33836 cards found
Sinuous Benthisaur

Sinuous Benthisaur {5}{U}

Creature - Dinosaur
When this creature enters, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.
4/4
  • The Lost Caverns of Ixalan
Artisan of Forms

Artisan of Forms {1}{U}

Creature - Human Wizard
Heroic — Whenever you cast a spell that targets this creature, you may have this creature become a copy of target creature, except it has this ability.
1/1
Shadows of the Past

Shadows of the Past {1}{B}

Enchantment
Whenever a creature dies, scry 1.
{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
Staff of Compleation

Staff of Compleation {3}

Artifact
{T}, Pay 1 life: Destroy target permanent you own.
{T}, Pay 2 life: Add one mana of any color.
{T}, Pay 3 life: Proliferate.
{T}, Pay 4 life: Draw a card.
{5}: Untap this artifact.
Aerith Gainsborough

Aerith Gainsborough {2}{W}

Legendary Creature - Human Cleric
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
2/2
Death's Presence

Death's Presence {5}{G}

Enchantment
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
"We traffic in flesh, not souls. Still, it's a shame to let anything go to waste."
—Cevraya, Golgari shaman
Basilica Shepherd

Basilica Shepherd {3}{W}{W}

Creature - Phyrexian Angel
Flying
When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
3/3
  • Phyrexia: All Will Be One
Frontier Mastodon

Frontier Mastodon {2}{G}

Creature - Elephant
Ferocious — This creature enters with a +1/+1 counter on it if you control a creature with power 4 or greater.
Each bronze disk on its harness is an offering from a young Temur hunter, a sign of respect to the spirits of the wild.
3/2
Thermopod

Thermopod {4}{R}

Snow Creature - Slug
{S}: This creature gains haste until end of turn.
Sacrifice a creature: Add {R}.
Slicking the ice with its heated underside, the thermopod skates at great speed to overtake its prey.
4/3
Wrecking Ogre

Wrecking Ogre {4}{R}

Creature - Ogre Warrior
Double strike
Bloodrush{3}{R}{R}, Discard this card: Target attacking creature gets +3/+3 and gains double strike until end of turn.
If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings.
3/3
  • Gatecrash
Shattered Sanctum

Shattered Sanctum

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {W} or {B}.
The Quietus Cult holds their grim ceremonies in the dark places where unburied dead litter the ground.
Call the Coppercoats

Call the Coppercoats {2}{W}

Instant
Strive — This spell costs {1}{W} more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
When the alarm crystals flash, Drannith's finest answer the call.
Praetorhoof Behemoth

Praetorhoof Behemoth {4}{G}{G}

Creature - Phyrexian Praetor Beast
Haste
When Praetorhoof Behemoth enters the battlefield, you may search your library and reveal any number of Praetors from among cards in your library and hand. Creatures you control gain trample and get +X/+X until end of turn, where X is the number of Praetors you have showing from among your hand, library, battlefield, and graveyard. Then shuffle.
4/4
  • Unknown Event
Symbol Status

Symbol Status {2}{G}{G}

Sorcery
Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.
"Everyone break into teams. Weaponry, you're with me. Nature group, meet by the palm tree. Stoneworks and metalworks, follow the anvil. Everyone else, gather around the giant V."
—Sword of Kaldra
  • Unhinged
Inkling Summoning

Inkling Summoning {1}{W/B}{W/B}

Sorcery - Lesson
Create a 2/1 white and black Inkling creature token with flying.
"Think of an insult so vicious, so vulgar, that you hesitate to speak it aloud. The strongest, most aggressive inklings are born from such scorn."
—Embrose, Silverquill dean
  • Strixhaven: School of Mages
Liliana, the Necromancer

Liliana, the Necromancer {3}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Target player loses 2 life.
[–1]: Return target creature card from your graveyard to your hand.
[–7]: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
Loyalty:
4
  • Core Set 2019
Oath of Jace

Oath of Jace {2}{U}

Legendary Enchantment
When Oath of Jace enters, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
"For the sake of the Multiverse, I will keep watch."
Master of Waves

Master of Waves {3}{U}

Creature - Merfolk Wizard
Protection from red
Elemental creatures you control get +1/+1.
When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue.
2/1
Alpharael, Dreaming Acolyte

Alpharael, Dreaming Acolyte {1}{U}{B}

Legendary Creature - Human Cleric
When Alpharael enters, draw two cards. Then discard two cards unless you discard an artifact card.
During your turn, Alpharael has deathtouch.
"I am worthy of the Faller's blessing. I can prove it."
2/3
  • Edge of Eternities
Vine Snare

Vine Snare {2}{G}

Instant
Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Nissa found that the vines of the marsh could ensnare just as well as forest vines could—maybe even better.
  • Magic Origins
Colossus of Akros

Colossus of Akros {8}

Artifact Creature - Golem
Defender, indestructible
{10}: Monstrosity 10.
As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.
10/10
  • Theros
Broken Dam

Broken Dam {U}

Sorcery
Tap one or two target creatures without horsemanship.
Using nature to their advantage, wise Three Kingdoms generals often let dammed rivers loose to destroy their enemies.
  • Portal Three Kingdoms
Cecil, Dark Knight
Cecil, Redeemed Paladin

Cecil, Dark Knight {B}

Legendary Creature - Human Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
"I suppose this is my fate as a dark knight. Soon, I won't even feel remorse for my actions."
2/3
Card has other part: Cecil, Redeemed Paladin
Ib Halfheart, Goblin Tactician

Ib Halfheart, Goblin Tactician {3}{R}

Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
"Everybody but me—CHARGE!"
3/2
Hidden Horror

Hidden Horror {1}{B}{B}

Creature - Horror
When this creature enters, sacrifice it unless you discard a creature card.
If the presence of evil were obvious, it wouldn't be nearly as dangerous.
4/4