Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. When this enchantment leaves the battlefield, remove all gold counters from all creatures.
Return target card from your graveyard to your hand.
The Temur celebrate the end of the Unbroken Night with stories, dances, and feasts. They gather to witness the first light of dawn as the land sings in harmony.
Target creature gets +2/+2 until end of turn. Investigate.
Proft brushed past the guards and introduced himself as "the great Detective Proft" without a hint of irony, then identified the culprit within minutes.
Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.
Whenever you crank this Contraption, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: You gain 3 life."
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}. Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
"You needn't be afraid of me. It's my securitrons that are going to kill you." —Mr. House
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
The rustling of leaves and a passing shadow are a dryad's only trace.
{B}: Mill a card. Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform this enchantment.
When this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it. Equipped creature gets +1/+2 and has flying. Equip {3}
An intelligent jetpack for those who find themselves lost in space.
Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2}