29693 cards found
Detonate

Detonate {X}{R}

Sorcery
Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
The goblins have forty-two different words for "ow."
Related card: Golgothian Sylex
Disarm

Disarm {U}

Instant
Unattach all Equipment from target creature.
"Be thankful I left you your clothes."
  • Mirrodin
Disciple of the Vault

Disciple of the Vault {B}

Creature - Human Cleric
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault.
1/1
Domineer

Domineer {1}{U}{U}

Enchantment - Aura
Enchant artifact creature
You control enchanted artifact creature.
Since they haven't seen their original master for millennia, golems are eager to take orders from anyone.
  • Mirrodin
Dragon Blood

Dragon Blood {3}

Artifact
{3}, {T}: Put a +1/+1 counter on target creature.
A single drop turns skin to scale and fist to claw.
Dream's Grip

Dream's Grip {U}

Instant
Choose one —
• Tap target permanent.
• Untap target permanent.
Entwine {1}
  • Mirrodin
Dross Harvester

Dross Harvester {1}{B}{B}

Creature - Horror
Protection from white
At the beginning of your end step, you lose 4 life.
Whenever a creature dies, you gain 2 life.
4/4
Dross Prowler

Dross Prowler {2}{B}

Creature - Zombie
Fear
"I would never have believed that on a world with four suns there could exist a place so dark."
—Glissa Sunseeker
2/1
  • Mirrodin
Dross Scorpion

Dross Scorpion {4}

Artifact Creature - Scorpion
Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.
They skitter out of the mists to consume fresh kill before Mephidross has a chance to corrode it away.
3/1
  • Mirrodin
Duplicant

Duplicant {6}

Artifact Creature - Shapeshifter
Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
2/4
Duskworker

Duskworker {4}

Artifact Creature - Construct
Whenever Duskworker becomes blocked, regenerate it.
{3}: Duskworker gets +1/+0 until end of turn.
At the setting of each sun, it emerges to clean Mirrodin's floor of the day's carrion.
2/2
  • Mirrodin
Electrostatic Bolt

Electrostatic Bolt {R}

Instant
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
It's hard to avoid electric shock when the entire plane is metallic.
  • Mirrodin
Elf Replica

Elf Replica {3}

Artifact Creature - Elf
{1}{G}, Sacrifice Elf Replica: Destroy target enchantment.
It hunts with unnerving ferocity.
2/2
  • Mirrodin
Empyrial Plate

Empyrial Plate {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each card in your hand.
Equip {2}
Extraplanar Lens

Extraplanar Lens {3}

Artifact
Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Fangren Hunter

Fangren Hunter {3}{G}{G}

Creature - Beast
Trample
Big ones hunt the elves, so the elves hunt the small ones to keep them from getting big.
4/4
  • Mirrodin
Farsight Mask

Farsight Mask {5}

Artifact
Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
It turns the adversity of the moment into the knowledge of a lifetime.
Fatespinner

Fatespinner {1}{U}{U}

Creature - Human Wizard
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
No one knows what she is watching, but she never takes her eyes off it.
1/2
Fiery Gambit

Fiery Gambit {2}{R}

Sorcery
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Flayed Nim

Flayed Nim {3}{B}

Creature - Skeleton
Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.
{2}{B}: Regenerate Flayed Nim.
2/2
  • Mirrodin
Forge Armor

Forge Armor {4}{R}

Instant
As an additional cost to cast this spell, sacrifice an artifact.
Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.
  • Mirrodin
Fractured Loyalty

Fractured Loyalty {1}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature.
  • Mirrodin
Frogmite

Frogmite {4}

Artifact Creature - Frog
Affinity for artifacts
At first, vedalken observers thought blinkmoths naturally avoided certain places. Then they realized those places were frogmite feeding grounds.
2/2
Galvanic Key

Galvanic Key {2}

Artifact
Flash
{3}, {T}: Untap target artifact.
A solution in search of a problem.
  • Mirrodin
Gate to the Aether

Gate to the Aether {6}

Artifact
At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
  • Mirrodin