29335 cards found
Descent into Madness

Descent into Madness {3}{B}{B}

Enchantment
At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.
The stairs lead down in both directions.
  • Avacyn Restored
Descent of the Dragons

Descent of the Dragons {4}{R}{R}

Sorcery
Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Dragons emerge from tempests fully formed and terribly hungry.
  • Dragons of Tarkir
Desecrate Reality

Desecrate Reality {7}

Instant
For each opponent, exile up to one target permanent that player controls with an even mana value.
Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
  • Commander Masters 714 746
Desecrated Earth

Desecrated Earth {4}{B}

Sorcery
Destroy target land. Its controller discards a card.
"The land is swollen with mana, cursed relics, and secrets. If you puncture it, you never know what will burst out."
—Javad Nasrin, Ondu relic hunter
  • Zendikar
Desecrated Tomb

Desecrated Tomb {3}

Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
The grave robbers were startled, for the door to the mausoleum was already open.
Desecration Plague

Desecration Plague {3}{G}

Sorcery
Destroy target enchantment or land.
"The gods think of us as insects. Perhaps there is wisdom in that."
—Perisophia the philosopher
  • Journey into Nyx
Desert

Desert

Land - Desert
{T}: Add {C}.
{T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
Related card: City in a Bottle
Desert Sandstorm

Desert Sandstorm {2}{R}

Sorcery
Desert Sandstorm deals 1 damage to each creature.
While pursuing the remnants of Yuan Shao's forces into the Wuhan Desert, Cao Cao was temporarily turned back by a fierce sandstorm.
  • Portal Three Kingdoms
Desert Twister

Desert Twister {4}{G}{G}

Sorcery
Destroy target permanent.
Massive, mindless, and imbued with one terrible purpose.
Related card: City in a Bottle
Desert of the Fervent

Desert of the Fervent

Land - Desert
Desert of the Fervent enters the battlefield tapped.
{T}: Add {R}.
Cycling {1}{R}
Desert of the Glorified

Desert of the Glorified

Land - Desert
Desert of the Glorified enters the battlefield tapped.
{T}: Add {B}.
Cycling {1}{B}
Desert of the Indomitable

Desert of the Indomitable

Land - Desert
Desert of the Indomitable enters the battlefield tapped.
{T}: Add {G}.
Cycling {1}{G}
Desert of the Mindful

Desert of the Mindful

Land - Desert
Desert of the Mindful enters the battlefield tapped.
{T}: Add {U}.
Cycling {1}{U}
Desert of the True

Desert of the True

Land - Desert
Desert of the True enters the battlefield tapped.
{T}: Add {W}.
Cycling {1}{W}
Desert's Hold

Desert's Hold {2}{W}

Enchantment - Aura
Enchant creature
When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Deserted Beach

Deserted Beach

Land
Deserted Beach enters the battlefield tapped unless you control two or more other lands.
{T}: Add {W} or {U}.
Drownyard floods and unnatural frost made the once peaceful boardwalk deceptively treacherous.
Deserted Temple

Deserted Temple
(Weathertop)

Land
{T}: Add {C}.
{1}, {T}: Untap target land.
Amon Sûl they called it. It was burned and broken, and nothing remains of it now but a tumbled ring, like a rough crown on the old hill's head.
Deserter's Quarters

Deserter's Quarters {2}

Artifact
You may choose not to untap Deserter's Quarters during your untap step.
{6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
In Akros, the penalty for running from battle is one night's stay in the Deserter's Quarters.
  • Journey into Nyx
Desertion

Desertion {3}{U}{U}

Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
First the insult, then the injury.
Desist

Desist {4}{G/W}{G/W}

Sorcery
Destroy all artifacts and enchantments.
Card has other part: Cease
  • Murders at Karlov Manor
Desolate Lighthouse

Desolate Lighthouse

Land
{T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card.
A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits.
Desolate Mire

Desolate Mire

Land
{1}, {T}: Add {W}{B}.
The region known to survivors as "Toxic Valley" is covered by industrial white powder and polluted water sources. The lake and other deadly waters of the Toxic Valley region are home to all manner of mutated, aquatic beasts.
Desolation

Desolation {1}{B}{B}

Enchantment
At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.
"Kill a creature, destroy the present. Kill the land, destroy the future."
—Kaervek
  • Visions
Despair

Despair {1}{B}

Sorcery
Aftermath
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Card has other part: Driven
Despark

Despark {W}{B}

Instant
Exile target permanent with mana value 4 or greater.
Liliana whispered to whatever consciousness Oketra and Bontu had left. "You are the gods. He is the usurper. You know what to do."
Related card: Key to the Archive