33835 cards found
Meandering River

Meandering River

Land
This land enters tapped.
{T}: Add {W} or {U}.
The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.
Measure of Wickedness

Measure of Wickedness {3}{B}

Enchantment
At the beginning of your end step, sacrifice this enchantment and you lose 8 life.
Whenever another card is put into your graveyard from anywhere, target opponent gains control of this enchantment.
  • Saviors of Kamigawa
Mech Hangar

Mech Hangar

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
{3}, {T}: Target Vehicle becomes an artifact creature until end of turn.
  • Kamigawa: Neon Dynasty
Mechan Assembler

Mechan Assembler {4}{U}

Artifact Creature - Robot Artificer
Whenever another artifact you control enters, create a 2/2 colorless Robot artifact creature token. This ability triggers only once each turn.
Every iteration brings it closer to understanding its own creation.
4/4
  • Edge of Eternities
Mechan Navigator

Mechan Navigator {1}{U}

Artifact Creature - Robot Pilot
Whenever this creature becomes tapped, draw a card, then discard a card.
Illvoi temper their curiosity with caution, deploying mechan pilots before they risk mortal scientists.
2/1
  • Edge of Eternities
Meddle

Meddle {1}{U}

Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Strength may win the fight, but style wins the crowd.
Meddling Youths

Meddling Youths {3}{R}{W}

Creature - Human Detective
Haste
Whenever you attack with three or more creatures, investigate.
"Well, if it isn't mean old Mr. Larchbottom, who's always been so eager to have the only dumpling stall in Oxblood Alley."
4/5
  • Murders at Karlov Manor 219 367
Medicine Bag

Medicine Bag {3}

Artifact
{1}, {T}, Discard a card: Regenerate target creature.
"My medicine bag and I have treated countless wounds and illnesses. But never have I seen so many made so sick for so long. We will never eat Squee's cooking again."
—Orim, journal
  • Exodus
Medomai's Prophecy

Medomai's Prophecy {1}{U}

Enchantment - Saga
I — Scry 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.
  • Theros Beyond Death
Megrim

Megrim {2}{B}

Enchantment
Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
"It's a vicious circle. Stress breeds pain. Pain breeds stress. It's simply beautiful, wouldn't you agree?"
—Vradeen, vampire nocturnus
Melee

Melee {4}{R}

Instant
Cast this spell only during combat on your turn before blockers are declared.
You choose which creatures block this combat and how those creatures block.
Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
  • Ice Age
Melesse Spirit

Melesse Spirit {3}{W}{W}

Creature - Angel Spirit
Flying, protection from black
Like a laughing knife, immaculate and sharp, is the Melesse.
3/3
  • Mirage
Meletis Astronomer

Meletis Astronomer {1}{U}

Creature - Human Wizard
Heroic — Whenever you cast a spell that targets this creature, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/3
  • Born of the Gods
Melira's Keepers

Melira's Keepers {4}{G}

Creature - Human Warrior
This creature can't have counters put on it.
Her warriors are the last defense against the coming storm.
4/4
Melt Through

Melt Through {R}

Instant
Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."
  • Alchemy: The Brothers' War
Melting

Melting {3}{R}

Enchantment
All lands are no longer snow.
"Who needs the sun when you've got me around?"
—Jaya Ballard, Task Mage
  • Ice Age
Meltstrider Eulogist

Meltstrider Eulogist {2}{G}

Creature - Insect Soldier
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
There are no failures in terrasymbiosis, only lessons learned.
3/3
  • Edge of Eternities
Meltstrider's Resolve

Meltstrider's Resolve {G}

Enchantment - Aura
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls.
Enchanted creature gets +0/+2 and can't be blocked by more than one creature.
  • Edge of Eternities
Memnite

Memnite {0}

Artifact Creature - Construct
Reminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his power.
1/1
Memorial Team Leader

Memorial Team Leader {3}{R}

Creature - Kavu Soldier
During your turn, other creatures you control get +1/+0.
Warp {1}{R}
Recover the treasures in Kavaron's memorial vaults—by any means necessary.
4/3
  • Edge of Eternities
Memorial to Folly

Memorial to Folly

Land
This land enters tapped.
{T}: Add {B}.
{2}{B}, {T}, Sacrifice this land: Return target creature card from your graveyard to your hand.
Memorial to Genius

Memorial to Genius

Land
This land enters tapped.
{T}: Add {U}.
{4}{U}, {T}, Sacrifice this land: Draw two cards.
Memorial to Glory

Memorial to Glory

Land
This land enters tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice this land: Create two 1/1 white Soldier creature tokens.
Memorial to Unity

Memorial to Unity

Land
This land enters tapped.
{T}: Add {G}.
{2}{G}, {T}, Sacrifice this land: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Related card: Boseiju Pathlighter
  • Dominaria
Memorial to War

Memorial to War

Land
This land enters tapped.
{T}: Add {R}.
{4}{R}, {T}, Sacrifice this land: Destroy target land.