33454 cards found
Havenwood Wurm

Havenwood Wurm {6}{G}

Creature - Wurm
Flash
Trample
Time rifts bring tunneling beasts of old into the hard, dry earth of the present. Most die there, trapped, but the mightiest burst through the surface.
5/6
Herd Gnarr

Herd Gnarr {3}{G}

Creature - Beast
Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Long ago, the solitary gnarr was a sign of good luck. Now they have become wild pack hunters, a sign of impending danger.
2/2
Hivestone

Hivestone {2}

Artifact
Creatures you control are Slivers in addition to their other creature types.
Rath's evincars used hivestones to control the slivers, but the overlay put their power into unwitting hands. Now the stones make not masters, but slaves.
Honorable Passage

Honorable Passage {1}{W}

Instant
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Hunting Moa

Hunting Moa {2}{G}

Creature - Bird Beast
Echo {2}{G}
When this creature enters or dies, put a +1/+1 counter on target creature.
3/2
Hypergenesis

Hypergenesis

Sorcery
(Color indicator: Hypergenesis is green)
Suspend 3—{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Ib Halfheart, Goblin Tactician

Ib Halfheart, Goblin Tactician {3}{R}

Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
"Everybody but me—CHARGE!"
3/2
Icatian Crier

Icatian Crier {2}{W}

Creature - Human Spellshaper
{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
A thousand years removed from her home, her news of war had lost its context, but not its relevance.
1/1
Icatian Javelineers

Icatian Javelineers {W}

Creature - Human Soldier
This creature enters with a javelin counter on it.
{T}, Remove a javelin counter from this creature: It deals 1 damage to any target.
1/1
Ignite Memories

Ignite Memories {4}{R}

Sorcery
Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value.
Storm
  • Time Spiral
Ironclaw Buzzardiers

Ironclaw Buzzardiers {2}{R}

Creature - Orc Scout
This creature can't block creatures with power 2 or greater.
{R}: This creature gains flying until end of turn.
They warn the army of danger as they squawk past in swift retreat.
2/2
  • Time Spiral
Ith, High Arcanist

Ith, High Arcanist {5}{W}{U}

Legendary Creature - Human Wizard
Vigilance
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U}
3/5
Ivory Giant

Ivory Giant {5}{W}{W}

Creature - Giant
When this creature enters, tap all nonwhite creatures.
Suspend 5—{W}
3/4
Ixidron

Ixidron {3}{U}{U}

Creature - Illusion
As this creature enters, turn all other nontoken creatures face down.
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
*/*
Jasmine Boreal

Jasmine Boreal {3}{G}{W}

Legendary Creature - Human
"Peace must prevail, even if the wicked must die."
4/5
Jaya Ballard, Task Mage

Jaya Ballard, Task Mage {1}{R}{R}

Legendary Creature - Human Spellshaper
{R}, {T}, Discard a card: Destroy target blue permanent.
{1}{R}, {T}, Discard a card: Jaya Ballard deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
2/2
Jedit's Dragoons

Jedit's Dragoons {5}{W}

Creature - Cat Soldier
Vigilance
When this creature enters, you gain 4 life.
After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse.
2/5
Jhoira's Timebug

Jhoira's Timebug {2}

Artifact Creature - Insect
{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
1/2
Jolrael, Empress of Beasts

Jolrael, Empress of Beasts {3}{G}{G}

Legendary Creature - Human Spellshaper
{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
"I need no army. I have Jamuraa."
3/3
Kaervek the Merciless

Kaervek the Merciless {5}{B}{R}

Legendary Creature - Human Shaman
Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target.
"Rats and jackals feast in his swath, but even they will not walk with him."
—Mangara
5/4
Keldon Halberdier

Keldon Halberdier {4}{R}

Creature - Human Warrior
First strike
Suspend 4—{R}
4/1
Kher Keep

Kher Keep

Legendary Land
{T}: Add {C}.
{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
"They're still here?! The cockroach may have finally met its match."
—Teferi
Related card: Kobolds of Kher Keep
Knight of the Holy Nimbus

Knight of the Holy Nimbus {W}{W}

Creature - Human Rebel Knight
Flanking
If this creature would be destroyed, regenerate it.
{2}: This creature can't be regenerated this turn. Only your opponents may activate this ability.
2/2
Kobold Taskmaster

Kobold Taskmaster {1}{R}

Creature - Kobold
Other Kobold creatures you control get +1/+0.
The taskmaster knows that there is no cure for the common kobold.
1/2
Krosan Cloudscraper

Krosan Cloudscraper {7}{G}{G}{G}

Creature - Beast Mutant
At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}.
Morph {7}{G}{G}
13/13