Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
"This one has not screamed enough to show effective implantation. Kill it." —Volrath
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
Whenever this creature enters or attacks, put a -1/-1 counter on up to one target creature. Creatures your opponents control with -1/-1 counters on them can't block.
X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell. Distribute X +1/+1 counters among any number of target creatures.
"This is the fun part!" —Ib Halfheart, Goblin Tactician