33837 cards found
Warteye Witch

Warteye Witch {2}{B}

Creature - Goblin Shaman
Whenever this creature or another creature you control dies, scry 1.
Eyeballs that portend unpleasant futures become slimy snacks instead.
3/2
Retrieve Prey

Retrieve Prey {1}{G}

Sorcery - Adventure
Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card.
Card has other part: Tlincalli Hunter
  • Commander Legends: Battle for Baldur's Gate 638b 682b
Paladin of Atonement

Paladin of Atonement {1}{W}

Creature - Vampire Knight
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its toughness.
For every wound there is a blessing; for every death, a reckoning.
1/1
Gate to Seatower

Gate to Seatower

Land - Island Gate
({T}: Add {U}.)
Gate to Seatower enters the battlefield tapped.
{3}{U}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Lonely Arroyo

Lonely Arroyo

Land - Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
{T}: Add {W} or {U}.
"Barely dodged a stampede yesterday. Took all night for the dust to settle."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
New New York

New New York

Plane - New Earth
At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.
Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
  • Doctor Who
Take the High Ground

Take the High Ground {G}

Sorcery
Target creature you control fights target creature you don't control. Score one point for your team.
Exile Take the High Ground.
  • Unknown Event
Rasaad, Warrior Monk

Rasaad, Warrior Monk {2}{R}{W}

Legendary Creature - Human Monk
When Rasaad, Warrior Monk dies, create three 1/1 white Soldier creature tokens.
4/4
Related cards: Rasaad, Dragon Monk Rasaad, Monk of Selûne Rasaad, Radiant Monk Rasaad, Shadow Monk Rasaad, Sylvan Monk
  • Alchemy Horizons: Baldur's Gate
Echoing Equation
Augmenter Pugilist

Echoing Equation {3}{U}{U}

Sorcery
Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.
"Any good experiment is repeatable."
Card has other part: Augmenter Pugilist
Desperate Farmer
Depraved Harvester

Desperate Farmer {2}{B}

Creature - Human Peasant
Lifelink
When another creature you control dies, transform this creature.
A tragic moment pushed him to a blasphemous act.
2/2
Card has other part: Depraved Harvester
Shadow Sliver

Shadow Sliver {2}{U}

Creature - Sliver
All Sliver creatures have shadow.
These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen.
1/1
Nantuko Disciple

Nantuko Disciple {3}{G}

Creature - Insect Druid
{G}, {T}: Target creature gets +2/+2 until end of turn.
Unanswered prayers are themselves answers.
—Nantuko teaching
2/2
Tevesh Szat, Doom of Fools

Tevesh Szat, Doom of Fools {4}{B}

Legendary Planeswalker - Szat
[+2]: Create two 0/1 black Thrull creature tokens.
[+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
[–10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
Loyalty:
4
Ichorspit Basilisk

Ichorspit Basilisk {2}{G}

Creature - Phyrexian Basilisk
Deathtouch
Toxic 1
Warm forges and tasty goblins lured it from the Hunter Maze to the Quiet Furnace.
1/3
  • Phyrexia: All Will Be One
Whispersilk Cloak

Whispersilk Cloak {3}

Artifact - Equipment
Equipped creature can't be blocked and has shroud.
Equip {2}
Leather Armor

Leather Armor {1}

Artifact - Equipment
Equipped creature gets +0/+1 and has ward {1}.
Equip {0}. Activate only once each turn.
Lightweight, flexible, and protective.
Related card: Break Expectations
  • The List
  • Adventures in the Forgotten Realms
Bloodbraid Elf

Bloodbraid Elf {2}{R}{G}

Creature - Elf Berserker
Haste
Cascade
3/2
Righteous Authority

Righteous Authority {3}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Forsworn Paladin

Forsworn Paladin {B}

Creature - Human Knight
Menace
{1}{B}, {T}, Pay 1 life: Create a Treasure token.
{2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.
1/1
Ancient Hellkite

Ancient Hellkite {4}{R}{R}{R}

Creature - Dragon
Flying
{R}: This creature deals 1 damage to target creature defending player controls. Activate only if this creature is attacking.
When a dragon attacks, there are no bystanders.
6/6
Canyon Vaulter

Canyon Vaulter {1}{W}

Creature - Kor Pilot
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
Some seek thrills in watching the show. Some seek thrills in being the show.
3/1
  • Aetherdrift
Oblivion Strike

Oblivion Strike {3}{B}

Sorcery
Devoid
Exile target creature.
It's bad enough to be torn to pieces. It's worse by far to be torn from the world itself.
Concordia Pegasus

Concordia Pegasus {1}{W}

Creature - Pegasus
Flying
In the cloudy skies and dim light of autumn, a flash of white wings is a reminder that better times lie ahead.
1/3
Archive Trap

Archive Trap {3}{U}{U}

Instant - Trap
If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.
Target opponent mills thirteen cards.
Jasconian Isle

Jasconian Isle

Land Creature - Island Fish
({T}: Add {U}.)
(Jasconian Isle isn't a spell, it's affected by summoning sickness, it's blue, and it has "{T}: Add {U}.")
Jasconian Isle enters tapped.
Jasconian Isle doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {U}{U}. If you do, untap Jasconian Isle.
3/4