Whenever a player casts a spell, tap Ogre Recluse.
"Those ogres who did not embrace oni worship were cast out, cursed, and forced into hermitage, waiting for the day the oni would come for them." —The History of Kamigawa
"You have to appreciate the genius of it. Why bother building defenses when you can just fill the pass with angry ogres?" —Javad Nasrin, Ondu relic hunter
Equipped creature gets +2/+2. Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. Reconfigure {3}
Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
Partner with Zndrsplt, Eye of Wisdom At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
Reach {T}: Onakke Javelineer deals 2 damage to target player or battle.
With the ways between worlds thrown open, the Chain Veil's foul magic seeped from a vault deep within Ravnica all the way to Shandalar's dormant masters.