33810 cards found
Trivia Contest (a)

Trivia Contest (a)

Artifact - Attraction
Visit — An opponent chooses white card, land card, or planeswalker card, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 2, 3, 6
  • Unfinity
Templar Knight

Templar Knight {1}{W}

Creature - Human Knight
Vigilance
{W}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Templar Knight.
3/1
  • Assassin's Creed 10 183
Red-Hot Hottie

Red-Hot Hottie {2}{R}{R}

Creature - Elemental
Whenever this creature deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream 'Aaah!' at the top of your lungs."
She was winning the Dominarian "Are You Hot?" competition until disaster struck during the wet T-shirt round.
2/5
  • Unhinged
Shao Jun

Shao Jun {1}{U}{R}

Legendary Creature - Human Assassin
Leap Strike — During your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
"I shall walk in the darkness and strike swiftly. No one will stop me in my hunt."
3/3
Ambush Krotiq

Ambush Krotiq {5}{G}

Creature - Insect
Trample
When this creature enters, return another creature you control to its owner's hand.
The Abzan merchants soon discovered why this route was clear of dragons.
5/5
  • Fate Reforged
Whiteout

Whiteout {1}{G}

Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return this card from your graveyard to your hand.
Chaos Dragon

Chaos Dragon {1}{R}{R}

Creature - Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
4/4
  • Commander Legends: Battle for Baldur's Gate
  • Forgotten Realms Commander 30 299
Aethertorch Renegade

Aethertorch Renegade {2}{R}

Creature - Human Rogue
When this creature enters, you get {E}{E}{E}{E}.
{T}, Pay {E}{E}: This creature deals 1 damage to target creature.
{T}, Pay eight {E}: This creature deals 6 damage to target player or planeswalker.
1/2
Thief of Blood

Thief of Blood {4}{B}{B}

Creature - Vampire
Flying
As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.
Her hunger will not be denied.
1/1
Hero of Goma Fada

Hero of Goma Fada {4}{W}

Creature - Human Knight Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.
"They seek to break us. Let us show them our strength!"
4/3
Disruptive Pitmage

Disruptive Pitmage {2}{U}

Creature - Human Wizard
{T}: Counter target spell unless its controller pays {1}.
Morph {U}
"Show weakness to hide your strength."
1/1
  • Onslaught
Facevaulter

Facevaulter {B}

Creature - Goblin Warrior
{B}, Sacrifice a Goblin: This creature gets +2/+2 until end of turn.
Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot.
1/1
Plundering Barbarian

Plundering Barbarian {2}{R}

Creature - Dwarf Barbarian
When this creature enters, choose one —
• Smash the Chest — Destroy target artifact.
• Pry It Open — Create a Treasure token.
2/2
  • The List
  • Adventures in the Forgotten Realms
Profane Tutor

Profane Tutor

Sorcery
(Color indicator: Profane Tutor is black)
Suspend 2—{1}{B}
Search your library for a card, put that card into your hand, then shuffle.
Territorial Hammerskull

Territorial Hammerskull {2}{W}

Creature - Dinosaur
Whenever this creature attacks, tap target creature an opponent controls.
From the eyes up, it's solid bone and stubbornness.
2/3
Molten Duplication

Molten Duplication {1}{R}

Sorcery
Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
No one had seen this side of Angeline before, not even her.
Mox Diamond

Mox Diamond {0}

Artifact
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add one mana of any color.
Fungal Plots

Fungal Plots {1}{G}

Enchantment
{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.
Sacrifice two Saprolings: You gain 2 life and draw a card.
Thallids nurture saprolings, entertain them, and eat them.
Related card: Slimefoot, Thallid Transplant
Aang, Airbending Master

Aang, Airbending Master {4}{W}

Legendary Creature - Human Avatar Ally
When Aang enters, airbend another target creature.
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
4/4
  • Avatar: The Last Airbender Eternal
Arcane Sanctum

Arcane Sanctum

Land
This land enters tapped.
{T}: Add {W}, {U}, or {B}.
"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."
—Tullus of Palandius
Die Young

Die Young {1}{B}

Sorcery
Choose target creature. You get {E}{E}, then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
"When the time comes, let go. Nothing lasts forever."
Thriving Rhino

Thriving Rhino {2}{G}

Creature - Rhino
When this creature enters, you get {E}{E}.
Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
As unpredictable as aether, and just as hard to contain.
2/3
Victory of the Pyrohammer

Victory of the Pyrohammer {3}{R}{R}

Enchantment - Saga
I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps."
II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.
  • Alchemy: Wilds of Eldraine
Moonmist

Moonmist {1}{G}

Instant
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.
Enduring Vitality

Enduring Vitality {1}{G}{G}

Enchantment Creature - Elk Glimmer
Vigilance
Creatures you control have "{T}: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment.
3/3