33835 cards found
Loyal Drake

Loyal Drake {2}{U}

Creature - Drake
Flying
Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
"Doves and pigeons are too subtle. When I send a message, I want it to have some teeth."
—Aeschel, royal diplomat
2/2
Loyal Fire Sage

Loyal Fire Sage {2}{R}

Creature - Human Cleric Ally
Firebending 1
{5}: Create a 1/1 white Ally creature token.
"You wish to speak to Avatar Roku. I can take you to him."
3/3
  • Avatar: The Last Airbender Eternal
Loyal Gryff

Loyal Gryff {2}{W}

Creature - Hippogriff
Flash
Flying
When this creature enters, you may return another creature you control to its owner's hand.
Silverstreak had lost her rider, but not her instinct to help humankind.
2/2
Loyal Guardian

Loyal Guardian {4}{G}

Creature - Rhino
Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
Each scar on its hide is a badge of honor.
4/4
Loyal Gyrfalcon

Loyal Gyrfalcon {3}{W}

Creature - Bird
Defender, flying
Whenever you cast a white spell, this creature loses defender until end of turn.
It's tethered not to keep it from fleeing but to keep it from eating everything in sight.
3/3
  • Eventide
Loyal Inventor

Loyal Inventor {2}{U}

Creature - Human Artificer
Vigilance
When this creature enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
2/3
  • Assassin's Creed 21 194
Loyal Pegasus

Loyal Pegasus {W}

Creature - Pegasus
Flying
This creature can't attack or block alone.
"Even if I should die in the saddle, she will not let me fall to the ground."
—Hypatia of the Winged Horse
2/1
Loyal Subordinate

Loyal Subordinate {2}{B}

Creature - Zombie
Menace
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Zombies work best when they're fed appropriately, so it's prudent to let them eat on the job.
3/1
Loyal Unicorn

Loyal Unicorn {3}{W}

Creature - Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
3/4
Lozhan, Dragons' Legacy

Lozhan, Dragons' Legacy {3}{U}{R}

Legendary Creature - Dragon Shaman
Flying
Whenever you cast an Adventure or Dragon spell, Lozhan deals damage equal to that spell's mana value to any target that isn't a commander.
She channels myth and memory into waves of deadly arcane force.
4/2
Lucid Dreams

Lucid Dreams {3}{U}{U}

Sorcery
Draw X cards, where X is the number of card types among cards in your graveyard.
Never be afraid to look where others can't—or won't.
  • Modern Horizons 2
Luck Bobblehead

Luck Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Lucky Clover

Lucky Clover {2}

Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Syr Branigan always remembered to kiss his good luck charm, having lost his foot to wolverines the last time he forgot.
Lullmage's Domination

Lullmage's Domination {X}{U}{U}{U}

Sorcery
This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.
Gain control of target creature with mana value X.
"One spell to quiet the Roil, one to quash the will. The principle is the same."
  • Zendikar Rising
Lullmage's Familiar

Lullmage's Familiar {1}{G}{U}

Creature - Beast
{T}: Add {G} or {U}.
Whenever you cast a kicked spell, you gain 2 life.
"They store energy in special gastric organs ... but I guess you'd probably rather have me clear the path than ramble about guts."
—Fahar, expedition wizard
2/4
  • Zendikar Rising
Lulu, Curious Hollyphant

Lulu, Curious Hollyphant {2}{W}{U}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.
2/4
Related cards: Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Forgetful Hollyphant

Lulu, Forgetful Hollyphant {2}{W}

Legendary Creature - Elephant Angel
Flying
Specialize {2}
When Lulu, Forgetful Hollyphant enters, you get a one-time boon with "When you cast a creature spell without flying, it perpetually gains flying."
1/3
Related cards: Lulu, Curious Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Helpful Hollyphant

Lulu, Helpful Hollyphant {2}{W}{W}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, you gain twice that much life.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Inspiring Hollyphant

Lulu, Inspiring Hollyphant {2}{R}{W}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Loyal Hollyphant

Lulu, Loyal Hollyphant {3}{W}

Legendary Creature - Elephant Angel
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.
Choose a Background
3/2
  • Commander Legends: Battle for Baldur's Gate 32 379 477
Lulu, Vengeful Hollyphant

Lulu, Vengeful Hollyphant {2}{W}{B}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lulu, Wild Hollyphant

Lulu, Wild Hollyphant {2}{G}{W}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lumbering Laundry

Lumbering Laundry {5}

Artifact Creature - Golem
{2}: Until end of turn, you may look at face-down creatures you don't control any time.
Disguise {5}
A true crime of fashion.
4/5
  • Murders at Karlov Manor
Lumbering Megasloth

Lumbering Megasloth {10}{G}{G}

Creature - Sloth Mutant
This spell costs {1} less to cast for each counter among players and permanents.
Trample
This creature enters tapped.
When threatened, it slowly shakes its body to produce spores from the mushrooms growing on its back.
8/8
  • Fallout 80 608
Lumbering Satyr

Lumbering Satyr {2}{G}{G}

Creature - Satyr Beast
All creatures have forestwalk.
The satyr carves the path that all of Rushwood follows.
—Cho-Arrim saying
5/4
  • Mercadian Masques