When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape — {3}{B}{B}, Exile four other cards from your graveyard. Woe Strider escapes with two +1/+1 counters on it.
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. {1}{U}, {T}: Create a token that's a copy of target artifact token you control.
Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.
When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.
{G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.
Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
"The strange energy source isn't cosmium after all, but some unidentifiable material that has leached cosmium residue from the walls. Could be dangerous. Could change everything." —Oltec archaeological survey