33810 cards found
Blades of Velis Vel

Blades of Velis Vel {1}{R}

Kindred Instant - Shapeshifter
Changeling
Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
"The changing kind suffers as we do. We must join as one to quench our tyrants!"
Blanchwood Armor

Blanchwood Armor {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Some armor is forged, some is forested.
Blanket of Night

Blanket of Night {1}{B}{B}

Enchantment
Each land is a Swamp in addition to its other land types.
"Kaervek imprisoned Mangara out of jealousy, but he taints Jamuraa simply out of spite."
—Asmira, Holy Avenger
  • Visions
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
—Thalia, Knight-Cathar
Blasphemous Edict

Blasphemous Edict {3}{B}{B}

Sorcery
You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
"A demonic pact is all fun and games until the bill comes due."
—Liliana Vess
Blast Zone

Blast Zone

Land
This land enters with a charge counter on it.
{T}: Add {C}.
{X}{X}, {T}: Put X charge counters on this land.
{3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Related card: Eumidian Lifeseed
Blast from the Past

Blast from the Past {2}{R}

Instant
Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R}
Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.
Blast of Genius

Blast of Genius {4}{U}{R}

Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Ral Zarek's brainstorms bring actual thunder and lightning.
Blasted Landscape

Blasted Landscape

Land
{T}: Add {C}.
Cycling {2}
Blaster, Morale Booster
Blaster, Combat DJ

Blaster, Morale Booster

Legendary Artifact
(Color indicator: Blaster, Morale Booster is red and green)
Modular 3
{X}, {T}: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.
Card has other part: Blaster, Combat DJ
  • Transformers 8b 22b
Blastfire Bolt

Blastfire Bolt {5}{R}

Instant
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
"Encase yourself in the most elaborate armor, and cower behind the heaviest shield. I would hate for you to feel helpless."
—Korig the Ruiner
Blasting Station

Blasting Station {3}

Artifact
{T}, Sacrifice a creature: This artifact deals 1 damage to any target.
Whenever a creature enters, you may untap this artifact.
Blatant Thievery

Blatant Thievery {4}{U}{U}{U}

Sorcery
For each opponent, gain control of target permanent that player controls.
"I'll leave subtlety to the rich."
Blaze

Blaze {X}{R}

Sorcery
Blaze deals X damage to any target.
Blaze of Glory

Blaze of Glory {W}

Instant
Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Blazemire Verge

Blazemire Verge

Land
{T}: Add {B}.
{T}: Add {R}. Activate only if you control a Swamp or a Mountain.
Here, the Balemurk spits and boils, the oppressive darkness pierced by scorching spears of fire.
  • Duskmourn: House of Horror Promos 256p 256s
  • Duskmourn: House of Horror 256 329
Blazing Crescendo

Blazing Crescendo {1}{R}

Instant
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
"They call themselves the Quiet Furnace? Ironic."
—Tyvar
Blazing Hope

Blazing Hope {W}

Instant
Exile target creature with power greater than or equal to your life total.
"No shadow remains for you to hide in."
—Caparocti Sunborn
  • Rivals of Ixalan
Blazing Salvo

Blazing Salvo {R}

Instant
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Barbarians equate courage with the ability to endure pain.
Blazing Shoal

Blazing Shoal {X}{R}{R}

Instant - Arcane
You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.
Blazing Sunsteel

Blazing Sunsteel {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 for each opponent you have.
Whenever equipped creature is dealt damage, it deals that much damage to any target.
Equip {4}
Wyleth emerged from the crater unscathed with the sun's fury trapped in his hands.
  • Commander Legends
Blazing Torch

Blazing Torch {1}

Artifact - Equipment
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip {1}
Blazing Volley

Blazing Volley {R}

Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
"Don't ask me what to do if you miss. They're stingdrakes. Don't miss."
—Orthion, Lavabrink captain
Bleachbone Verge

Bleachbone Verge

Land
{T}: Add {B}.
{T}: Add {W}. Activate only if you control a Plains or a Swamp.
"Despite being older than nearly every living thing here, Loot is still just a kid. That doesn't change what we need from him."
—Jace
Bleed Dry

Bleed Dry {2}{B}{B}

Instant
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
"Wipe your chin, child. We can't have Olivia thinking we're uncivilized."
—Anje Falkenrath