29335 cards found
Epic Downfall

Epic Downfall {1}{B}

Sorcery
Exile target creature with mana value 3 or greater.
The dragon had a lot of things going through his mind that day. He didn't expect a sword to be one of them.
  • Throne of Eldraine
Epic Experiment

Epic Experiment {X}{U}{R}

Sorcery
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Epic Proportions

Epic Proportions {4}{G}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.
From mite to mighty.
Epic Struggle

Epic Struggle {2}{G}{G}

Enchantment
At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
"If our foes will not listen to words, perhaps hooves and claws will make them take notice."
—Seton, centaur druid
Epicenter

Epicenter {4}{R}

Sorcery
Target player sacrifices a land.
Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not.
  • Odyssey
Epiphany Storm

Epiphany Storm {R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{R}, {T}, Discard a card: Draw a card."
In Meletis, certain oracles are trained to be divine lightning rods, receiving countless visions in an instant.
  • Born of the Gods
Epiphany at the Drownyard

Epiphany at the Drownyard {X}{U}

Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
"Is this what you found, Tamiyo?"
—Jace Beleren
Equal Treatment

Equal Treatment {1}{W}

Instant
If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.
  • Torment
Equestrian Skill

Equestrian Skill {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample.
From the jagged peaks of Stensia, to the tangled woods of Kessig, to the bogs of Nephalia, the Gavony Riders prepare for all terrain.
  • Shadows over Innistrad
Equilibrium

Equilibrium {1}{U}{U}

Enchantment
Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.
Seek balance in all things—as long as the scales are weighted in your favor.
—Vodalian saying
Equinox

Equinox {W}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
  • Legends
Equipoise

Equipoise {2}{W}

Enchantment
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures.
  • Visions
Era of Enlightenment
Hand of Enlightenment

Era of Enlightenment {1}{W}

Enchantment - Saga
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Hand of Enlightenment
  • Kamigawa: Neon Dynasty
Era of Innovation

Era of Innovation {1}{U}

Enchantment
Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E}.
Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards.
Eradicate

Eradicate {2}{B}{B}

Sorcery
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Erase

Erase {W}

Instant
Exile target enchantment.
"Truth is hard enough to see, let alone understand. We must remove all distractions to find clarity."
—Zogye, wandering sage
Erase (Not the Urza's Legacy One)

Erase (Not the Urza's Legacy One) {2}{W}

Instant
If you control two or more white permanents that share an artist, you may cast this spell without paying its mana cost.
Exile target enchantment.
Synonyms for "erase" we haven't used: ablate, a̶b̶r̶a̶d̶e̶, chafe, fray, f̶r̶a̶z̶z̶l̶e̶, scuff, and scrub.
  • Unhinged
Erayo's Essence

Erayo's Essence

Legendary Enchantment
(Erayo's Essence keeps color and mana cost of Erayo, Soratami Ascendant when flipped)
Whenever an opponent casts their first spell each turn, counter that spell.
Card has other part: Erayo, Soratami Ascendant
  • Saviors of Kamigawa
Erebos's Intervention

Erebos's Intervention {X}{B}

Instant
Choose one —
• Target creature gets -X/-X until end of turn. You gain X life.
• Exile up to twice X target cards from graveyards.
"I bring a death none can escape."
Erhnam Djinn Avatar

Erhnam Djinn Avatar

Vanguard
Whenever you cast a creature spell, create a 1/1 green Saproling creature token.
Hand size bonus: +0
Life bonus: +3
  • Magic Online Avatars 27 28
Eriette's Tempting Apple

Eriette's Tempting Apple {4}

Legendary Artifact - Food
When Eriette's Tempting Apple enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
{2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life.
{2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.
  • Wilds of Eldraine
Eriette's Whisper

Eriette's Whisper {3}{B}

Sorcery
Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control.
  • Wilds of Eldraine
Erosion

Erosion {U}{U}{U}

Enchantment - Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Errand of Duty

Errand of Duty {1}{W}

Instant
Create a 1/1 white Knight creature token with banding.
"Call every able sword to our side. Kjeldor will stand triumphant!"
—King Darien of Kjeldor
Errant Minion

Errant Minion {2}{U}

Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Abandon not your faith when others abandon you.
  • Ice Age