29234 cards found
Raging Gorilla

Raging Gorilla {2}{R}

Creature - Ape
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
"Every temper tantrum makes another angry gorilla."
—Femeref children's myth
2/3
  • Visions
Raging Kavu

Raging Kavu {1}{R}{G}

Creature - Kavu
Flash
Haste
It took Yavimaya a thousand years to breed them, but it took only seconds for them to prove their worth.
3/1
Raging Kronch

Raging Kronch {2}{R}

Creature - Beast
Raging Kronch can't attack alone.
"Seeing so much easy prey makes her crazy. See how she snorts and drools?"
—Dhuuz, kronch wrangler
4/3
  • War of the Spark
Raging Minotaur

Raging Minotaur {2}{R}{R}

Creature - Minotaur Berserker
Haste
The only thing worse than a minotaur with an axe is an angry minotaur with an axe.
3/3
Raging Poltergeist

Raging Poltergeist {4}{R}

Creature - Spirit
Some tried cremating their dead to stop the ghoulcallers. But the dead returned, furious about their fate.
6/1
  • Avacyn Restored
Raging Ravine

Raging Ravine

Land
Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Raging Redcap

Raging Redcap {2}{R}

Creature - Goblin Knight
Double strike
Many tales of redcap terror begin with two simple things: bloodlust and stolen steel.
1/2
  • Throne of Eldraine
Raging Regisaur

Raging Regisaur {2}{R}{G}

Creature - Dinosaur
Whenever Raging Regisaur attacks, it deals 1 damage to any target.
Its breath is a gale. Its roar is a volcano. Its anger tears soul from flesh.
4/4
Raging River

Raging River {R}{R}

Enchantment
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Raging Spirit

Raging Spirit {3}{R}

Creature - Spirit
{2}: Raging Spirit becomes colorless until end of turn.
"Its burning power is more elusive than shade on the Unyaro Plains, more perilous than the horn of a rhino."
—Akin, seasoned askari
3/3
  • Mirage
Raging Swordtooth

Raging Swordtooth {3}{R}{G}

Creature - Dinosaur
Trample
When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
Carnivorous dinosaurs developed a taste for undead flesh, tracking the vampires by the scent of blood on their breath.
5/5
Ragnar

Ragnar {G}{W}{U}

Legendary Creature - Human Cleric
{G}{W}{U}, {T}: Regenerate target creature.
"On the field of honor, a soldier need have no fear."
2/2
Rags

Rags {2}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
Card has other part: Riches
Rahilda, Wanted Cutthroat
Rahilda, Feral Outlaw

Rahilda, Wanted Cutthroat {1}{R}

Legendary Creature - Human Werewolf
First strike
When Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Daybound
2/2
Card has other part: Rahilda, Feral Outlaw
  • Alchemy: Innistrad
Raid Bombardment

Raid Bombardment {2}{R}

Enchantment
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
Goblins in the first wave of a fire raid always bemoan the aim of everyone else.
Raiders' Karve

Raiders' Karve {3}

Artifact - Vehicle
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3
4/4
Related cards: Break Expectations Experimental Pilot
Raiders' Spoils

Raiders' Spoils {3}{B}

Enchantment
Creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
"To conquer is to eat."
—Edicts of Ilagra
  • Khans of Tarkir
Raiders' Wake

Raiders' Wake {3}{B}

Enchantment
Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
One was spared to tell the gruesome tale.
  • Ixalan
Raiding Nightstalker

Raiding Nightstalker {2}{B}

Creature - Nightstalker
Swampwalk
"Our steeds need food, water, stabling. Theirs just need prey."
—Restela, Alaborn marshal
2/2
  • Portal Second Age
Raiding Party

Raiding Party {2}{R}

Enchantment
Raiding Party can't be the target of white spells or abilities from white sources.
Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
  • Fallen Empires
Railway Brawler

Railway Brawler {3}{G}{G}

Creature - Rhino Warrior
Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot {3}{G}
5/5
  • Outlaws of Thunder Junction 175 344
Rain of Blades

Rain of Blades {W}

Instant
Rain of Blades deals 1 damage to each attacking creature.
Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.
Rain of Daggers

Rain of Daggers {4}{B}{B}

Sorcery
Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
Knives in the sky, cries in the air, and blood on the ground.
Rain of Embers

Rain of Embers {1}{R}

Sorcery
Rain of Embers deals 1 damage to each creature and each player.
There's plenty to talk about in the marketplaces of Ravnica, be it the latest feud between guilds or the terrible weather.
  • Ravnica: City of Guilds
Rain of Filth

Rain of Filth {B}

Instant
Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
"Ugh! I just bought this tunic . . . ."
—Dugan the Thrifty