34764 cards found
Afterlife from the Loam

Afterlife from the Loam {5}{B}{B}{B}

Sorcery
Delve
For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
  • Tarkir: Dragonstorm Commander 25 65
Aftershock

Aftershock {2}{R}{R}

Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
"Every act of destruction has a repercussion."
—Karn, silver golem
Agadeem's Awakening
Agadeem, the Undercrypt

Agadeem's Awakening {X}{B}{B}{B}

Sorcery
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
"Now is the death-hour, just before dawn. Wake, sleepers, and haunt the living!"
—Vivias, Witch Vessel
Card has other part: Agadeem, the Undercrypt
Agadeem, the Undercrypt
Agadeem's Awakening

Agadeem, the Undercrypt

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {B}.
"Here below the hedron fields, souls and secrets lie entombed."
—Vivias, Witch Vessel
Card has other part: Agadeem's Awakening
Against All Odds

Against All Odds {3}{W}

Sorcery
Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Agate Assault

Agate Assault {2}{R}

Sorcery
Choose one —
• Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
"Only an amateur crushes their enemies with a cold rock."
  • Bloomburrow
Agatha's Soul Cauldron

Agatha's Soul Cauldron {2}

Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
  • Wilds of Eldraine 242 366
  • Wilds of Eldraine Promos 242p 242s
Age-Graced Chapel
Glasswing Grace

Age-Graced Chapel

Land
This land enters tapped.
{T}: Add {W} or {B}.
"Empires fall, cities crumble, righteousness remains."
—Chapel inscription
Card has other part: Glasswing Grace
  • Modern Horizons 3
Agent of the Iron Throne

Agent of the Iron Throne {2}{B}

Legendary Enchantment - Background
Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
You give your clients what they want at a fair price. What happens after that is none of your concern.
  • Commander Legends: Battle for Baldur's Gate 107 492
Agent of the Shadow Thieves

Agent of the Shadow Thieves {1}{B}

Legendary Enchantment - Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Your skill, dexterity, and moral flexibility make you a valuable asset to your guild.
  • Commander Legends: Battle for Baldur's Gate 108 493
Agent's Toolkit

Agent's Toolkit {1}{G}{U}

Artifact - Clue
This artifact enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it.
Whenever a creature you control enters, you may move a counter from this artifact onto that creature.
{2}, Sacrifice this artifact: Draw a card.
Aggravate

Aggravate {3}{R}{R}

Instant
Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
"Barbarians! They burned my favorite chair! We'll kill them all!"
—Anje Falkenrath
  • Avacyn Restored
Aggravated Assault

Aggravated Assault {2}{R}

Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Aggression

Aggression {2}{R}

Enchantment - Aura
Enchant non-Wall creature
Enchanted creature has first strike and trample.
At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
The star that burns twice as bright burns half as long.
  • Ice Age
Aggressive Biomancy

Aggressive Biomancy {X}{X}{G}{U}

Sorcery
Create X tokens that are copies of target creature you control, except they have "When this token enters, it fights up to one target creature you don't control."
"I am an esteemed scientist. Base violence is beneath me. Luckily, it's not beneath my subjects."
—Gulistan, Simic biomancer
  • Modern Horizons 3 Commander 69 121
Aggressive Crag

Aggressive Crag

Land
At the beginning of your combat step, tap Aggressive Crag.
{T}: Add {R} or {W}.
Aggressive Instinct

Aggressive Instinct {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
"Mowu was wary that day, as though he sensed the danger ahead."
—Jiang Yanggu's travelogue
Aggressive Mining

Aggressive Mining {3}{R}

Enchantment
You can't play lands.
Sacrifice a land: Draw two cards. Activate only once each turn.
Designed by Markus Persson
Aggressive Negotiations

Aggressive Negotiations {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card. Put a +1/+1 counter on up to one target creature you control.
"When an alliance outlasts its usefulness it's best to end it quickly."
—Heng, Sultai ambassador
  • Tarkir: Dragonstorm
Aggressive Sabotage

Aggressive Sabotage {2}{B}

Sorcery
Kicker {R}
Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.
Squee's orders basically came down to "attack the squishy parts."
  • Dominaria United
Aggressive Urge

Aggressive Urge {1}{G}

Instant
Target creature gets +1/+1 until end of turn.
Draw a card.
"Our lives, our homes, and all our history are at risk. Do not speak to me of peace."
Agility

Agility {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flanking.
  • Mirage
Agility Bobblehead

Agility Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Agna Qel'a

Agna Qel'a

Land
This land enters tapped unless you control a basic land.
{T}: Add {U}.
{2}{U}, {T}: Draw a card, then discard a card.
"The frozen tundra is treacherous, the landscape itself is an icy fortress."
—Admiral Zhao
Ago

Ago {3}{U}

Instant
Put target creature on top of its owner's library.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Chic
  • Unknown Event