29693 cards found
Infinity Elemental

Infinity Elemental {4}{R}{R}{R}

Creature - Elemental
(This creature has INFINITE POWER.)
It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says,
∞/5
Inflame

Inflame {R}

Instant
Inflame deals 2 damage to each creature dealt damage this turn.
A Vulshok weapon strikes with the fire of the forge that made it.
Infuriate

Infuriate {R}

Instant
Target creature gets +3/+2 until end of turn.
"Renata launched a dozen arrows into the minotaur's thick hide, but the monster didn't slow its charge. The fury of Mogis was upon it."
—Luphea of Setessa, Histories
Ingenious Artillerist

Ingenious Artillerist {2}{R}

Creature - Human Artificer
Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent.
"Sure, you can help me calibrate the aiming mechanism. Stand over there."
3/1
  • Commander Legends: Battle for Baldur's Gate
Ingot Chewer

Ingot Chewer {4}{R}

Creature - Elemental
When Ingot Chewer enters the battlefield, destroy target artifact.
Evoke {R}
Elementals are ideas given form. This one is the idea of "smashitude."
3/3
Initiate of Blood

Initiate of Blood {3}{R}

Creature - Ogre Shaman
{T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.
2/2
Card has other part: Goka the Unjust
Injury

Injury {2}{R}

Sorcery
Aftermath
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
Card has other part: Insult
Inner Fire

Inner Fire {3}{R}

Sorcery
Add {R} for each card in your hand.
"Heart of Sokenzan, I call to you! Lend me your fire."
  • Saviors of Kamigawa
Inner Struggle

Inner Struggle {3}{R}

Instant
Target creature deals damage to itself equal to its power.
"Reflect upon your evils lest they reflect upon you."
—Inquisitor Laerin
  • Shadows over Innistrad
Inner-Flame Acolyte

Inner-Flame Acolyte {1}{R}{R}

Creature - Elemental Shaman
When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke {R}
2/2
Inner-Flame Igniter

Inner-Flame Igniter {2}{R}

Creature - Elemental Warrior
{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
A light an army can follow.
2/2
Innocent Bystander

Innocent Bystander {1}{R}

Creature - Goblin Citizen
Whenever Innocent Bystander is dealt 3 or more damage, investigate.
"Whoops, this isn't my street! Don't mind me! I'll just be on my way while you enjoy your . . . very sharp knives."
2/1
  • Murders at Karlov Manor
Inordinate Rage

Inordinate Rage {1}{R}

Instant
Target creature gets +3/+2 until end of turn. Scry 1.
"In my years wandering this land I've seen a veritable menagerie of fantastic creatures, but one that has eluded me thus far is the fabled 'easygoing minotaur.'"
—Ko, expedition wizard
  • Zendikar Rising
Insatiable Gorgers

Insatiable Gorgers {2}{R}{R}

Creature - Vampire Berserker
Insatiable Gorgers attacks each combat if able.
Madness {3}{R}
"Drink deeply, for there is no tomorrow!"
—Anje Falkenrath
5/3
Insolence

Insolence {2}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
"Sacrificing mortal dragons to satisfy your immortal hunger ends here."
—Darigaaz, to Rith
  • Planeshift
Insolent Neonate

Insolent Neonate {R}

Creature - Vampire
Menace
Discard a card, Sacrifice Insolent Neonate: Draw a card.
"Manners are for mortals."
1/1
Inspired Tinkering

Inspired Tinkering {4}{R}

Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
Create three Treasure tokens.
"What do you mean 'Does it work?' What an insulting question."
  • Commander Legends: Battle for Baldur's Gate
Instigator Gang
Wildblood Pack

Instigator Gang {3}{R}

Creature - Human Werewolf
Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
2/3
Card has other part: Wildblood Pack
  • Innistrad
Instill Furor

Instill Furor {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
"The Rakdos know little of technology, but they definitely know how to push buttons."
—Trivaz, Izzet mage
  • Ravnica: City of Guilds
Insufferable Balladeer

Insufferable Balladeer {1}{R}

Creature - Dwarf Bard
Vicious Mockery — When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it.
2/1
  • Commander Legends: Battle for Baldur's Gate
Insult

Insult {2}{R}

Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Card has other part: Injury
Insurrection

Insurrection {5}{R}{R}{R}

Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
"Maybe they wanted to be on the winning side for once."
—Matoc, lavamancer
Inti, Seneschal of the Sun

Inti, Seneschal of the Sun {1}{R}

Legendary Creature - Human Knight
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
2/2
  • The Lost Caverns of Ixalan Promos 156p 156s
  • The Lost Caverns of Ixalan 156 295
Intimidator Initiate

Intimidator Initiate {R}

Creature - Goblin Shaman
Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.
Don't stand in his way, for his way is full of pointy things and fire.
1/1
  • Shadowmoor
Into the Core

Into the Core {2}{R}{R}

Instant
Exile two target artifacts.
"They believe they're driving us back, but we're leading them to their doom."
—Kethek, furnace stoker
  • Mirrodin Besieged