29661 cards found
Quick Draw

Quick Draw {R}

Instant
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
The opening of the Omenpaths awoke the wild magic of Thunder Junction. Settlers dubbed it "thunder" and put it to use in everything from farming tools to deadly weapons.
  • Outlaws of Thunder Junction
Quick Fixer

Quick Fixer {2}{B}

Creature - Azra Employee
Menace
Whenever Quick Fixer deals combat damage to a player, open an Attraction.
Myra doesn't believe in stopping rides for minor inconveniences like "they need to be repaired."
2/3
  • Unfinity 85 371
Quick Sliver

Quick Sliver {1}{G}

Creature - Sliver
Flash
Any player may cast Sliver spells as though they had flash.
The directors of the Riptide Project wanted instant results on the sliver experiments. They got their wish.
1/1
Quick Study

Quick Study {2}{U}

Instant
Draw two cards.
At first, Johann was annoyed that the library had decided to reorganize itself. But he had to admit that storing the cookbooks in the cauldron made a certain kind of sense.
  • Wilds of Eldraine
Quick-Draw Dagger

Quick-Draw Dagger {3}

Artifact - Equipment
Flash
When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+1.
Equip {1}
  • Streets of New Capenna
Quick-Stick Lick Trick

Quick-Stick Lick Trick

Artifact - Contraption
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.
  • Unstable
Quickbeam, Upstart Ent

Quickbeam, Upstart Ent {4}{G}{G}

Legendary Creature - Treefolk
Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn.
"It is only a nickname, of course. They have called me that ever since I said yes to an elder Ent before he had finished his question."
5/6
  • The Lord of the Rings: Tales of Middle-earth 183 419 634
Quickchange

Quickchange {1}{U}

Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Most Ravnicans lead lives of desperate survival. Those who thrive are malleable enough to change with the ever-shifting politics of the guilds.
  • Ravnica: City of Guilds
Quicken

Quicken {U}

Instant
The next sorcery spell you cast this turn can be cast as though it had flash.
Draw a card.
A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.
Related card: Tome of Gadwick
Quickening Licid

Quickening Licid {1}{W}

Creature - Licid
{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.
Enchanted creature has first strike.
1/1
  • Tempest
Quickling

Quickling {1}{U}

Creature - Faerie Rogue
Flash
Flying
When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
2/2
Quicksand

Quicksand

Land
{T}: Add {C}.
{T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Quicksand Whirlpool

Quicksand Whirlpool {5}{W}

Instant
This spell costs {3} less to cast if it targets a tapped creature.
Exile target creature.
"Those who would steal the blood and breath of the living will drink their fill of the sand."
—Sovereign Okinec Ahau
  • The Lost Caverns of Ixalan
Quicksilver Amulet

Quicksilver Amulet {4}

Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
"Wonderful! You got a lion on your first try. Now put it back."
Quicksilver Behemoth

Quicksilver Behemoth {6}{U}

Creature - Beast
Affinity for artifacts
When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat.
4/5
  • Darksteel
Quicksilver Dagger

Quicksilver Dagger {1}{U}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."
The dwarves call their quicksilver techniques "improvisational weaponsmithing."
Quicksilver Dragon

Quicksilver Dragon {4}{U}{U}

Creature - Dragon
Flying
{U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.
Morph {4}{U}
5/5
Quicksilver Elemental

Quicksilver Elemental {3}{U}{U}

Creature - Elemental
{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn.
You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
3/4
  • Mirrodin
Quicksilver Fisher

Quicksilver Fisher {3}{U}{U}

Creature - Phyrexian Drake
Flying
When Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
It no longer needs to eat, but old instincts are put to use ridding the Surgical Bay of spies.
4/3
  • Phyrexia: All Will Be One 66 287 430
Quicksilver Fountain

Quicksilver Fountain {3}

Artifact
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
  • Mirrodin
Quicksilver Gargantuan

Quicksilver Gargantuan {5}{U}{U}

Creature - Shapeshifter
You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's 7/7.
"You know you have achieved true power if the sea itself seeks to emulate your greatness."
—Vy Covalt, Neurok agent
7/7
  • Scars of Mirrodin
Quicksilver Geyser

Quicksilver Geyser {4}{U}

Instant
Return up to two target nonland permanents to their owners' hands.
"Phyrexians are tenacious. That's not the same thing as clever."
—Tezzeret
  • Mirrodin Besieged
Quicksilver Lapidary

Quicksilver Lapidary {U}{R}

Creature - Phyrexian Artificer
When Quicksilver Lapidary enters the battlefield, conjure a card named Mox Opal into your hand.
1/1
Related card: Mox Opal
  • Alchemy: Phyrexia
Quicksilver Sea

Quicksilver Sea

Plane - Mirrodin
When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4.
Whenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost.
Quicksilver Servitor

Quicksilver Servitor {2}{U}

Creature - Phyrexian Cleric
Ward {2}
Whenever you cast a spell from among cards put into your hand this turn, proliferate.
3/3
  • Alchemy: Phyrexia