29335 cards found
Gideon's Phalanx

Gideon's Phalanx {5}{W}{W}

Instant
Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Hallowed Moonlight

Hallowed Moonlight {1}{W}

Instant
Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.
Creatures of darkness instinctively hide from the light.
  • Magic Origins
Healing Hands

Healing Hands {2}{W}

Sorcery
Target player gains 4 life.
Draw a card.
The ethereal touch brings relief. The physical touch brings peace.
Heavy Infantry

Heavy Infantry {4}{W}

Creature - Human Soldier
When Heavy Infantry enters the battlefield, tap target creature an opponent controls.
Doors, walls, skulls . . . it matters not. All barriers will be broken.
3/4
Knight of the Pilgrim's Road

Knight of the Pilgrim's Road {2}{W}

Creature - Human Knight
Renown 1
"To be a knight, Gideon, is to be the shield for the meek against the cruel."
3/2
  • Magic Origins
Kytheon's Tactics

Kytheon's Tactics {1}{W}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn.
"Seal the gate. This is our fight now."
  • Magic Origins
Sentinel of the Eternal Watch

Sentinel of the Eternal Watch {5}{W}

Creature - Giant Soldier
Vigilance
At the beginning of combat on each opponent's turn, tap target creature that player controls.
The portcullis is superfluous.
4/6
  • Magic Origins
Suppression Bonds

Suppression Bonds {3}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"A master of hieromancy can see the advantage in any scenario."
—Warden Hixus, to Kytheon
Swift Reckoning

Swift Reckoning {1}{W}

Sorcery
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash.
Destroy target tapped creature.
Totem-Guide Hartebeest

Totem-Guide Hartebeest {4}{W}

Creature - Antelope
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
It is hunted, but not for the kill. The magic within draws others to its presence.
2/5
War Oracle

War Oracle {2}{W}{W}

Creature - Human Cleric
Lifelink
Renown 1
"When you are felled by my mace, you shall know it was divine fate."
3/3
  • Magic Origins
Aspiring Aeronaut

Aspiring Aeronaut {3}{U}

Creature - Human Artificer
Flying
When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
1/2
  • Magic Origins
Calculated Dismissal

Calculated Dismissal {2}{U}

Instant
Counter target spell unless its controller pays {3}.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.
Deep-Sea Terror

Deep-Sea Terror {4}{U}{U}

Creature - Serpent
Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
After stripping the sunken ships, it rises to the surface for another helping.
6/6
  • Magic Origins
Displacement Wave

Displacement Wave {X}{U}{U}

Sorcery
Return all nonland permanents with mana value X or less to their owners' hands.
The sea respects no boundaries, least of all the coast.
  • Magic Origins
Nivix Barrier

Nivix Barrier {3}{U}

Creature - Illusion Wall
Flash
Defender
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
0/4
  • Magic Origins
Psychic Rebuttal

Psychic Rebuttal {1}{U}

Instant
Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
"I know what you're thinking," Jace whispered in the mage's mind. "It's not going to work."
  • Magic Origins
Ringwarden Owl

Ringwarden Owl {3}{U}{U}

Creature - Bird
Flying
Prowess
The owls learn of mana from the mages who know it best.
3/3
Send to Sleep

Send to Sleep {1}{U}

Instant
Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
Separatist Voidmage

Separatist Voidmage {3}{U}

Creature - Human Wizard
When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.
"As long as each side thinks it can win, the balance holds, and the mage-rings stand."
—Alhammarret
2/2
  • Magic Origins
Sphinx's Tutelage

Sphinx's Tutelage {2}{U}

Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
{5}{U}: Draw a card, then discard a card.
"You've never considered the implications of dealing with another telepath, Jace."
Talent of the Telepath

Talent of the Telepath {2}{U}{U}

Sorcery
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
Willbreaker

Willbreaker {3}{U}{U}

Creature - Human Wizard
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
"Master your mind, or I shall master it for you."
2/3
Catacomb Slug

Catacomb Slug {4}{B}

Creature - Slug
"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
—Pel Javya, Wojek investigator
2/6
Consecrated by Blood

Consecrated by Blood {2}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature."
  • Magic Origins