33666 cards found
Sorin the Mirthless

Sorin the Mirthless {2}{B}{B}

Legendary Planeswalker - Sorin
[+1]: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
[–2]: Create a 2/3 black Vampire creature token with flying and lifelink.
[–7]: Sorin deals 13 damage to any target. You gain 13 life.
Loyalty:
4
Sorin's Guide

Sorin's Guide {3}{B}{B}

Creature - Vampire
When this creature enters, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.
"My people serve the dragon Kolaghan, but I give my blood for a greater lord."
4/2
Related card: Sorin, Vampire Lord
  • Core Set 2020
Sorin's Thirst

Sorin's Thirst {B}{B}

Instant
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
"All your steel won't protect you if your will is weak."
Sorin's Vengeance

Sorin's Vengeance {4}{B}{B}{B}

Sorcery
Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
"Cherish these last moments. Though your miserable life has come to nothing, I have given it a magnificent end."
Sorin, Imperious Bloodlord

Sorin, Imperious Bloodlord {2}{B}

Legendary Planeswalker - Sorin
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
[+1]: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
[–3]: You may put a Vampire creature card from your hand onto the battlefield.
Loyalty:
4
Related card: Sorin, Imperious Bloodlord (Alchemy)
Sorin, Imperious Bloodlord (Alchemy)

Sorin, Imperious Bloodlord (Alchemy) {2}{B}

Legendary Planeswalker - Sorin
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
[+1]: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
[–3]: You may put a Vampire creature card with mana value 6 or less from your hand onto the battlefield.
Loyalty:
4
Related card: Sorin, Imperious Bloodlord
  • Core Set 2020
Sorin, Vampire Lord

Sorin, Vampire Lord {4}{B}{B}

Legendary Planeswalker - Sorin
[+1]: Up to one target creature gets +2/+0 until end of turn.
[–2]: Sorin deals 4 damage to any target. You gain 4 life.
[–8]: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature."
Loyalty:
4
Related card: Sorin's Guide
  • Core Set 2020
Sothera, the Supervoid

Sothera, the Supervoid {2}{B}{B}

Legendary Enchantment
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Soul Bleed

Soul Bleed {2}{B}

Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Whether the end comes swift or slow, it always comes too soon.
  • Magic 2010
Soul Burn

Soul Burn {X}{2}{B}

Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Soul Channeling

Soul Channeling {2}{B}

Enchantment - Aura
Enchant creature
Pay 2 life: Regenerate enchanted creature.
Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working.
  • Mercadian Masques
Soul Collector

Soul Collector {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by this creature this turn dies, return that card to the battlefield under your control.
Morph {B}{B}{B}
3/4
Soul Drainer

Soul Drainer {5}{B}

Creature - Giant Wizard
Deathtouch
When Soul Drainer enters the battlefield, destroy target commander an opponent controls. Remove all commander damage that commander dealt to you. (You don't gain life, just treat it as though your commander damage from that commander is zero.)
4/5
  • Unknown Event
Soul Enervation

Soul Enervation {3}{B}

Enchantment
Flash
When this enchantment enters, target creature gets -4/-4 until end of turn.
Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Judith's plan was close to fruition. She couldn't have Agrus get in the way.
  • Murders at Karlov Manor 106 302
Soul Exchange

Soul Exchange {B}{B}

Sorcery
As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
Soul Feast

Soul Feast {3}{B}{B}

Sorcery
Target player loses 4 life and you gain 4 life.
"I smell the tang of a mortal's fresh blood. I hear it sliding wetly beneath its skin. My hunger cannot refuse the invitation."
—Yuri, Sengir vampire
Soul Kiss

Soul Kiss {2}{B}

Enchantment - Aura
Enchant creature
{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Soul Reap

Soul Reap {1}{B}

Sorcery
Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
Their thoughtweft carried Darial's last thoughts back to his doun. They sorely wished it had not.
  • Eventide
Soul Rend

Soul Rend {1}{B}

Instant
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.
"Since I cannot stop death, I choose to stop life."
—Kaervek
  • Mirage
Soul Salvage

Soul Salvage {2}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
The first mistake the Grimnant knights made was bullying the owner of an Urborg corpse shop. Their second mistake was dying.
Soul Scourge

Soul Scourge {4}{B}

Creature - Nightmare Horror
Flying
When this creature enters, target player loses 3 life.
When this creature leaves the battlefield, that player gains 3 life.
3/2
  • Torment
Soul Servitude

Soul Servitude {2}{B}

Instant
Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy: Kamigawa
Soul Shatter

Soul Shatter {2}{B}

Instant
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
The Kargan tribes share legends of the victory their ancestors won over the Akoum Skyclave, and its horrendous cost.
Soul Shred

Soul Shred {3}{B}{B}

Sorcery
Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
It would be a shame to let life slip away to nothing.
Soul Snuffers

Soul Snuffers {2}{B}{B}

Creature - Elemental Shaman
When this creature enters, put a -1/-1 counter on each creature.
They once sought to unite with the flame of transcendence. Now they seek only to extinguish the lights of others.
3/3