33549 cards found
Bargain

Bargain {2}{W}

Sorcery
Target opponent draws a card.
You gain 7 life.
Bargaining with a goblin is like trading with a child; both believe they already own everything.
Bargaining Table

Bargaining Table {5}

Artifact
{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
Although it looks like a game, business around the table is deadly serious.
  • Mercadian Masques
Barge In

Barge In {R}

Instant
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
The giant had heard of locks, but he had yet to discover a door he couldn't open.
Related card: Recruit Instructor
  • Throne of Eldraine
Barkchannel Pathway
Tidechannel Pathway

Barkchannel Pathway

Land
{T}: Add {G}.
"Listen! The trees tell tales of their ancestors in the whisper-song of leaves."
—Inga Rune-Eyes
Card has other part: Tidechannel Pathway
Barkshell Blessing

Barkshell Blessing {G/W}

Instant
Target creature gets +2/+2 until end of turn.
Conspire
  • Shadowmoor
Barl's Cage

Barl's Cage {4}

Artifact
{3}: Target creature doesn't untap during its controller's next untap step.
For a dozen years the cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars.
Baron, Airship Kingdom

Baron, Airship Kingdom

Land - Town
This land enters tapped.
{T}: Add {U} or {R}.
The advent of the airship marked the realization of Baron's dreams, but also the birth of its militarism.
  • Final Fantasy
Barracks of the Thousand
Thousand Moons Smithy

Barracks of the Thousand

Legendary Artifact Land
{T}: Add {W}.
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
Card has other part: Thousand Moons Smithy
  • The Lost Caverns of Ixalan 39b 357b
Barrage of Boulders

Barrage of Boulders {2}{R}

Sorcery
Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Crude tactics can be effective nonetheless.
Barrage of Expendables

Barrage of Expendables {R}

Enchantment
{R}, Sacrifice a creature: This enchantment deals 1 damage to any target.
Goblin generals don't distinguish between troops and ammunition.
Barrel Down Sokenzan

Barrel Down Sokenzan {2}{R}

Instant - Arcane
Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
  • Saviors of Kamigawa
Barreling Attack

Barreling Attack {2}{R}{R}

Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
"The trollish game of push-fall inspired this impressive tactic."
—Sidar Jabari
  • Mirage
Barrels of Blasting Jelly

Barrels of Blasting Jelly {1}

Artifact
{1}: Add one mana of any color. Activate only once each turn.
{5}, {T}, Sacrifice this artifact: It deals 5 damage to target creature.
Not to be confused with barrels of jelly candy.
  • Avatar: The Last Airbender
Barren Glory

Barren Glory {4}{W}{W}

Enchantment
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
"The only perfect world is an empty world, with no one to sin or wage war."
—Tarran, magus of the disk
  • Future Sight
Barren Moor

Barren Moor

Land
This land enters tapped.
{T}: Add {B}.
Cycling {B}
Barrensteppe Siege

Barrensteppe Siege {2}{W}{B}

Enchantment
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
  • Tarkir: Dragonstorm 171 384
  • Tarkir: Dragonstorm Promos 171p 171s
Barrier Breach

Barrier Breach {2}{G}

Instant
Exile up to three target enchantments.
Cycling {2}
"They cast wards, thinking it will protect them, but the biggest monsters find a way through."
—Kinnan, bonder prodigy
  • Ikoria: Lair of Behemoths
Barrin

Barrin

Vanguard
Sacrifice a permanent: Return target creature to its owner's hand.
An old and powerful wizard living on the mysterious isle of Tolaria, Barrin is the teacher who trained the young Ertai. He is also Hanna's father, but for reasons known only to the two of them neither acknowledges the other—or their strained relationship.
Hand size bonus: +0
Life bonus: +6
  • Vanguard Series
Barrin's Codex

Barrin's Codex {4}

Artifact
At the beginning of your upkeep, you may put a page counter on this artifact.
{4}, {T}, Sacrifice this artifact: Draw X cards, where X is the number of page counters on this artifact.
  • Urza's Saga
Barrin's Spite

Barrin's Spite {2}{U}{B}

Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
"Only vengeance matters now."
—Barrin
  • Invasion
Barrin's Unmaking

Barrin's Unmaking {1}{U}

Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
  • Invasion
Barroom Brawl

Barroom Brawl {1}{G}

Sorcery
Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
"I'll see your three dragons and raise you two fists!"
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 217 587
Barrow-Blade

Barrow-Blade {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip {1}
  • The Lord of the Rings: Tales of Middle-earth 237 688
Barry's Land

Barry's Land

Basic Land - Cloud
{T}: Add {C}.
Barter in Blood

Barter in Blood {2}{B}{B}

Sorcery
Each player sacrifices two creatures of their choice.
"We must all make sacrifices for the good of Innistrad."
—Sorin Markov