29598 cards found
Protomatter Powder

Protomatter Powder {2}{U}

Artifact
{4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
"There is no such thing as scrap metal. All such material can be repaired with the proper bonding agent."
—Quennus, metallurgeon
  • Shards of Alara
Prototype Portal

Prototype Portal {4}

Artifact
Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.
{X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
Proud Mentor

Proud Mentor {2}{W}

Creature - Human Warrior
Partner with Impetuous Protege
{W}, {T}: Tap target creature.
"Get ready, son."
1/1
Related card: Impetuous Protege
Proud Wildbonder

Proud Wildbonder {2}{R/G}{R/G}

Creature - Human Warrior
Trample
Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."
"You're little now, yes, but one day your footsteps will make mountains tremble."
—Gustin, wildbonder
4/3
  • Ikoria: Lair of Behemoths
Proven Combatant

Proven Combatant {U}

Creature - Human Warrior
Eternalize {4}{U}{U}
"It's not wise to keep glory waiting."
1/1
  • Hour of Devastation
Providence

Providence {5}{W}{W}

Sorcery
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.
Your life total becomes 26.
There is power in prayer, regardless of who is listening.
Provisions Merchant

Provisions Merchant {2}{G}{G}

Creature - Beast Peasant
When Provisions Merchant enters the battlefield, create a Food token.
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
3/3
  • Wilds of Eldraine
Provoke

Provoke {1}{G}

Instant
Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
"Never start a fight you can't finish."
—Padril, council guardian
Provoke the Trolls

Provoke the Trolls {3}{R}

Instant
Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
"I like burning and pillaging as much as anyone, but sometimes it's just easier to throw a rock and let the trolls do the work."
—Urik, Tuskeri raid leader
Prowess of the Fair

Prowess of the Fair {1}{B}

Tribal Enchantment - Elf
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
An elvish duel is a thing of beauty: the warriors' grace, the crash of steel, then the artful spray of blood.
Prowl, Pursuit Vehicle
Prowl, Stoic Strategist

Prowl, Pursuit Vehicle

Legendary Artifact - Vehicle
(Color indicator: Prowl, Pursuit Vehicle is white)
Living metal
Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.
2/3
Card has other part: Prowl, Stoic Strategist
  • Transformers 1b 16b
Prowl, Stoic Strategist
Prowl, Pursuit Vehicle

Prowl, Stoic Strategist {3}{W}

Legendary Artifact Creature - Robot
More Than Meets the Eye {2}{W}
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
3/3
Card has other part: Prowl, Pursuit Vehicle
  • Transformers 1a 16a
Prowler's Helm

Prowler's Helm {2}

Artifact - Equipment
Equipped creature can't be blocked except by Walls.
Equip {2}
"The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers."
—Basarios the Blade
  • Theros
Prowling Caracal

Prowling Caracal {1}{W}

Creature - Cat
A hunter in the city requires the utmost cunning to survive. It must pounce only if the kill is certain, and leave the remains where no one will see.
3/1
Prowling Felidar

Prowling Felidar {3}{W}

Creature - Cat Beast
Vigilance
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.
On occasion, felidars leave meaty "gifts" outside the tents of explorers they consider worthy.
2/3
Prowling Geistcatcher

Prowling Geistcatcher {3}{B}

Creature - Human Rogue
Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher.
When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control.
2/4
Prowling Nightstalker

Prowling Nightstalker {3}{B}

Creature - Nightstalker
Prowling Nightstalker can't be blocked except by black creatures.
Silent as a serpent, twisted as a lone bog tree, evil as Tojira's heart.
2/2
Prowling Pangolin

Prowling Pangolin {3}{B}{B}

Creature - Pangolin Beast
When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
"Wait, are we the decoys?"
6/5
Prowling Serpopard

Prowling Serpopard {1}{G}{G}

Creature - Cat Snake
This spell can't be countered.
Creature spells you control can't be countered.
The viziers serving Rhonas, the god of strength, maintain the menagerie of animals employed during his trial.
4/3
Prying Blade

Prying Blade {1}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, create a Treasure token.
Equip {2}
  • Ixalan
Prying Eyes

Prying Eyes {4}{U}{U}

Instant
Draw four cards, then discard two cards.
"Citizen! Your crime has been recorded. Cease movement and await arrest, or further penalties will be immediately imposed."
Prying Questions

Prying Questions {2}{B}

Sorcery
Target opponent loses 3 life and puts a card from their hand on top of their library.
What remained of the Lunarch Inquisition found new ways to extract confessions.
  • Eldritch Moon
Pseudodragon Familiar

Pseudodragon Familiar {2}{U}

Creature - Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
Pseudodragons are favored companions of wizards, prized for their cunning and curiosity.
2/1
Related card: Pseudodragon Familiar (Alchemy)
Pseudodragon Familiar (Alchemy)

Pseudodragon Familiar (Alchemy) {2}{U}

Creature - Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
2/2
Related card: Pseudodragon Familiar
  • Alchemy Horizons: Baldur's Gate
Psionic Blast

Psionic Blast {2}{U}

Instant
Psionic Blast deals 4 damage to any target and 2 damage to you.