34859 cards found
Gavony Trapper

Gavony Trapper {W}

Creature - Human Soldier
{2}, {T}: Tap target creature.
The elite cathars of the Parish-Blades train in all manner of techniques designed to delay and frustrate the beasts that hunt the crossways.
0/2
Generous Soul
Beloved Beggar

Generous Soul

Creature - Spirit
(Color indicator: Generous Soul is white)
Flying, vigilance
If Generous Soul would be put into a graveyard from anywhere, exile it instead.
As long as evil threatens his town, the Blessed Sleep can wait.
4/4
Card has other part: Beloved Beggar
Geralf, Visionary Stitcher

Geralf, Visionary Stitcher {2}{U}

Legendary Creature - Human Wizard
Zombies you control have flying.
{U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.
"Do you like it, Sister? Its dreadful visage was inspired by your own."
1/4
Gisa, Glorious Resurrector

Gisa, Glorious Resurrector {2}{B}{B}

Legendary Creature - Human Wizard
If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed.
4/4
  • Innistrad: Double Feature
  • Innistrad: Midnight Hunt Promos 103p 103s
  • Innistrad: Midnight Hunt 103 314
Gnarled Grovestrider
Dormant Grove

Gnarled Grovestrider

Creature - Treefolk
(Color indicator: Gnarled Grovestrider is green)
Vigilance
Other creatures you control have vigilance.
Far from the bloodsoaked wedding, unseen by human eyes, a long-slumbering force arose to protect its home.
3/6
Card has other part: Dormant Grove
Graveyard Glutton
Graveyard Trespasser

Graveyard Glutton

Creature - Werewolf
(Color indicator: Graveyard Glutton is black)
Ward—Discard a card.
Whenever this creature enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound
4/4
Card has other part: Graveyard Trespasser
Graveyard Trespasser
Graveyard Glutton

Graveyard Trespasser {2}{B}

Creature - Human Werewolf
Ward—Discard a card.
Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound
3/3
Card has other part: Graveyard Glutton
Grisly Ritual

Grisly Ritual {5}{B}

Sorcery
Destroy target creature or planeswalker. Create two Blood tokens.
"You can always tell who's new from the screaming."
—Tinua, Skirsdag cultist
Grolnok, the Omnivore

Grolnok, the Omnivore {2}{G}{U}

Legendary Creature - Frog
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
3/3
Groom's Finery

Groom's Finery {1}{B}

Artifact - Equipment
Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control.
Equip {2}
Related card: Bride's Gown
Gryff Rider

Gryff Rider {2}{W}

Creature - Human Knight
Flying
Training
"Keep your heels down and bend at the hips as your mount takes flight. She'll do the rest."
—Anders, cathar drillmaster
2/1
Gryffwing Cavalry

Gryffwing Cavalry {3}{W}

Creature - Human Knight
Flying
Training
Whenever this creature attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.
2/2
Gutter Shortcut
Gutter Skulker

Gutter Shortcut

Enchantment - Aura
(Color indicator: Gutter Shortcut is blue)
Enchant creature
Enchanted creature can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Some people take that as inspiration.
Card has other part: Gutter Skulker
Related card: Gutter Shortcut (Alchemy)
Gutter Skulker
Gutter Shortcut

Gutter Skulker {3}{U}

Creature - Spirit
This creature can't be blocked as long as it's attacking alone.
Disturb {3}{U}
Geists have a knack for showing up wherever they're least expected.
3/3
Card has other part: Gutter Shortcut
Related card: Gutter Skulker (Alchemy)
Harvesttide Assailant
Harvesttide Infiltrator

Harvesttide Assailant

Creature - Werewolf
(Color indicator: Harvesttide Assailant is red)
Trample
Nightbound
When Tovolar's howl sounded from the woods, it was answered from the heart of the festival.
4/4
Card has other part: Harvesttide Infiltrator
  • Innistrad: Double Feature
  • Innistrad: Midnight Hunt 143b 293b
Harvesttide Infiltrator
Harvesttide Assailant

Harvesttide Infiltrator {2}{R}

Creature - Human Werewolf
Trample
Daybound
He was one masked stranger among many. Blending in was child's play.
3/2
Card has other part: Harvesttide Assailant
  • Innistrad: Double Feature
  • Innistrad: Midnight Hunt 143a 293a
Harvesttide Sentry

Harvesttide Sentry {1}{G}

Creature - Human Warrior
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature can't be blocked by creatures with power 2 or less this turn.
She patrols the darkness so that others can forget their worries for one bright evening.
3/1
Hauken's Insight
Jacob Hauken, Inspector

Hauken's Insight

Legendary Enchantment
(Color indicator: Hauken's Insight is blue)
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Card has other part: Jacob Hauken, Inspector
Hedgewitch's Mask

Hedgewitch's Mask {W}

Artifact - Equipment
Equipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
Equip {2}
In Kessig, even celebration wears a fearsome face.
Heirloom Mirror
Inherited Fiend

Heirloom Mirror {1}{B}

Artifact
{1}, {T}, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on this artifact. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.
"Speak my name thrice, and be rewarded."
Card has other part: Inherited Fiend
Henrika Domnathi
Henrika, Infernal Seer

Henrika Domnathi {2}{B}{B}

Legendary Creature - Vampire
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
1/3
Card has other part: Henrika, Infernal Seer
Henrika, Infernal Seer
Henrika Domnathi

Henrika, Infernal Seer

Legendary Creature - Vampire
(Color indicator: Henrika, Infernal Seer is black)
Flying, deathtouch, lifelink
{1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.
"Once you've tasted demon blood, you'll wonder why you ever settled for human."
3/4
Card has other part: Henrika Domnathi
Heron of Hope

Heron of Hope {3}{W}

Creature - Bird
Flying
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: This creature gains lifelink until end of turn.
2/3
Heron-Blessed Geist

Heron-Blessed Geist {4}{W}

Creature - Spirit
Flying
{3}{W}, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.
3/3
Related card: Ominous Traveler
Hobbling Zombie

Hobbling Zombie {2}{B}

Creature - Zombie
Deathtouch
When this creature dies, create a 2/2 black Zombie creature token with decayed.
"I see someone tried to stop you, my pet. How delightful."
—Ghoulcaller Gisa
2/2
Related card: Hobbling Zombie (Alchemy)