"As the sky opened up, we ran for shelter. Halfway there I came to the sudden realization that, already soaked, there might be more to gain from experiencing the rain than running from it."
When Rain of Riches enters the battlefield, create two Treasure tokens. The first spell you cast each turn that mana from a Treasure was spent to cast has cascade.
"When mortals die, they have family, friends, compatriots to mourn them. When the land dies, all else dies with it, and there is no one left to weep." —Jacinth, Skyshroud ranger
Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness.
When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random.
Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.
Enchant creature When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control.
First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.
Kicker {1}{W} and/or {U} If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.
First strike {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.