32750 cards found
Spires of Orazca
Thaumatic Compass

Spires of Orazca

Land
{T}: Add {C}.
{T}: Untap target attacking creature an opponent controls and remove it from combat.
". . . a cryptic objective."
—Jace Beleren
Card has other part: Thaumatic Compass
Squee's Revenge

Squee's Revenge {1}{U}{R}

Sorcery
Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
Thaumatic Compass
Spires of Orazca

Thaumatic Compass {2}

Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform this artifact.
"Clearly, it indicates the aetheric azimuth of . . ."
—Jace Beleren
Card has other part: Spires of Orazca
Winged Temple of Orazca
Hadana's Climb

Winged Temple of Orazca

Legendary Land
{T}: Add one mana of any color.
{1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
Card has other part: Hadana's Climb
Withengar Unbound
Elbrus, the Binding Blade

Withengar Unbound

Legendary Creature - Demon
(Color indicator: Withengar Unbound is black)
Flying, intimidate, trample
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
There are not enough lives on Innistrad to satisfy his thirst for retribution.
13/13
Card has other part: Elbrus, the Binding Blade
Acquisitions Expert

Acquisitions Expert {1}{B}

Creature - Human Rogue
When this creature enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card.
1/2
Related card: Xander's Wake
  • Zendikar Rising
Allied Assault

Allied Assault {2}{W}

Instant
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party.
A common foe is the death of old hatreds.
  • Zendikar Rising
Angelheart Protector

Angelheart Protector {2}{W}

Creature - Human Cleric
When this creature enters, target creature you control gains indestructible until end of turn.
"We shall persevere."
3/2
  • Zendikar Rising
Anticognition

Anticognition {1}{U}

Instant
Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
"I think not."
—Flekon the Mindcensor
  • Zendikar Rising
Ardent Electromancer

Ardent Electromancer {2}{R}

Creature - Human Wizard
When this creature enters, add {R} for each creature in your party.
"Trust me, we won't need torches."
3/2
  • Zendikar Rising
Base Camp

Base Camp

Land
This land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
A new dawn, a new adventure.
Related card: Base Camp (Alchemy)
  • Zendikar Rising
Base Camp (Alchemy)

Base Camp (Alchemy)

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Related card: Base Camp
  • Zendikar Rising
Beyeen Coast
Beyeen Veil

Beyeen Coast

Land
This land enters tapped.
{T}: Add {U}.
"Stay close to my light. You don't want to get lost on the rocks."
—Jejenar, Silundi lullmage
Card has other part: Beyeen Veil
  • Zendikar Rising
Beyeen Veil
Beyeen Coast

Beyeen Veil {1}{U}

Instant
Creatures your opponents control get -2/-0 until end of turn.
"All you minnows in the murk, come to my light."
—Jejenar, Silundi lullmage
Card has other part: Beyeen Coast
  • Zendikar Rising
Bubble Snare

Bubble Snare {U}

Enchantment - Aura
Kicker {2}{U}
Enchant creature
When this Aura enters, if it was kicked, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Zendikar Rising
Cascade Seer

Cascade Seer {3}{U}

Creature - Merfolk Wizard
When this creature enters, scry X, where X is the number of creatures in your party.
"Perhaps you can't see the path, but that doesn't mean it isn't there."
3/3
  • Zendikar Rising
Cinderclasm

Cinderclasm {1}{R}

Instant
Kicker {R}
Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.
Every inferno begins with a spark.
  • Zendikar Rising
Cleansing Wildfire

Cleansing Wildfire {1}{R}

Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
Every rebirth looks like a death.
Related card: Kayla's Kindling
  • Zendikar Rising
Cleric of Chill Depths

Cleric of Chill Depths {1}{U}

Creature - Merfolk Cleric
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
"Before my people turned to false gods, we built a glittering city beneath the northern sea ice. The magic of ancient Benthidrix lives in me!"
1/3
  • Zendikar Rising
Cleric of Life's Bond

Cleric of Life's Bond {W}{B}

Creature - Vampire Cleric
Whenever another Cleric you control enters, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.
"No gods. Only each other."
2/2
  • Zendikar Rising
Cliffhaven Sell-Sword

Cliffhaven Sell-Sword {1}{W}

Creature - Kor Warrior
"I swing a sword. It's a simple life. A lot of adventurers just see me as some cheap muscle, but if my steel lets them return home with their lives and limbs intact, then I've done my job."
3/1
  • Zendikar Rising
Concerted Defense

Concerted Defense {U}

Instant
Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party.
"You mess with one of us, you mess with all of us!"
  • Zendikar Rising
Cunning Geysermage

Cunning Geysermage {2}{U}

Creature - Human Wizard
Kicker {2}{U}
When this creature enters, if it was kicked, return up to one other target creature to its owner's hand.
"Come on, Skitch, we'll lose them in the geyserfield."
3/2
  • Zendikar Rising
Dauntless Survivor

Dauntless Survivor {1}{G}

Creature - Human Warrior
When this creature enters, put a +1/+1 counter on target creature.
"I've got a little surprise for you, beasties! Come and get it!"
1/1
  • Zendikar Rising
Deadly Alliance

Deadly Alliance {4}{B}

Instant
This spell costs {1} less to cast for each creature in your party.
Destroy target creature or planeswalker.
"He could handle any one of us, but he's no match for all of us!"
  • Zendikar Rising