33454 cards found
Mutagenic Growth

Mutagenic Growth {G/P}

Instant
Target creature gets +2/+2 until end of turn.
"Sympathy is for weaklings. Whoever survives, wins."
—Benzir, archdruid of Temple Might
Mwonvuli Beast Tracker

Mwonvuli Beast Tracker {1}{G}{G}

Creature - Human Scout
When this creature enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
"The more dangerous, the better."
2/1
My First Tome

My First Tome {3}

Artifact
{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
This card is named My First Tome.
Mycoid Maze
Twists and Turns

Mycoid Maze

Land - Cave
{T}: Add {G}.
{3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Card has other part: Twists and Turns
  • The Lost Caverns of Ixalan
Mycologist

Mycologist {1}{W}

Creature - Human Druid
At the beginning of your upkeep, put a spore counter on this creature.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
0/2
Related card: Elvish Farmer
Mycosynth Fiend

Mycosynth Fiend {2}{G}

Creature - Phyrexian Horror
This creature gets +1/+1 for each poison counter your opponents have.
"I wish I could take credit for it, but nature progresses on its own, just the way it should."
—Vorinclex, Voice of Hunger
2/2
Myr Convert

Myr Convert {2}

Artifact Creature - Phyrexian Myr
Toxic 1
{T}, Pay 2 life: Add one mana of any color.
Humble, obedient, and tireless, myr require little modification to excel as servants of Phyrexia.
2/1
Related card: March Toward Perfection
  • Phyrexia: All Will Be One 234 297 479
Myr Galvanizer

Myr Galvanizer {3}

Artifact Creature - Myr
Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.
"We can't quite determine what they're doing, but they seem to be doing it quite well."
—Vedalken research notes
2/2
  • Scars of Mirrodin
Myr Mindservant

Myr Mindservant {1}

Artifact Creature - Myr
{2}, {T}: Shuffle your library.
It knows what you are planning, and does not approve.
1/1
  • Mirrodin
Myr Prototype

Myr Prototype {5}

Artifact Creature - Myr
At the beginning of your upkeep, put a +1/+1 counter on this creature.
This creature can't attack or block unless you pay {1} for each +1/+1 counter on it.
2/2
  • Mirrodin
Myr Retriever

Myr Retriever {2}

Artifact Creature - Myr
When this creature dies, return another target artifact card from your graveyard to your hand.
Mephidross gives up treasure easily . . . as long as you take its place.
1/1
Myriad Landscape

Myriad Landscape

Land
This land enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Myrsmith

Myrsmith {1}{W}

Creature - Human Artificer
Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
The Auriok see the artificer as a conduit, beckoning new creations into the world.
2/1
Mysterious Pathlighter

Mysterious Pathlighter {2}{W}

Creature - Faerie
Flying
Each creature you control that has an Adventure enters with an additional +1/+1 counter on it.
For good or ill, most fae can't resist meddling in the adventures of any knight they meet.
2/2
  • Throne of Eldraine
Mysterious Tome
Chilling Chronicle

Mysterious Tome {2}{U}

Artifact
{2}, {T}: Draw a card. Transform this artifact.
The villagers pored through the old storybook, hoping that one of the tales within might hold some clue to saving the fading sun.
Card has other part: Chilling Chronicle
Mystery Key

Mystery Key {1}{U}

Artifact - Equipment
When equipped creature deals combat damage to a player, sacrifice this Equipment. If you do, draw three cards.
Equip {1}
Mystic Compass

Mystic Compass {2}

Artifact
{1}, {T}: Target land becomes the basic land type of your choice until end of turn.
Mystic Denial

Mystic Denial {1}{U}{U}

Instant
Counter target creature or sorcery spell.
Mystic Melting

Mystic Melting {3}{G}

Instant
Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.
The sun-hot glow radiated from the druids, leaving scattered metal in steaming pools as it passed.
  • Coldsnap
Mystic Monastery

Mystic Monastery

Land
This land enters tapped.
{T}: Add {U}, {R}, or {W}.
Through sun and storm, across steppe and swamp, Storm Crane Monastery flies wherever aid is needed.
Mystic Monstrosity
Mystic Skull

Mystic Monstrosity

Artifact Creature - Construct
Lands you control have "{T}: Add one mana of any color."
Under the light of an unnatural moon, it walked out on legs of straw with joints of hinges ripped from the barn doors.
5/6
Card has other part: Mystic Skull
Mystic Peak
Pinnacle Monk

Mystic Peak

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}.
"Fear not the fall. Fear never reaching the pinnacle."
—Narset
Card has other part: Pinnacle Monk
  • Modern Horizons 3
Mystic Penitent

Mystic Penitent {W}

Creature - Human Nomad Mystic
Vigilance
Threshold — As long as seven or more cards are in your graveyard, this creature gets +1/+1 and has flying.
1/1
  • Odyssey
Mystic Redaction

Mystic Redaction {2}{U}

Enchantment
At the beginning of your upkeep, scry 1.
Whenever you discard a card, each opponent mills two cards.
"I'm sorry, but this information is classified."
  • Modern Horizons 2 53 338
Mystic Repeal

Mystic Repeal {G}

Instant
Put target enchantment on the bottom of its owner's library.
"No power is too great to be undone."
—Karametra, god of harvests
  • Theros Beyond Death