29090 cards found
Planar Overlay

Planar Overlay {2}{U}

Sorcery
Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
The Phyrexians don't want to conquer Dominaria. They want to remake it.
  • Planeshift
Planar Portal

Planar Portal {6}

Artifact
{6}, {T}: Search your library for a card, put that card into your hand, then shuffle.
These devices have been known to pull entire worlds through the Aether.
Planar Void

Planar Void {B}

Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
"Planeswalking isn't about walking. It's about falling and screaming."
—Xantcha, Phyrexian outcast
  • Urza's Saga
Plane-Merge Elf

Plane-Merge Elf {4}{G}

Creature - Elf Warrior
Landship — At the beginning of your upkeep, you may look at the top card of your library. If it's a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token.
Kinfall — Whenever a creature enters the battlefield under your control, if it shares a creature type with Plane-Merge Elf, creatures you control get +1/+1 until end of turn.
3/3
Planebound Accomplice

Planebound Accomplice {2}{R}

Creature - Human Wizard
{R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
"Told you I had friends."
1/3
  • Modern Horizons
Planequake

Planequake {X}{R}

Sorcery
Planequake deals X damage to each creature without flying and each planeswalker. If X is 10 or more, open the "Uncovered Cavern" plot booster.
Planeswalker's Favor

Planeswalker's Favor {2}{G}

Enchantment
{3}{G}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Freyalise strengthens her faithful.
  • Planeshift
Planeswalker's Fury

Planeswalker's Fury {2}{R}

Enchantment
{3}{R}: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Planeswalker's Mirth

Planeswalker's Mirth {2}{W}

Enchantment
{3}{W}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
"I enjoy a good joke as much as the next guy."
—Commodore Guff
  • Planeshift
Planeswalker's Mischief

Planeswalker's Mischief {2}{U}

Enchantment
{3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
  • Planeshift
Planeswalker's Scorn

Planeswalker's Scorn {2}{B}

Enchantment
{3}{B}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
  • Planeshift
Planewide Celebration

Planewide Celebration {5}{G}{G}

Sorcery
Choose four. You may choose the same mode more than once.
• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.
Planewide Disaster

Planewide Disaster

Phenomenon
When you encounter Planewide Disaster, destroy all creatures.
Plant Beans

Plant Beans {1}{G}

Sorcery - Adventure
You may play an additional land this turn.
When Beluna's pets escape Stormkeld, villages fall and new Everstalks rise.
Card has other part: Beanstalk Wurm
  • Wilds of Eldraine
Plant Elemental

Plant Elemental {1}{G}

Creature - Plant Elemental
When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
3/4
Plant Tadpoles

Plant Tadpoles {X}{U}{U}

Sorcery - Adventure
Tap X target creatures. They don't untap during their controllers' next untap steps.
"Your mind belongs to the Emperor now."
Card has other part: Illithid Harvester
Plargg and Nassari

Plargg and Nassari {3}{R}{R}

Legendary Creature - Orc Efreet
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
5/4
Plargg, Dean of Chaos
Augusta, Dean of Order

Plargg, Dean of Chaos {1}{R}

Legendary Creature - Orc Shaman
{T}, Discard a card: Draw a card.
{4}{R}, {T}: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
2/2
Card has other part: Augusta, Dean of Order
Plasm Capture

Plasm Capture {G}{G}{U}{U}

Instant
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
"Everything serves a purpose. Even you."
—Vorel of the Hull Clade
Plasma Caster

Plasma Caster {1}{R}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get {E}{E}.
Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.
Equip {2}
Plasma Elemental

Plasma Elemental {5}{U}

Creature - Elemental
Plasma Elemental can't be blocked.
"I watched a ship sail right through it. I thought it was harmless . . . until I saw what it had done to the crew."
—Bruenna, Neurok leader
4/1
  • Fifth Dawn
Plasma Jockey

Plasma Jockey {3}{R}

Creature - Viashino Warrior
Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.
Blitz {2}{R}
3/1
  • Streets of New Capenna
Plasmancer

Plasmancer {2}{B}{B}

Artifact Creature - Necron Wizard
Flying
Dynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.
Masters of dimensional dissonance, singularity manipulation, and countless other technologies, plasmancers are terrifying to behold.
3/3
  • Warhammer 40,000 Commander 48 48★
Plate Armor

Plate Armor {2}{W}

Artifact - Equipment
Equipped creature gets +3/+3 and has ward {1}.
Equip {3}. This ability costs {1} less to activate for each other Equipment you control.
Related card: Plate Armor (Alchemy)
  • Adventures in the Forgotten Realms
Plate Armor (Alchemy)

Plate Armor (Alchemy) {1}{W}

Artifact - Equipment
Equipped creature gets +3/+3 and has ward {1}.
Equip {3}. This ability costs {1} less to activate for each other Equipment you control.
Related card: Plate Armor
  • Adventures in the Forgotten Realms