33454 cards found
Fatal Blow

Fatal Blow {B}

Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
"What is crueler? To let a wound of the heart fester, or to simply cut it out?"
—Crovax
Spectral Deluge

Spectral Deluge {4}{U}{U}

Sorcery
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell {1}{U}{U}
  • Kaldheim Commander
Nick Valentine, Private Eye

Nick Valentine, Private Eye {2}{U}

Legendary Artifact Creature - Synth Detective
Nick Valentine can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate.
"Your case is my top concern."
2/2
Spelltwine

Spelltwine {5}{U}

Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Avian Changeling

Avian Changeling {2}{W}

Creature - Shapeshifter
Changeling
Flying
Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form.
2/2
All-You-Can-Eat Buffet

All-You-Can-Eat Buffet {2}{G}{G}

Enchantment
You may look at the top card of your library any time.
You may play lands and cast creature spells from the top of your library.
The top card of your library is a Food token. It's still a card. (It has "{2},{T}, Sacrifice this token: You gain 3 life.")
  • MagicFest 2025
Evanescent Intellect

Evanescent Intellect {U}

Enchantment - Aura
Enchant creature
Enchanted creature has "{1}{U}, {T}: Target player mills three cards."
The mind is a vessel that may be emptied like any other.
  • Born of the Gods
Exiled Boggart

Exiled Boggart {1}{B}

Creature - Goblin Rogue
When this creature dies, discard a card.
Among the boggarts, there is only one real rule: all new treasures and experiences must be shared. Those who hoard their gifts commit the one truly unforgivable sin.
2/2
  • Lorwyn
Celestial Kirin

Celestial Kirin {2}{W}{W}

Legendary Creature - Kirin Spirit
Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
All bow at its visitation—some in awe, some in honor, some in fear.
3/3
Station Monitor

Station Monitor {W}{U}

Creature - Lizard Artificer
Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
"Keeping tabs on a whole station is too much for just one."
2/2
  • Edge of Eternities
Mind Twist

Mind Twist {X}{B}

Sorcery
Target player discards X cards at random.
Copperhorn Scout

Copperhorn Scout {G}

Creature - Elf Scout
Whenever this creature attacks, untap each other creature you control.
Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note.
1/1
Baird, Steward of Argive

Baird, Steward of Argive {2}{W}{W}

Legendary Creature - Human Soldier
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
"The walls of Argive were built by a peaceful dynastic union that has guarded us against war for fifteen centuries. The lesson is clear."
2/4
Courier's Capsule

Courier's Capsule {1}{U}

Artifact
{1}{U}, {T}, Sacrifice this artifact: Draw two cards.
In ages past, Esper couriers bore messages written on ornate scrolls. The medium has grown more sophisticated, but the principle remains the same.
  • Shards of Alara
Sanguine Guard

Sanguine Guard {1}{B}{B}

Creature - Phyrexian Zombie Knight
First strike
{1}{B}: Regenerate this creature.
"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."
—Phyrexian Scriptures
2/2
Hammer Mage

Hammer Mage {1}{R}

Creature - Human Spellshaper
{X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less.
When he's holding the hammers, everything looks like a nail.
1/1
Verdant Field

Verdant Field {2}{G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
Jolrael tends the land so that the land will tend the beasts.
  • Prophecy
Intrepid Paleontologist

Intrepid Paleontologist {1}{G}

Creature - Human Druid
{T}: Add one mana of any color.
{2}: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it.
2/2
  • The Lost Caverns of Ixalan Promos 193p 193s
  • The Lost Caverns of Ixalan 193 381
Ghave, Guru of Spores

Ghave, Guru of Spores {2}{W}{B}{G}

Legendary Creature - Fungus Shaman
Ghave enters with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.
{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
0/0
Clock of DOOOOOOOOOOOOM!

Clock of DOOOOOOOOOOOOM! {4}

Artifact
{4}, {T}: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
"Perhaps you believe, even in these final moments, that you will be saved. But doom has no snooze button, you fools!"
—Baron Von Count
  • Unstable
Forest Bear

Forest Bear {1}{G}

Creature - Bear
2/2
Revive the Fallen

Revive the Fallen {1}{B}

Sorcery
Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand.
  • Morningtide
Keep Watch

Keep Watch {2}{U}

Instant
Draw a card for each attacking creature.
"I see their moral dilemmas. I see their raw courage. I see their self-sacrifice. I see our victory."
Talisman of Hierarchy

Talisman of Hierarchy {2}

Artifact
{T}: Add {C}.
{T}: Add {W} or {B}. This artifact deals 1 damage to you.
"You'll never get to the top if you don't know who's already there."
—Kaya
Naktamun Shines Again

Naktamun Shines Again {2}{W}

Enchantment - Saga
I — All creature cards you own with mana value 2 or less perpetually get +1/+0.
II — Seek a creature card with mana value 2 or less and put it onto the battlefield.
III — Creatures you control with mana value 2 or less gain flying until end of turn.
  • Alchemy: Aetherdrift