29661 cards found
Electrickery

Electrickery {R}

Instant
Electrickery deals 1 damage to target creature you don't control.
Overload {1}{R}
Electrify

Electrify {3}{R}

Instant
Electrify deals 4 damage to target creature.
"Some hid from the storm. I embraced it and learned its name."
Electrodominance

Electrodominance {X}{R}{R}

Instant
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
"Basically, we turn a bunch of little lightnings into one big lightning."
Related card: Kayla's Kindling
Electrolyze

Electrolyze {1}{U}{R}

Instant
Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
The Izzet learn something from every lesson they teach.
Related cards: Izzet Polarizer Key to the Archive
Electropotence

Electropotence {2}{R}

Enchantment
Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
Where life and force collide.
  • Zendikar
Electrosiphon

Electrosiphon {U}{U}{R}

Instant
Counter target spell. You get an amount of {E} equal to its mana value.
"I calculate your chance of success to be . . . well, I don't want to be morbid . . ."
Electrostatic Blast

Electrostatic Blast {1}{R}

Instant
Electrostatic Blast deals 2 damage to any target. When you cast your next instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn.
  • Alchemy: Innistrad
Electrostatic Bolt

Electrostatic Bolt {R}

Instant
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
It's hard to avoid electric shock when the entire plane is metallic.
  • Mirrodin
Elegant Parlor

Elegant Parlor

Land - Mountain Plains
({T}: Add {R} or {W}.)
Elegant Parlor enters the battlefield tapped.
When Elegant Parlor enters the battlefield, surveil 1.
  • Murders at Karlov Manor Promos 260p 260s
  • Murders at Karlov Manor 260 325
Elemental Appeal

Elemental Appeal {R}{R}{R}{R}

Sorcery
Kicker {5}
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
  • Zendikar
Elemental Augury

Elemental Augury {U}{B}{R}

Enchantment
{3}: Look at the top three cards of target player's library, then put them back in any order.
"It is the changing of perception that is important."
—Gerda Äagesdotter, Archmage of the Unseen
Elemental Bond

Elemental Bond {2}{G}

Enchantment
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
"I want to help Zendikar. Show me the way."
—Nissa Revane
Elemental Eruption

Elemental Eruption {4}{R}{R}

Sorcery
Create a 4/4 red Dragon Elemental creature token with flying and prowess.
Storm
The crater screamed into the wind, and the wind carried its blazing voice across the sky.
  • Outlaws of Thunder Junction Commander 27 63
Elemental Masterpiece

Elemental Masterpiece {5}{U}{R}

Sorcery
Create two 4/4 blue and red Elemental creature tokens.
{U/R}{U/R}, Discard Elemental Masterpiece: Create a Treasure token.
Rootha passed with flying, living colors.
  • Strixhaven: School of Mages
Elemental Mastery

Elemental Mastery {3}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Elemental Resonance

Elemental Resonance {2}{G}{G}

Enchantment - Aura
Enchant permanent
At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost.
  • Dissension
Elemental Summoning

Elemental Summoning {3}{U/R}{U/R}

Sorcery - Lesson
Create a 4/4 blue and red Elemental creature token.
"You've made a splash. Now show me a torrent."
—Uvilda, Prismari dean
  • Strixhaven: School of Mages
Elemental Time Flamingo

Elemental Time Flamingo

Stickers
{TK}{TK} — Exile this permanent: You may cast target nonland card from your graveyard this turn.
{TK}{TK}{TK}{TK} — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{TK}{TK} — 1/5
{TK}{TK}{TK} — 5/4
  • Unfinity Sticker Sheets
Elemental Uprising

Elemental Uprising {1}{G}

Instant
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
"My heart and Zendikar's beat as one. Together we will endure."
—Nissa Revane
Elementalist's Palette

Elementalist's Palette {3}

Artifact
Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette.
{T}: Add one mana of any color.
{T}: Add {C} for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}.
Elephant Ambush

Elephant Ambush {2}{G}{G}

Instant
Create a 3/3 green Elephant creature token.
Flashback {6}{G}{G}
  • Odyssey
Elephant Grass

Elephant Grass {G}

Enchantment
Cumulative upkeep {1}
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"How have I angered nature that she would imprison me in a labyrinth of grass?"
—Kasib ibn Naji, Letters
Elephant Graveyard

Elephant Graveyard

Land
{T}: Add {C}.
{T}: Regenerate target Elephant.
Related card: City in a Bottle
Elephant Guide

Elephant Guide {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Elephant Resurgence

Elephant Resurgence {1}{G}

Sorcery
Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
  • Prophecy