33666 cards found
Wall of Mulch

Wall of Mulch {1}{G}

Creature - Wall
Defender
{G}, Sacrifice a Wall: Draw a card.
Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come.
0/4
Wall of Nets

Wall of Nets {1}{W}{W}

Creature - Wall
Defender
At end of combat, exile all creatures blocked by this creature.
When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
0/7
  • Exodus
Wall of Omens

Wall of Omens {1}{W}

Creature - Wall
Defender
When this creature enters, draw a card.
"I search for a vision of Zendikar that does not include the Eldrazi."
—Expedition journal entry
0/4
Wall of Opposition

Wall of Opposition {3}{R}{R}

Creature - Wall
Defender
{1}: This creature gets +1/+0 until end of turn.
Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it.
0/6
Wall of Resistance

Wall of Resistance {1}{W}

Creature - Wall
Defender
Flying
At the beginning of each end step, if this creature was dealt damage this turn, put a +0/+1 counter on it.
Telim'Tor could no longer recall the exact number of assaults—but his troops could.
0/3
  • Mirage
Wall of Resurgence

Wall of Resurgence {2}{W}

Creature - Wall
Defender
When this creature enters, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
0/6
  • Oath of the Gatewatch
Wall of Roots

Wall of Roots {1}{G}

Creature - Plant Wall
Defender
Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
Sometimes the wise ones wove their magic into living plants; as the plant grew, so grew the magic.
0/5
Wall of Runes

Wall of Runes {U}

Creature - Wall
Defender
When this creature enters, scry 1.
0/4
Wall of Shadows

Wall of Shadows {1}{B}{B}

Creature - Wall
Defender
Prevent all damage that would be dealt to this creature by creatures it's blocking.
This creature can't be the target of spells that can target only Walls or of abilities that can target only Walls.
0/1
Wall of Shields

Wall of Shields {3}

Artifact Creature - Wall
Defender
Banding
"It's the pokey bits that hurt the most."
—Ib Halfheart, Goblin Tactician
0/4
  • Ice Age
Wall of Souls

Wall of Souls {1}{B}

Creature - Wall
Defender
Whenever this creature is dealt combat damage, it deals that much damage to target opponent or planeswalker.
"It is the nature of evil to turn you against yourself."
—Starke
0/4
Wall of Stolen Identity

Wall of Stolen Identity {3}{U}

Creature - Shapeshifter Wall
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
0/0
  • Commander 2019
Wall of Stone

Wall of Stone {1}{R}{R}

Creature - Wall
Defender
The ground itself lends its strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land.
0/8
Wall of Tanglecord

Wall of Tanglecord {2}

Artifact Creature - Wall
Defender
{G}: This creature gains reach until end of turn.
Rootlike fibers travel far from Mirrodin's metallic forests, emerging from the crust to drink in the mana-infused sunlight.
0/6
  • Scars of Mirrodin
Wall of Tears

Wall of Tears {1}{U}

Creature - Wall
Defender
Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
"Many have been lost to pity."
—Karn, silver golem
0/4
Wall of Tombstones

Wall of Tombstones {1}{B}

Creature - Wall
Defender
At the beginning of your upkeep, change this creature's base toughness to 1 plus the number of creature cards in your graveyard.
0/1
  • Legends
Wall of Vapor

Wall of Vapor {3}{U}

Creature - Wall
Defender
Prevent all damage that would be dealt to this creature by creatures it's blocking.
"Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood."
—Chrysoberyl Earthsdaughter, Incantations
0/1
Wall of Vines

Wall of Vines {G}

Creature - Plant Wall
Defender
Reach
Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable.
0/3
Wall of Water

Wall of Water {1}{U}{U}

Creature - Wall
Defender
{U}: This creature gets +1/+0 until end of turn.
A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path.
0/5
Wall of Wood

Wall of Wood {G}

Creature - Wall
Defender
Orcish lumberjacks spent the night sharpening their blades and resting for a day of labor. They awoke to find that the forest had been making its own preparations.
0/3
Wandering Goblins

Wandering Goblins {2}{R}

Creature - Goblin Warrior
Domain{3}: This creature gets +1/+0 until end of turn for each basic land type among lands you control.
Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown.
0/3
  • Conflux
Wandering Mage

Wandering Mage {W}{U}{B}

Creature - Human Cleric Wizard
{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
{U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
{B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
0/3
Warded Battlements

Warded Battlements {2}{W}

Creature - Wall
Defender
Attacking creatures you control get +1/+0.
In dire times, even a place of refuge can become a weapon of war.
0/3
  • Core Set 2021
Waxen Shapethief

Waxen Shapethief {3}{U}

Creature - Shapeshifter
Flash
You may have this creature enter as a copy of an artifact or creature you control.
Cycling {2}
0/0
Wayfaring Temple

Wayfaring Temple {1}{G}{W}

Creature - Elemental
Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever this creature deals combat damage to a player, populate.
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