33837 cards found
Agatha's Champion

Agatha's Champion {4}{G}

Creature - Human Knight
Bargain
Trample
When this creature enters, if it was bargained, it fights up to one target creature you don't control.
4/4
  • Wilds of Eldraine
Sejiri Shelter
Sejiri Glacier

Sejiri Shelter {1}{W}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
"It blocks the windswept salt and frigid air, but the loneliness of Sejiri remains."
—Enwor, Sea Gate Expeditionary House
Card has other part: Sejiri Glacier
Wayward Angel

Wayward Angel {4}{W}{W}

Creature - Angel Horror
Flying, vigilance
Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
4/4
  • Odyssey
Selfless Squire

Selfless Squire {3}{W}

Creature - Human Soldier
Flash
When this creature enters, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.
1/1
It Came from Planet Glurg

It Came from Planet Glurg {X}{X}{G}{U}

Legendary Creature - Alien Ooze
You may have It Came from Planet Glurg enter as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.)
A sludge with a grudge.
0/0
Colossal Badger

Colossal Badger {5}{G}

Creature - Badger
When this creature enters, you gain 3 life.
Rip through enough dirt and you'll eventually find something edible.
6/5
Card has other part: Dig Deep
  • Commander Legends: Battle for Baldur's Gate
Virtuous Charge

Virtuous Charge {2}{W}

Sorcery
Creatures you control get +1/+1 until end of turn.
"The empire belongs to no one man but to all in the empire. He who has virtue shall possess it."
  • Portal Three Kingdoms
Scour the Desert

Scour the Desert {3}{W}{W}

Sorcery
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Even in the most barren wastelands, every death feeds more life.
Barret Wallace

Barret Wallace {3}{R}

Legendary Creature - Human Rebel
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
"You gonna stand there and pretend you can't hear the planet crying out in pain?"
4/4
Xerex Squire

Xerex Squire {2}{U}

Creature - Human Knight
Whenever Xerex Squire attacks, calculate the hypotenuse of another creature you control. Xerex Squire's power and toughness become equal to that number, rounded up, until end of turn. (To calculate a hypotenuse, let A be that creature's power and B be that creature's toughness. Then C = √(a² + b²). C is the hypotenuse. Or just look up a calculator online.)
1/1
  • Unknown Event
Peer into the Abyss

Peer into the Abyss {4}{B}{B}{B}

Sorcery
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
"Oh, don't be so dramatic. When your eyes bleed, and your brain leaks out your ears, then we'll talk about lost sanity."
—Braids, dementia summoner
Titans' Nest

Titans' Nest {1}{B}{G}{U}

Enchantment
At the beginning of your upkeep, surveil 1.
Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost.
Psychic Battle

Psychic Battle {3}{U}{U}

Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
  • Invasion
Clay Champion

Clay Champion {X}{4}

Artifact Creature - Construct
This creature enters with three +1/+1 counters on it for each {G}{G} spent to cast it.
When this creature enters, choose up to two other target creatures you control. For each {W}{W} spent to cast this creature, put a +1/+1 counter on each of them.
2/2
Torch Breath

Torch Breath {X}{R}

Instant
This spell costs {2} less to cast if it targets a blue permanent.
This spell can't be countered.
Torch Breath deals X damage to target creature or planeswalker.
"Fried squid, comin' up!"
Tyvar's Stand

Tyvar's Stand {X}{G}

Instant
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn.
"When they write songs about this battle, I will make sure your name is forgotten, devil."
Akroan Phalanx

Akroan Phalanx {3}{W}

Creature - Human Soldier
Vigilance
{2}{R}: Creatures you control get +1/+0 until end of turn.
Shields up, spears out, heels set, hearts firm.
3/3
Llanowar Vanguard

Llanowar Vanguard {2}{G}

Creature - Dryad
{T}: This creature gets +0/+4 until end of turn.
Llanowar rallied around Eladamri's banner and united in his name.
1/1
  • Invasion
Rosheen Meanderer

Rosheen Meanderer {3}{R/G}

Legendary Creature - Giant Shaman
{T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}.
Night after night, Rosheen babbled about a bygone sunlit world, her every word dismissed as a madwoman's ravings.
4/4
Savior of the Small

Savior of the Small {3}{W}

Creature - Kor Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
"You're safe, kiddo! For at least the next ten minutes. That's about all I can promise."
3/4
  • Duskmourn: House of Horror
Storm Spirit

Storm Spirit {3}{G}{W}{U}

Creature - Elemental Spirit
Flying
{T}: This creature deals 2 damage to target creature.
"Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power."
—Steinar Icefist, Balduvian Shaman
3/3
Skin Invasion
Skin Shedder

Skin Invasion {R}

Enchantment - Aura
Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return this card to the battlefield transformed under your control.
Card has other part: Skin Shedder
  • Shadows over Innistrad
Accorder Paladin

Accorder Paladin {1}{W}

Creature - Human Knight
Battle cry
"I fight for the suns, the surface, and everything in between."
3/1
Related card: Bladehold Cleaver
Belligerent Yearling

Belligerent Yearling {1}{R}

Creature - Dinosaur
Trample
Whenever another Dinosaur you control enters, you may have this creature's base power become equal to that creature's power until end of turn.
One day it will be as terrifying as it thinks it is.
3/2
  • The Lost Caverns of Ixalan 133 320
Halcyon Glaze

Halcyon Glaze {1}{U}{U}

Enchantment
Whenever you cast a creature spell, this enchantment becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
"Earth to aether, window to wonder, stillness to the sky."
—Glazing incantation
  • Ravnica: City of Guilds