32750 cards found
Cardpecker

Cardpecker {1}{W}

Creature - Bird
Flying
Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
1½/1
Blood

Blood {R}{G}

Sorcery
Target creature you control deals damage equal to its power to any target.
Fuse
Card has other part: Flesh
Faerie Impostor

Faerie Impostor {U}

Creature - Faerie Rogue
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Many Tin Street shops display a sign on the door: "No cloaks allowed."
2/1
Cyan, Vengeful Samurai

Cyan, Vengeful Samurai {6}{W}

Legendary Creature - Human Samurai
This spell costs {1} less to cast for each creature card in your graveyard.
Double strike
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
"There will be no mercy for thee!"
3/3
  • Final Fantasy Commander 16 132
Avizoa

Avizoa {3}{U}

Creature - Jellyfish
Flying
{0}: This creature gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.
"Maybe we can trap them with bait," thought Tahngarth, eyeing Squee.
2/2
  • Weatherlight
Catapult Fodder
Catapult Captain

Catapult Fodder {2}{B}

Creature - Zombie
At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform this creature.
These days, ghouls are the only abundant resource in Thraben.
1/5
Card has other part: Catapult Captain
Vigor Mortis

Vigor Mortis {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
After fear and weakness rot away, that which remains is stronger than its living form.
Assault Strobe

Assault Strobe {R}

Sorcery
Target creature gains double strike until end of turn.
When breaking someone's face once just isn't enough.
Zenith Chronicler

Zenith Chronicler {2}

Artifact Creature - Phyrexian Construct
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
It watches through the never-ending day, motionless save for the unsettling, twitching dance it performs as each sun reaches its apex.
3/1
Related card: March Toward Perfection
  • Phyrexia: All Will Be One Promos 246p 246s
  • Phyrexia: All Will Be One 246 399
Pus Kami

Pus Kami {5}{B}{B}

Creature - Spirit
{B}, Sacrifice this creature: Destroy target nonblack creature.
Soulshift 6
3/3
  • Betrayers of Kamigawa
Transmogrifying Licid

Transmogrifying Licid {3}

Artifact Creature - Licid
{1}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
2/2
  • Exodus
Sanguine Syphoner

Sanguine Syphoner {1}{B}

Creature - Vampire Warlock
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
As life returned to the bogs of Bala Ged, the vampires returned to feed upon it.
1/3
  • Foundations
Jewel Thief

Jewel Thief {2}{G}

Creature - Cat Rogue
Vigilance, trample
When this creature enters, create a Treasure token.
"They can afford the loss. They build it into their prices."
3/3
Rickety Gazebo

Rickety Gazebo {3}{G}

Enchantment - Room
When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand.
Card has other part: Greenhouse
  • Duskmourn: House of Horror
Dr. Eggman

Dr. Eggman {2}{U}{B}{R}

Legendary Creature - Human Scientist
Flying
At the beginning of your end step, draw a card. Then each opponent faces a villainous choice — That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield.
3/6
  • Secret Lair Drop
Fire Ambush

Fire Ambush {1}{R}

Sorcery
Fire Ambush deals 3 damage to any target.
"With fire he broke the battle at Bowang . . . . Striking fear deep into Cao Cao's soul, thus Kongming scored a coup at his debut."
Demon's Grasp

Demon's Grasp {4}{B}

Sorcery
Target creature gets -5/-5 until end of turn.
"Take what solace you can in the knowledge that you will not be here to witness Zendikar's demise."
—Ob Nixilis
Arms of Hadar

Arms of Hadar {3}{B}

Sorcery
Creatures target player controls get -2/-2 until end of turn.
Burning slowly into annihilation, the elder evil Hadar grants fearsome powers to warlocks willing to help satiate its dark hunger.
  • Commander Legends: Battle for Baldur's Gate
Twisted Landscape

Twisted Landscape

Land
{T}: Add {C}.
{T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling {B}{R}{G}
  • Modern Horizons 3 232 521
Stronghold Gambit

Stronghold Gambit {1}{R}

Sorcery
Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
  • Nemesis
Tah-Crop Skirmisher

Tah-Crop Skirmisher {1}{U}

Creature - Snake Warrior
Embalm {3}{U}
Initiates live and train with their crop, the unit that begins the trials together.
2/1
Ten Wizards Mountain

Ten Wizards Mountain

Plane - Shenmeng
Whenever you roll the planar die, put a +1/+1 counter on up to one target creature.
Whenever chaos ensues, creatures you control gain flying until end of turn.
  • March of the Machine Commander
Roar of Reclamation

Roar of Reclamation {5}{W}{W}

Sorcery
Each player returns all artifact cards from their graveyard to the battlefield.
"Yesterday's relics will determine the outcome of tomorrow's war."
—Ushanti, leonin seer
  • Fifth Dawn
Back to Basics

Back to Basics {2}{U}

Enchantment
Nonbasic lands don't untap during their controllers' untap steps.
Starlit Mantle

Starlit Mantle {1}{U}

Enchantment - Aura
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+1.