Leaguehall Infirmary patient
6/3
  • Dissension
Windreaver

Windreaver {3}{W}{U}

Creature - Elemental
Flying
{W}: This creature gains vigilance until end of turn.
{W}: This creature gets +0/+1 until end of turn.
{U}: Switch this creature's power and toughness until end of turn.
{U}: Return this creature to its owner's hand.
1/3
Wrecking Ball

Wrecking Ball {2}{B}{R}

Instant
Destroy target creature or land.
Rakdos festivals almost leave enough rubble in their wake to hide the bodies.
Writ of Passage

Writ of Passage {U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.
Forecast — {1}{U}, Reveal this card from your hand: Target creature with power 2 or less can't be blocked this turn.
  • Dissension
Absolver Thrull

Absolver Thrull {3}{W}

Creature - Thrull Cleric
Haunt
When this creature enters or the creature it haunts dies, destroy target enchantment.
2/3
  • Guildpact
Abyssal Nocturnus

Abyssal Nocturnus {1}{B}{B}

Creature - Horror
Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn.
"I fear to keep an open mind, for there are those who would use it as a door to my soul."
—Voka Schlak, Mauzam Asylum inmate, diary
2/2
  • Guildpact
Aetherplasm

Aetherplasm {2}{U}{U}

Creature - Illusion
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Its fickle form holds hints of a thousand former identities.
1/1
Agent of Masks

Agent of Masks {3}{W}{B}

Creature - Human Advisor
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
"You say that I am two-faced? Enough with the flattery. We have business to conduct."
2/3
Angel of Despair

Angel of Despair {3}{W}{W}{B}{B}

Creature - Angel
Flying
When this creature enters, destroy target permanent.
"I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void."
—Razia
5/5
Battering Wurm

Battering Wurm {6}{G}

Creature - Wurm
Bloodthirst 1
Creatures with power less than this creature's power can't block it.
4/3
  • Guildpact
Beastmaster's Magemark

Beastmaster's Magemark {2}{G}

Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
  • Guildpact