34859 cards found
Flame Discharge

Flame Discharge {X}{R}

Instant
Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead.
"What? Why would it need a cooling unit?"
  • Kamigawa: Neon Dynasty
Force of Savagery

Force of Savagery {2}{G}

Creature - Elemental
Trample
"Life cannot be created and then abandoned. It must be nurtured and fed so that it may express its ripened might."
—Freyalise
8/0
Fragment of Konda
The Fall of Lord Konda

Fragment of Konda

Enchantment Creature - Human Noble
(Color indicator: Fragment of Konda is white)
Defender
When this creature dies, draw a card.
For his transgressions against the kami, Lord Konda's immortal body was turned to stone, then shattered into a thousand still-living pieces.
1/3
Card has other part: The Fall of Lord Konda
  • Kamigawa: Neon Dynasty
Futurist Operative

Futurist Operative {3}{U}

Creature - Human Ninja
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.
{2}{U}: Untap this creature.
"The Imperials can't arrest you for illegal tech if you never even existed."
3/4
Related card: Futurist Operative (Alchemy)
  • Kamigawa: Neon Dynasty 53 333
Futurist Sentinel

Futurist Sentinel {3}{U}

Artifact - Vehicle
Crew 3
"I folded a model in paper first to test the relative tensile strength of the plates."
—Katsumasa, the Animator
6/6
Related card: Experimental Pilot
  • Kamigawa: Neon Dynasty
Generous Visitor

Generous Visitor {G}

Creature - Spirit
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
It is said that one must modestly refuse a gift three times before accepting it to show humility before the kami.
1/1
  • Kamigawa: Neon Dynasty
Geothermal Kami

Geothermal Kami {3}{G}

Creature - Spirit
When this creature enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.
A mysterious kami will sometimes appear to overworked monks and offer them a warm, relaxing bath.
4/3
  • Kamigawa: Neon Dynasty
Gift of Wrath

Gift of Wrath {3}{R}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+2 and has menace.
When this Aura leaves the battlefield, create a 2/2 red Spirit creature token with menace.
  • Kamigawa: Neon Dynasty
Gloomshrieker

Gloomshrieker {1}{B}{G}

Enchantment Creature - Cat Beast
Menace
When this creature enters, return target permanent card from your graveyard to your hand.
If this creature would die, exile it instead.
2/1
  • Kamigawa: Neon Dynasty
Go-Shintai of Ancient Wars

Go-Shintai of Ancient Wars {2}{R}

Legendary Enchantment Creature - Shrine
First strike
At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
It seeks those consumed with rage and offers burning blades.
2/2
  • Kamigawa: Neon Dynasty
Go-Shintai of Boundless Vigor

Go-Shintai of Boundless Vigor {1}{G}

Legendary Enchantment Creature - Shrine
Trample
At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
It seeks those with untamed spirits and offers wild strength.
1/1
  • Kamigawa: Neon Dynasty
Go-Shintai of Hidden Cruelty

Go-Shintai of Hidden Cruelty {3}{B}

Legendary Enchantment Creature - Shrine
Deathtouch
At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
It seeks those with hate in their hearts and offers vengeance.
2/2
  • Kamigawa: Neon Dynasty
Go-Shintai of Lost Wisdom

Go-Shintai of Lost Wisdom {1}{U}

Legendary Enchantment Creature - Shrine
Flying
At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control.
It seeks those driven by curiosity and offers enlightenment.
0/4
  • Kamigawa: Neon Dynasty
Go-Shintai of Shared Purpose

Go-Shintai of Shared Purpose {3}{W}

Legendary Enchantment Creature - Shrine
Vigilance
At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
It seeks those who act with kindness and offers friendship.
1/3
  • Kamigawa: Neon Dynasty
Goblin Razerunners

Goblin Razerunners {2}{R}{R}

Creature - Goblin Warrior
{1}{R}, Sacrifice a land: Put a +1/+1 counter on this creature.
At the beginning of your end step, you may have this creature deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
Finding an unexplored world, they immediately set it on fire.
3/4
Gold Myr

Gold Myr {2}

Artifact Creature - Myr
{T}: Add {W}.
The leonin thought of the myr as omens, never imagining the sinister fate they foretold.
1/1
Grafted Growth

Grafted Growth {2}{G}

Enchantment - Aura
Enchant land
When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has "{T}: Add two mana of any one color."
  • Kamigawa: Neon Dynasty
Gravelighter

Gravelighter {2}{B}

Creature - Spirit
Flying
When this creature enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature of their choice.
It appears only to those whose lives are ending, welcoming them to their fate.
2/2
  • Kamigawa: Neon Dynasty
Guardians of Oboro

Guardians of Oboro {2}{U}

Creature - Moonfolk Samurai
Defender
Modified creatures you control can attack as though they didn't have defender.
"The palace is closed to outsiders."
3/4
  • Kamigawa: Neon Dynasty 56 317
Hall of the Bandit Lord

Hall of the Bandit Lord

Legendary Land
Hall of the Bandit Lord enters tapped.
{T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
Hand of Enlightenment
Era of Enlightenment

Hand of Enlightenment

Enchantment Creature - Human Monk
(Color indicator: Hand of Enlightenment is white)
First strike
"We have endured lifetimes of war and carved our way to peace by blade and conquest. Now, united at last under Kyodai's guidance, we lay down our weapons and open our minds."
—Aoha, general of the First Emperor
2/2
Card has other part: Era of Enlightenment
  • Kamigawa: Neon Dynasty
Harmonious Emergence

Harmonious Emergence {3}{G}

Enchantment - Aura
Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.
Where the spirit and mortal realms overlap, the laws of reality are rewritten.
  • Kamigawa: Neon Dynasty
Haru-Onna

Haru-Onna {3}{G}

Creature - Spirit
When this creature enters, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
2/1
Heiko Yamazaki, the General

Heiko Yamazaki, the General {3}{R}

Legendary Creature - Human Samurai
Trample
Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.
"I prefer to let my sword do the talking."
3/3
Related card: Imperial Blademaster
  • Kamigawa: Neon Dynasty 146 321
High-Speed Hoverbike

High-Speed Hoverbike {2}

Artifact - Vehicle
Flash
Flying
When this Vehicle enters, tap up to one target creature.
Crew 1
2/2
Related cards: Experimental Pilot Support Skyforge
  • Kamigawa: Neon Dynasty