34859 cards found
Akoum Hellkite

Akoum Hellkite {4}{R}{R}

Creature - Dragon
Flying
Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
4/4
Akoum Stonewaker

Akoum Stonewaker {1}{R}

Creature - Human Shaman
Landfall — Whenever a land you control enters, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
2/1
  • Battle for Zendikar
Akoum Teeth
Akoum Warrior

Akoum Teeth

Land
This land enters tapped.
{T}: Add {R}.
"Rock. Lava. Gravity. They're not cruel, but they're not forgiving either."
—Tyrux, expedition warrior
Card has other part: Akoum Warrior
Akoum Warrior
Akoum Teeth

Akoum Warrior {5}{R}

Creature - Minotaur Warrior
Trample
"I'm not cruel, but I have no patience for your mistakes."
—Tyrux, expedition warrior
4/5
Card has other part: Akoum Teeth
Akroan Conscriptor

Akroan Conscriptor {4}{R}

Creature - Human Shaman
Heroic — Whenever you cast a spell that targets this creature, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
"The time to serve is now."
3/2
  • Born of the Gods
Akroan Crusader

Akroan Crusader {R}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 red Soldier creature token with haste.
An Akroan soldier's worth is measured by the number of swords raised by his battle cry.
1/1
Akroan Line Breaker

Akroan Line Breaker {2}{R}

Creature - Human Warrior
Heroic — Whenever you cast a spell that targets this creature, this creature gets +2/+0 and gains intimidate until end of turn.
The enemies' shields are the first to shatter, and their battle line is never far behind.
2/1
  • Journey into Nyx
Akroan Sergeant

Akroan Sergeant {2}{R}

Creature - Human Soldier
First strike
Renown 1
2/2
Akroma, Angel of Fury

Akroma, Angel of Fury {5}{R}{R}{R}

Legendary Creature - Angel
This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma gets +1/+0 until end of turn.
Morph {3}{R}{R}{R}
6/6
Aladdin

Aladdin {2}{R}{R}

Creature - Human Rogue
{1}{R}{R}, {T}: Gain control of target artifact for as long as you control this creature.
1/1
Related card: City in a Bottle
Alania's Pathmaker

Alania's Pathmaker {3}{R}

Creature - Otter Wizard
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
"The frogfolk should worry less that the sky is falling and worry more about where it's landing."
4/2
  • Bloomburrow
Alchemist's Greeting

Alchemist's Greeting {4}{R}

Sorcery
Alchemist's Greeting deals 4 damage to target creature.
Madness {1}{R}
"Impressive."
—Chandra Nalaar
Alchemist's Talent

Alchemist's Talent {3}{R}

Enchantment - Class
When this Class enters, create two tapped Treasure tokens.
{1}{R}: Level 2
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
{4}{R}: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
  • Bloomburrow Commander
Aleatory

Aleatory {1}{R}

Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
  • Mirage
Alena, Kessig Trapper

Alena, Kessig Trapper {4}{R}

Legendary Creature - Human Scout
First strike
{T}: Add an amount of {R} equal to the greatest power among creatures you control that entered this turn.
Partner
"Halana and I have a bond that'll never be broken."
4/3
Alexios, Deimos of Kosmos

Alexios, Deimos of Kosmos {3}{R}

Legendary Creature - Human Berserker
Trample
Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
4/4
Ali Baba

Ali Baba {R}

Creature - Human Rogue
{R}: Tap target Wall.
"When he reached the entrance of the cavern, he pronounced the words, 'Open, Sesame!'"
—The Arabian Nights, Junior Classics trans.
1/1
Related card: City in a Bottle
Ali from Cairo

Ali from Cairo {2}{R}{R}

Creature - Human
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
0/1
Related card: City in a Bottle
Aliban's Tower

Aliban's Tower {1}{R}

Instant
Target blocking creature gets +3/+1 until end of turn.
"Those who hide in hollow towers would do well to remember the rain."
—Reyhan, Samite Alchemist
Related card: Apocalypse Chime
  • Homelands 61a 61b
All Will Be One

All Will Be One {3}{R}{R}

Enchantment
Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
The Invasion Tree broke through the Blind Eternities and sent Phyrexian perfection coursing across the Multiverse.
All-Star Kicker

All-Star Kicker {1}{R}

Creature - Orc Athlete
Assist kicker {3} (You and up to one other player can spend mana to pay this kicker cost.)
When All-Star Kicker enters the battlefield, your team may pass the ball. Then if All-Star Kicker was kicked, creatures your team controls get +1/+1 and gain haste until end of turn. (To pass the ball, one of the players on your team gives a permanent or card in hand to another player on your team.)
2/2
  • Mystery Booster 2
Alluring Suitor
Deadly Dancer

Alluring Suitor {2}{R}

Creature - Vampire
When you attack with exactly two creatures, transform this creature.
"May I have this dance?"
2/3
Card has other part: Deadly Dancer
Alpha Brawl

Alpha Brawl {6}{R}{R}

Sorcery
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Being an alpha means proving it every full moon.
  • Dark Ascension
Alpine Guide

Alpine Guide {2}{R}

Snow Creature - Human Scout
When this creature enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
This creature attacks each combat if able.
When this creature leaves the battlefield, sacrifice a Mountain.
3/3
  • Modern Horizons
Alpine Moon

Alpine Moon {R}

Enchantment
As this enchantment enters, choose a nonbasic land card name.
Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
"A rare and fascinating phenomenon."
—Tamiyo