33549 cards found
Clattering Skeletons

Clattering Skeletons {3}{B}

Creature - Skeleton
When this creature dies, venture into the dungeon.
Those who die in the dungeon become its guardians.
4/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms 93 312
Clay Golem

Clay Golem {4}

Artifact Creature - Golem
{6}, Roll a d8: Monstrosity X, where X is the result.
Berserk — When this creature becomes monstrous, destroy target permanent.
4/4
  • Forgotten Realms Commander
Cloister Gargoyle (Alchemy)

Cloister Gargoyle (Alchemy) {1}{W}

Artifact Creature - Gargoyle
When Cloister Gargoyle enters, venture into the dungeon.
As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
0/3
Related cards: Cloister Gargoyle Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
  • Adventures in the Forgotten Realms
Commune with Lava

Commune with Lava {X}{R}{R}

Instant
Exile the top X cards of your library. Until the end of your next turn, you may play those cards.
Atarka conquered Qadat, the Fire Rim, long ago, winning over its efreet with a promise to spread the glory of fire to all the world.
Compelled Duel

Compelled Duel {1}{G}

Sorcery
Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
"You might be four times my size, but I will not be ignored!"
  • Adventures in the Forgotten Realms
Consuming Vapors

Consuming Vapors {3}{B}

Sorcery
Target player sacrifices a creature of their choice. You gain life equal to that creature's toughness.
Rebound
Critical Hit

Critical Hit {1}{R}

Instant
Target creature gains double strike until end of turn.
When you roll a natural 20, return this card from your graveyard to your hand.
"How do you kill what's already dead? That's how."
  • Adventures in the Forgotten Realms
Crucible of the Spirit Dragon

Crucible of the Spirit Dragon

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on this land.
{T}, Remove X storage counters from this land: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
Curator of Mysteries

Curator of Mysteries {2}{U}{U}

Creature - Sphinx
Flying
Whenever you cycle or discard another card, scry 1.
Cycling {U}
To consult a sphinx is a test in patience. Perhaps that's the point.
4/4
Danse Macabre

Danse Macabre {3}{B}{B}

Sorcery
Each player sacrifices a nontoken creature of their choice. Roll a d20 and add the toughness of the creature you sacrificed this way.
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
  • Forgotten Realms Commander 22 291
Daxos the Returned

Daxos the Returned {1}{W}{B}

Legendary Creature - Zombie Soldier
Whenever you cast an enchantment spell, you get an experience counter.
{1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
2/2
Dead Man's Chest

Dead Man's Chest {1}{B}

Enchantment - Aura
Enchant creature an opponent controls
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Death Tyrant

Death Tyrant {4}{B}

Creature - Beholder Skeleton
Menace
Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token.
{5}{B}: Return this card from your graveyard to the battlefield tapped.
4/6
  • Forgotten Realms Commander 23 292
Death-Priest of Myrkul

Death-Priest of Myrkul {2}{B}{B}

Creature - Tiefling Cleric
Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.
"The Reaper bids you rise!"
2/2
Related card: Death-Priest of Myrkul (Alchemy)
  • Adventures in the Forgotten Realms
Death-Priest of Myrkul (Alchemy)

Death-Priest of Myrkul (Alchemy) {2}{B}{B}

Creature - Tiefling Cleric
Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.
"The Reaper bids you rise!"
3/3
Related card: Death-Priest of Myrkul
  • Adventures in the Forgotten Realms
Decree of Savagery

Decree of Savagery {7}{G}{G}

Instant
Put four +1/+1 counters on each creature you control.
Cycling {4}{G}{G}
When you cycle this card, you may put four +1/+1 counters on target creature.
Delina, Wild Mage

Delina, Wild Mage {3}{R}

Legendary Creature - Elf Shaman
Whenever Delina attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
3/2
  • Adventures in the Forgotten Realms Promos 138a 138p 138s
  • Adventures in the Forgotten Realms 138 317
Delver's Torch

Delver's Torch {1}{W}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon.
Equip {3}
"Not all of us have darkvision, okay?"
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Demilich (Alchemy)

Demilich (Alchemy) {U}{U}{U}{U}

Creature - Skeleton Wizard
This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn.
Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.
4/4
Related card: Demilich
  • Adventures in the Forgotten Realms
Den of the Bugbear

Den of the Bugbear

Land
If you control two or more other lands, this land enters tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
  • Adventures in the Forgotten Realms Promos 254a 254p 254s
  • Adventures in the Forgotten Realms 254 351
Devour Intellect

Devour Intellect {B}

Sorcery
Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card.
"I'll know what you know soon enough."
—Nihiloor, Xanathar Guild spymaster
  • Adventures in the Forgotten Realms
Displacer Beast

Displacer Beast {2}{U}

Creature - Cat Beast
When this creature enters, venture into the dungeon.
Displacement{3}{U}: Return this creature to its owner's hand.
The only place you can be sure it's not is wherever it appears to be.
3/2
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms 54 305
Divine Smite

Divine Smite {1}{W}

Instant
Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead.
"When darkness closes in around us, my blade will light our path."
  • Adventures in the Forgotten Realms
Diviner's Portent

Diviner's Portent {X}{U}{U}{U}

Instant
Roll a d20 and add the number of cards in your hand.
1—14 | Draw X cards.
15+ | Scry X, then draw X cards.
  • Forgotten Realms Commander 15 284
Djinni Windseer

Djinni Windseer {3}{U}

Creature - Djinn
Flying
When this creature enters, roll a d20.
1—9 | Scry 1.
10—19 | Scry 2.
20 | Scry 3.
3/3
  • Adventures in the Forgotten Realms 55 306