29661 cards found
Get the Point

Get the Point {3}{B}{R}

Instant
Destroy target creature. Scry 1.
"Vraska sees the grandeur in death but misses the hilarity."
—Judith
  • Ravnica Allegiance
Ghor-Clan Wrecker

Ghor-Clan Wrecker {3}{R}

Creature - Human Warrior
Riot
Menace
"Today the Rubblebelt is a bit larger. That's a good day's work."
2/2
  • Ravnica Allegiance
Glass of the Guildpact

Glass of the Guildpact {2}

Artifact
Multicolored creatures you control get +1/+1.
"Counterbalanced forces sustain this city. No faction above others. A beautiful idea."
—Emmara
  • Ravnica Allegiance
Goblin Gathering

Goblin Gathering {2}{R}

Sorcery
Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
Two's a party. Three's a felony.
Grasping Thrull

Grasping Thrull {3}{W}{B}

Creature - Thrull
Flying
When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
"Debt due! Debt due!" The thrull's screeching makes children flinch and debtors quail. "Debt due!"
3/3
  • Ravnica Allegiance
Gravel-Hide Goblin

Gravel-Hide Goblin {1}{R}

Creature - Goblin Shaman
{3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn.
"No peace accord will save Ravnica. You don't build on rot. You burn it down and start again."
—Domri Rade
2/1
Grotesque Demise

Grotesque Demise {2}{B}

Instant
Exile target creature with power 3 or less.
"A debtor's soul has little value, except as a warning to others who might consider defaulting on their loans."
—Ubea, Orzhov ministrant
  • Ravnica Allegiance
Growth Spiral

Growth Spiral {G}{U}

Instant
Draw a card. You may put a land card from your hand onto the battlefield.
Cyclical and spiral patterns are the specialty of the Gyre Clade, which seeks to revitalize the cycles of nature.
Related card: Key to the Archive
Growth-Chamber Guardian

Growth-Chamber Guardian {1}{G}

Creature - Elf Crab Warrior
{2}{G}: Adapt 2.
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
2/2
  • Ravnica Allegiance
  • Ravnica Allegiance Promos 128p 128s
Gruul Beastmaster

Gruul Beastmaster {3}{G}

Creature - Human Shaman
Riot
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.
2/2
  • Ravnica Allegiance
Gruul Locket

Gruul Locket {3}

Artifact
{T}: Add {R} or {G}.
{R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards.
"In life, it was a cunning survivor, fearless and quick. May its power pass to you as you wear its skull."
—Gna, Gruul shaman
  • Ravnica Allegiance
Gruul Spellbreaker

Gruul Spellbreaker {1}{R}{G}

Creature - Ogre Warrior
Riot
Trample
As long as it's your turn, you and Gruul Spellbreaker have hexproof.
She displays her scars with pride.
3/3
  • Ravnica Allegiance
  • Ravnica Allegiance Promos 179p 179s
Guardian Project

Guardian Project {3}{G}

Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Simic's strength comes from its diversity.
Gutterbones

Gutterbones {B}

Creature - Skeleton Warrior
Gutterbones enters the battlefield tapped.
{1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.
"Down here, things don't stay dead."
—Lavinia
2/1
  • Ravnica Allegiance
  • Ravnica Allegiance Promos 76p 76s
Gyre Engineer

Gyre Engineer {1}{G}{U}

Creature - Vedalken Wizard
{T}: Add {G}{U}.
"As I contemplate what is, I dive ever deeper into the depths of possibility. Then I set an experiment in motion and watch the truth rise to the surface."
1/1
  • Ravnica Allegiance
Haazda Officer

Haazda Officer {2}{W}

Creature - Human Soldier
When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
"You two, cover the alley! You, with me! Eyes on windows, balconies, and rooftops. Who knows what a fish-octopus-crab can do!"
3/2
Hackrobat

Hackrobat {1}{B}{R}

Creature - Human Rogue
Spectacle {B}{R}
{B}: Hackrobat gains deathtouch until end of turn.
{R}: Hackrobat gets +2/-2 until end of turn.
"They all want to see me fall."
2/3
  • Ravnica Allegiance
Hero of Precinct One

Hero of Precinct One {1}{W}

Creature - Human Warrior
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
When the established order falters, what remains are ordinary people and their struggle to survive.
2/2
High Alert

High Alert {1}{W}{U}

Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
{2}{W}{U}: Untap target creature.
Humongulus

Humongulus {4}{U}

Creature - Homunculus
Hexproof
Searching the city for Fblthp felt like sifting the rain for a single drop of blood.
2/5
Hydroid Krasis

Hydroid Krasis {X}{G}{U}

Creature - Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
Havoc is a small price to pay for data.
0/0
Ill-Gotten Inheritance

Ill-Gotten Inheritance {3}{B}

Enchantment
At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.
{5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
"The suffering of others is not my concern."
Immolation Shaman

Immolation Shaman {1}{R}

Creature - Viashino Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
{3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
"Hello, kindling."
1/3
Impassioned Orator

Impassioned Orator {1}{W}

Creature - Human Cleric
Whenever another creature enters the battlefield under your control, you gain 1 life.
In times of unrest, the crowd is eager for the comfort of strong convictions.
2/2
Imperious Oligarch

Imperious Oligarch {W}{B}

Creature - Human Cleric
Vigilance
Afterlife 1
The rights of ghosts are strictly protected under Orzhov bylaws, and those who enforce them can count on the ghosts' assistance.
2/1
  • Ravnica Allegiance