33549 cards found
Imperial Ceratops

Imperial Ceratops {4}{W}

Creature - Dinosaur
Enrage — Whenever this creature is dealt damage, you gain 2 life.
"The music of blades against its silver armor merely inspires it to bellow more full-throated melodies."
—Huatli
3/5
  • Rivals of Ixalan
Knighthood

Knighthood {2}{W}

Enchantment
Creatures you control have first strike.
Kings don't make knights. Actions do.
Commercial District

Commercial District

Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped.
When this land enters, surveil 1.
  • Murders at Karlov Manor Promos 259p 259s
  • Murders at Karlov Manor 259 324
Resolute Archangel

Resolute Archangel {5}{W}{W}

Creature - Angel
Flying
When this creature enters, if your life total is less than your starting life total, it becomes equal to your starting life total.
Cut it down, bury it in snow, put it to the torch. The rose will still bloom again.
4/4
Gisa, Glorious Resurrector

Gisa, Glorious Resurrector {2}{B}{B}

Legendary Creature - Human Wizard
If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed.
4/4
The Reality Chip

The Reality Chip {1}{U}

Legendary Artifact Creature - Equipment Jellyfish
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure {2}{U}
0/4
Malamet Scythe

Malamet Scythe {2}{G}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2.
Equip {4}
  • The Lost Caverns of Ixalan
The Good Time Sleuth

The Good Time Sleuth {3}{W}{B}

Legendary Creature - Human?
When The Good Time Sleuth enters, exile the top card of your library and each nontoken creature you control in a face-down pile, shuffle that pile, then manifest those cards. Then create a Blood token for each face-down creature you control. Those creature gain "Sacrifice a Blood: Turn this creature face up." Secretly choose one of them. As that creature is turned face up, reveal the choice and it becomes a 5/5 black Demon.
3/3
  • Unknown Event
Detainment Spell

Detainment Spell {W}

Enchantment - Aura
Enchant creature
Enchanted creature's activated abilities can't be activated.
{1}{W}: Attach this Aura to target creature.
Bind the mind rather than the wrist, and you stop the intent to harm before it starts.
Charging Tuskodon

Charging Tuskodon {3}{R}{R}

Creature - Dinosaur
Trample
If this creature would deal combat damage to a player, it deals double that damage to that player instead.
It doesn't hold grudges. It runs them down and impales them.
4/4
Hunting Grounds

Hunting Grounds {G}{W}

Enchantment
Threshold — As long as seven or more cards are in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
In the heavy hush of Krosa, drawing on mana is like ringing a dinner bell.
Monet, Sensei of the Sewers

Monet, Sensei of the Sewers {5}{B}{G}

Legendary Creature - Rat Ninja Mutant
Fixed commander ninjutsu {3}{B}{G} (It's commander ninjutsu, except the command tax applies, like it should have originally.)
When Monet enters, create four 1/1 green Turtle creature tokens with training. If Monet was ninjutsu'd, those tokens enter tapped and attacking. (Whenever a creature with training attacks with another creature with greater power, put a +1/+1 counter on it. This doesn't work if it enteres tapped and attacking.)
4/4
  • Unknown Event
Flowstone Slide

Flowstone Slide {X}{2}{R}{R}

Sorcery
All creatures get +X/-X until end of turn.
"Like an avalanche. With teeth. That will chase you. Uphill."
—Flint Foot, viashino runner
Resolute Rejection

Resolute Rejection {1}{W}

Instant
Target tapped creature perpetually loses all abilities, then Resolute Rejection deals 4 damage to it.
Cycling {2}
  • Alchemy: Outlaws of Thunder Junction
Devoted Grafkeeper
Departed Soulkeeper

Devoted Grafkeeper {W}{U}

Creature - Human Peasant
When this creature enters, mill two cards.
Whenever you cast a spell from your graveyard, tap target creature you don't control.
Disturb {1}{W}{U}
2/1
Card has other part: Departed Soulkeeper
Related card: Devoted Grafkeeper (Alchemy)
Tooth and Nail

Tooth and Nail {5}{G}{G}

Sorcery
Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine {2}
Colfenor's Plans

Colfenor's Plans {2}{B}{B}

Enchantment
When this enchantment enters, exile the top seven cards of your library face down.
You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards.
Skip your draw step.
You can't cast more than one spell each turn.
  • Lorwyn
Lila, Hospitality Hostess

Lila, Hospitality Hostess {2}{G}{W}

Legendary Creature - Elf Employee
You may look at the top card of your library any time.
You may cast common spells from the top of your library.
Guests you control get +1/+1.
As far as Lila was concerned, all courtesy should be common.
3/3
Wane

Wane {W}

Instant
Destroy target enchantment.
Card has other part: Wax
Brazen Boarding

Brazen Boarding {2}{U}{R}

Sorcery
Brazen Boarding deals 4 damage to target creature or planeswalker. If excess damage is dealt this way, conjure a card with mana value equal to that excess damage from Brazen Boarding's spellbook onto the battlefield. If that excess damage is 4 or greater, instead conjure a card named Admiral Beckett Brass onto the battlefield.
Related cards: Admiral Beckett Brass Corsair Captain Spyglass Siren Staunch Crewmate
  • Alchemy: Ixalan
Glistening Sphere

Glistening Sphere {3}

Artifact
This artifact enters tapped.
When this artifact enters, proliferate.
{T}: Add one mana of any color.
Corrupted{T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters.
  • Phyrexia: All Will Be One Commander 20 58
Velukan Dragon

Velukan Dragon {5}{R}{R}

Creature - Dragon
Flying
Whenever this creature attacks or blocks, roll a six-sided die. This creature gets +X/+0 until end of turn, where X is the result minus 1.
The most powerful among them, Ashuza rules Veluk with flame and claw.
5/5
Pale Wayfarer

Pale Wayfarer {5}{W}{W}

Creature - Spirit Giant
{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn.
As it wandered Shadowmoor, it did not remember its crime—only its shame.
4/4
  • Shadowmoor
Galea, Kindler of Hope

Galea, Kindler of Hope {1}{G}{W}{U}

Legendary Creature - Elf Knight
Vigilance
You may look at the top card of your library any time.
You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters, attach it to target creature you control."
4/4
Confessor

Confessor {W}

Creature - Human Cleric
Whenever a player discards a card, you may gain 1 life.
"There will be gains for our losses. There will be rights for our wrongs."
1/1
  • Odyssey