29661 cards found
Blighted Gorge

Blighted Gorge

Land
{T}: Add {C}.
{4}{R}, {T}, Sacrifice Blighted Gorge: It deals 2 damage to any target.
The land is dying, but it will not go peacefully.
Brittle Effigy

Brittle Effigy {1}

Artifact
{4}, {T}, Exile Brittle Effigy: Exile target creature.
"In my early experiments in phylactery, I found that fragile forms have their uses."
—Rocati, Duke of Martyne
Cleaver Riot

Cleaver Riot {4}{R}

Sorcery
Creatures you control gain double strike until end of turn.
Measure once, cut twice.
Ghostfire

Ghostfire {2}{R}

Instant
Ghostfire is colorless.
Ghostfire deals 3 damage to any target.
Only those gifted with the eye of Ugin, the spirit dragon, can see his fiery breath.
Goblin Diplomats

Goblin Diplomats {1}{R}

Creature - Goblin
{T}: Each creature attacks this turn if able.
When you need to convey that special kind of message.
2/1
Goblin Glory Chaser

Goblin Glory Chaser {R}

Creature - Goblin Warrior
Renown 1
As long as Goblin Glory Chaser is renowned, it has menace.
1/1
Goblin Wardriver

Goblin Wardriver {R}{R}

Creature - Goblin Warrior
Battle cry
"A true warrior fights with whatever's handy."
—Qerk of the Secret Warren
2/2
Merfolk Wayfinder

Merfolk Wayfinder {2}{U}

Creature - Merfolk Scout
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/2
Rootwater Hunter

Rootwater Hunter {2}{U}

Creature - Merfolk
{T}: Rootwater Hunter deals 1 damage to any target.
"Bitter water, vicious wave;
Shadow-cold shallows, root-made maze.
Home's angry embrace."
—Rootwater Saga
1/1
Streambed Aquitects

Streambed Aquitects {1}{U}{U}

Creature - Merfolk Scout
{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn.
{T}: Target land becomes an Island until end of turn.
2/3
  • Duel Decks: Merfolk vs. Goblins
  • Lorwyn
Tidebinder Mage

Tidebinder Mage {U}{U}

Creature - Merfolk Wizard
When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
2/2
Bishop of Rebirth

Bishop of Rebirth {3}{W}{W}

Creature - Vampire Cleric
Vigilance
Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
"In the death of the foe lies the resurrection of the faithful."
3/4
Anointed Deacon

Anointed Deacon {4}{B}

Creature - Vampire Cleric
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Inspiration is red as rubies, flowing like honeyed wine.
3/3
  • Ixalan
Arcane Adaptation

Arcane Adaptation {2}{U}

Enchantment
As Arcane Adaptation enters the battlefield, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Ashes of the Abhorrent

Ashes of the Abhorrent {1}{W}

Enchantment
Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.
"Let no trace of the vampires' foulness remain."
  • Ixalan
  • Ixalan Promos 2p 2s
Atzocan Archer

Atzocan Archer {2}{G}

Creature - Human Archer
Reach
When Atzocan Archer enters the battlefield, you may have it fight another target creature.
His arrows are fletched with feathers from the greatest of the winged dinosaurs.
1/4
  • Ixalan
Axis of Mortality

Axis of Mortality {4}{W}{W}

Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
The Church of Dusk teaches there is no gain without loss, no triumph without sacrifice, no drink of exquisite crimson without a dying gasp.
Bishop's Soldier

Bishop's Soldier {1}{W}

Creature - Vampire Soldier
Lifelink
Vampires, the noble class of old Torrezon, are guided by their dual loyalties to church and crown.
2/2
  • Ixalan
Blinding Fog

Blinding Fog {2}{G}

Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn.
"I see you, shiny soldiers, but you won't see me."
  • Ixalan
Bloodcrazed Paladin

Bloodcrazed Paladin {1}{B}

Creature - Vampire Knight
Flash
Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
When a paladin undertaking the Blood Fast finally gives in to hunger, the violence is sudden, explosive, and complete.
1/1
Bonded Horncrest

Bonded Horncrest {3}{R}

Creature - Dinosaur
Bonded Horncrest can't attack or block alone.
"You don't tame a horncrest. You convince it that it's easier to destroy something else."
—Amautl, knight of Atzocan
5/5
  • Ixalan
Cobbled Wings

Cobbled Wings {2}

Artifact - Equipment
Equipped creature has flying.
Equip {1}
Flotsam held together by optimism.
Contract Killing

Contract Killing {3}{B}{B}

Sorcery
Destroy target creature. Create two Treasure tokens.
For a price, the floating city of High and Dry offers all the amenities a pirate could want: rest, recreation, and revenge.
  • Ixalan
Crash the Ramparts

Crash the Ramparts {2}{G}

Instant
Target creature gets +3/+3 and gains trample until end of turn.
The Legion's conquistadors could endure Ixalan's sun. Their forts could withstand a charging ceratops. But nothing can stop a ceratops strengthened by the sun.
  • Ixalan
Dark Nourishment

Dark Nourishment {4}{B}

Instant
Dark Nourishment deals 3 damage to any target. You gain 3 life.
Demons lurk in the shadows of ancient ruins, spreading plague and corruption across the land.
  • Ixalan