29692 cards found
Dead

Dead {R}

Instant
Dead deals 2 damage to target creature.
Card has other part: Gone
Dead Before Sunrise

Dead Before Sunrise {3}{R}

Instant
Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature."
Daniel's mistake wasn't just coming alone. It was believing his rival had done the same.
  • Outlaws of Thunder Junction Commander 26 62
Dead Drop

Dead Drop {9}{B}

Sorcery
Delve
Target player sacrifices two creatures.
Got a diving lesson
—Sultai expression meaning "was fed to the crocodiles"
  • Khans of Tarkir
Dead Man's Chest

Dead Man's Chest {1}{B}

Enchantment - Aura
Enchant creature an opponent controls
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Dead Reckoning

Dead Reckoning {1}{B}{B}

Sorcery
You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Many venture out to hunt for treasures. Others lie in wait to hunt the hunters.
  • Worldwake
Dead Revels

Dead Revels {3}{B}

Sorcery
Spectacle {1}{B}
Return up to two target creature cards from your graveyard to your hand.
You're only as dead as you feel.
  • Ravnica Allegiance
Dead Ringers

Dead Ringers {4}{B}

Sorcery
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
"Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together."
  • Apocalypse
Dead Weight

Dead Weight {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
The hired goblins were not, as advertised, worth their weight in gold.
Dead of Winter

Dead of Winter {2}{B}

Sorcery
All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
"At last, silence."
—Tevesh Szat
  • Modern Horizons
Dead-Iron Sledge

Dead-Iron Sledge {1}

Artifact - Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
Equip {2}
  • Mirrodin
Deadapult

Deadapult {2}{R}

Enchantment
{R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.
"Nothing ruins your day like a blazing zombie."
—Tahngarth
Deadbridge Chant

Deadbridge Chant {4}{B}{G}

Enchantment
When Deadbridge Chant enters the battlefield, mill ten cards.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Deadfall

Deadfall {2}{G}

Enchantment
Creatures with forestwalk can be blocked as though they didn't have forestwalk.
  • Legends
Deadlock Trap

Deadlock Trap {3}

Artifact
Deadlock Trap enters the battlefield tapped.
When Deadlock Trap enters the battlefield, you get {E}{E}.
{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Deadly Alliance

Deadly Alliance {4}{B}

Instant
This spell costs {1} less to cast for each creature in your party.
Destroy target creature or planeswalker.
"He could handle any one of us, but he's no match for all of us!"
  • Zendikar Rising
Deadly Allure

Deadly Allure {B}

Sorcery
Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback {G}
What could be more irresistible than death?
  • Dark Ascension
Deadly Brew

Deadly Brew {B}{G}

Sorcery
Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
No one ever asked what was in Dina's concoctions, so long as they worked.
  • Strixhaven: School of Mages
Deadly Complication

Deadly Complication {1}{B}{R}

Sorcery
Choose one or both —
• Destroy target creature.
• Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected.
Teysa's security was unrivaled. Etrata was locked up. Kaya was left with nothing but multiplying questions... and a dead friend.
  • Murders at Karlov Manor 195 312
Deadly Cover-Up

Deadly Cover-Up {3}{B}{B}

Sorcery
As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
  • Murders at Karlov Manor Promos 83p 83s
  • Murders at Karlov Manor 83 399
Deadly Derision

Deadly Derision {2}{B}{B}

Instant
Destroy target creature or planeswalker. Create a Treasure token.
Daretti looked down disdainfully. "You call yourself machines? Where's the elegance? Nothing but ugly piles of scrap."
  • March of the Machine
Deadly Designs

Deadly Designs {1}{B}

Enchantment
{2}: Put a plot counter on Deadly Designs. Any player may activate this ability.
When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.
Deadly Dispute

Deadly Dispute {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token.
"That's a pretty ring! Trade you my knife for it."
Deadly Plot

Deadly Plot {3}{B}

Instant
Choose one —
• Destroy target creature or planeswalker.
• Return target Zombie creature card from your graveyard to the battlefield tapped.
"Open grave available, only one previous tenant."
—Sign on cemetery gate
  • Jumpstart 2022
Deadly Poison Sampler

Deadly Poison Sampler

Artifact - Contraption
Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
  • Unstable
Deadly Riposte

Deadly Riposte {1}{W}

Instant
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
"Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable."
—Horance, Urzan general