33666 cards found
Fungal Reaches

Fungal Reaches

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on this land.
{1}, Remove X storage counters from this land: Add X mana in any combination of {R} and/or {G}.
Fungus Sliver

Fungus Sliver {3}{G}

Creature - Fungus Sliver
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it."
"When a sliver of this breed enters the hive, the others claw each other in frenzied fits, thereby ensuring their rapid growth."
—Rukarumel, field journal
2/2
Fury Sliver

Fury Sliver {5}{R}

Creature - Sliver
All Sliver creatures have double strike.
"A rift opened, and our arrows were abruptly stilled. To move was to push the world. But the sliver's claw still twitched, red wounds appeared in Thed's chest, and ribbons of blood hung in the air."
—Adom Capashen, Benalish hero
3/3
Gaea's Liege

Gaea's Liege {3}{G}{G}{G}

Creature - Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
{T}: Target land becomes a Forest until this creature leaves the battlefield.
*/*
Gauntlet of Power

Gauntlet of Power {5}

Artifact
As this artifact enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Gaze of Justice

Gaze of Justice {W}

Sorcery
As an additional cost to cast this spell, tap three untapped white creatures you control.
Exile target creature.
Flashback {5}{W}
  • Time Spiral
Gemhide Sliver

Gemhide Sliver {1}{G}

Creature - Sliver
All Slivers have "{T}: Add one mana of any color."
"The land is weary. Even Skyshroud is depleted. We must find another source of mana—one that is growing despite our withering world."
—Freyalise
1/1
Gemstone Caverns

Gemstone Caverns

Legendary Land
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
{T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Gemstone Mine

Gemstone Mine

Land
This land enters with three mining counters on it.
{T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Ghitu Firebreathing

Ghitu Firebreathing {1}{R}

Enchantment - Aura
Flash
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}: Return this Aura to its owner's hand.
  • Time Spiral
Ghost Ship

Ghost Ship {2}{U}{U}

Creature - Spirit
Flying
{U}{U}{U}: Regenerate this creature.
"That phantom prow split the storm as lightning cast its long shadow on the battlefield below."
—Mireille Gaetane, The Valeriad
2/4
Related card: Malach of the Dawn
Ghostflame Sliver

Ghostflame Sliver {B}{R}

Creature - Sliver
All Slivers are colorless.
"This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one."
—Freyalise
2/2
Giant Oyster

Giant Oyster {2}{U}{U}

Creature - Oyster
You may choose not to untap this creature during your untap step.
{T}: For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
0/3
Related card: Apocalypse Chime
Glass Asp

Glass Asp {1}{G}{G}

Creature - Snake
Whenever this creature deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
Its venom induces a fever that causes its victims to relive the attack in recurring, haunting visions.
2/1
  • Time Spiral
Goblin Skycutter

Goblin Skycutter {1}{R}

Creature - Goblin Warrior
Sacrifice this creature: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
He takes out his fear of heights on anything above his head.
2/1
  • Time Spiral
Goblin Snowman

Goblin Snowman {3}{R}

Creature - Goblin
Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{T}: This creature deals 1 damage to target creature it's blocking.
"Strength in numbers? Right."
—Ib Halfheart, goblin tactician
1/1
Gorgon Recluse

Gorgon Recluse {3}{B}{B}

Creature - Gorgon
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Madness {B}{B}
2/4
Grapeshot

Grapeshot {1}{R}

Sorcery
Grapeshot deals 1 damage to any target.
Storm
Mages often seek to emulate the powerful relics lost to time and apocalypse.
Related card: Charged Conjuration
Greater Gargadon

Greater Gargadon {9}{R}

Creature - Beast
Suspend 10—{R}
Sacrifice an artifact, creature, or land: Remove a time counter from this card. Activate only if this card is suspended.
9/7
Greenseeker

Greenseeker {G}

Creature - Elf Spellshaper
{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."
1/1
Griffin Guide

Griffin Guide {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Grinning Totem

Grinning Totem {4}

Artifact
{2}, {T}, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Ground Rift

Ground Rift {R}

Sorcery
Target creature without flying can't block this turn.
Storm
Some time rifts didn't take away the people but just the ground they stood on.
Gustcloak Cavalier

Gustcloak Cavalier {3}{W}{W}

Creature - Human Knight
Flanking
Whenever this creature attacks, you may tap target creature.
Whenever this creature becomes blocked, you may untap this creature and remove it from combat.
2/2
  • Time Spiral
Hail Storm

Hail Storm {1}{G}{G}

Instant
Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.
"If they can't take the hail, they'd better stay home."
—Arna Kennerüd, skycaptain