Haste Holga, Relentless Rager must be blocked if able. Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
Whenever Horde Ambusher blocks, it deals 1 damage to you. Morph—Reveal a red card in your hand. When Horde Ambusher is turned face up, target creature can't block this turn.
Menace When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone.
Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Haste {T}: Another target creature gains haste until end of turn.
As the surface-dwellers became bolder in their intrusions, Oltec artificers began to repurpose courier gnomes for intelligence gathering and distraction.
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Raid — If you attacked this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. {1}{R}: Howlpack Avenger gets +2/+0 until end of turn. Nightbound