29693 cards found
Contract Killing

Contract Killing {3}{B}{B}

Sorcery
Destroy target creature. Create two Treasure tokens.
For a price, the floating city of High and Dry offers all the amenities a pirate could want: rest, recreation, and revenge.
  • Ixalan
Contract from Below

Contract from Below {B}

Sorcery
Remove Contract from Below from your deck before playing if you're not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.
Contractual Safeguard

Contractual Safeguard {2}{W}

Instant
Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control.
Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.
Contradict

Contradict {3}{U}{U}

Instant
Counter target spell.
Draw a card.
Those who question Ojutai may not like the answers they receive.
Contraption Cannon

Contraption Cannon {4}

Artifact
{2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.
Common side effects include headaches, ringing in ears, and excessive smithereens. In some cases, a small hole in space-time may develop.
  • Unstable
Control Magic

Control Magic {2}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
"Do as I think, not as I do."
—Jace Beleren
Control of the Court

Control of the Court {1}{R}

Sorcery
Draw four cards, then discard three cards at random.
"Power-hungry eunuchs, the curse of the dynasty, have thrown the masses of the people into the depths of misery."
  • Portal Three Kingdoms
Controlled Instincts

Controlled Instincts {U}

Enchantment - Aura
Enchant red or green creature
Enchanted creature doesn't untap during its controller's untap step.
Togk Manytooth struggled helplessly as the kathari circled above him. For a warrior, immobilization is a fate worse than death.
  • Conflux
Controvert

Controvert {2}{U}{U}

Instant
Counter target spell.
Recover {2}{U}{U}
  • Coldsnap
Convalescence

Convalescence {1}{W}

Enchantment
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close.
  • Exodus
Convalescent Care

Convalescent Care {1}{W}{W}

Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Enlightenment comes most swiftly at life's end.
  • Onslaught
Convenient Target

Convenient Target {R}

Enchantment - Aura
Enchant creature
When Convenient Target enters the battlefield, suspect enchanted creature.
Enchanted creature gets +1/+1.
{2}{R}: Return Convenient Target from your graveyard to your hand.
  • Murders at Karlov Manor 119 305
Convergence of Dominion

Convergence of Dominion {3}

Artifact
Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost {2} less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana.
Translocation Protocols{3}, {T}: Mill three cards.
  • Warhammer 40,000 Commander 154 154★
Conversion

Conversion {2}{W}{W}

Enchantment
At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.
All Mountains are Plains.
Conversion Chamber

Conversion Chamber {3}

Artifact
{2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber.
{2}, {T}, Remove a charge counter from Conversion Chamber: Create a 3/3 colorless Phyrexian Golem artifact creature token.
  • New Phyrexia
Conviction

Conviction {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3.
{W}: Return Conviction to its owner's hand.
"There is no greater coward than one who believes in nothing."
Convincing Mirage

Convincing Mirage {1}{U}

Enchantment - Aura
Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
"Where are we? You must learn to ask more useful questions than that."
  • Magic 2010
Convolute

Convolute {2}{U}

Instant
Counter target spell unless its controller pays {4}.
"No, thank you."
Cool Fluffy Loxodon

Cool Fluffy Loxodon

Stickers
{TK}{TK} — When this permanent leaves the battlefield, draw a card.
{TK}{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types until end of turn.
{TK}{TK} — 4/2
{TK}{TK}{TK}{TK} — 5/6
  • Unfinity Sticker Sheets
Cooped Up

Cooped Up {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{2}{W}: Exile enchanted creature.
"Cold iron's all you need to hold a faerie. The charms are mostly decorative."
—Eulyn, Edgewall peddler
  • Wilds of Eldraine
Cooperate

Cooperate {2}{U}

Instant
Aftermath
Copy target instant or sorcery spell. You may choose new targets for the copy.
Card has other part: Refuse
Cooperation

Cooperation {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has banding.
"The Elves train our healers, and we keep the Orcs at bay. Most Elvish bargains aren't as fair."
—General Jarkeld, the Arctic Fox
  • Ice Age
Coordinated Assault

Coordinated Assault {R}

Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
It's hard to shout "Shields up!" with a javelin in your chest.
Coordinated Barrage

Coordinated Barrage {W}

Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
  • Morningtide
Coordinated Charge

Coordinated Charge {4}{W}

Instant
Creatures you control get +2/+1 until end of turn.
Cycling {2}
"Out here we're nothing but our training."
—Ethuk, Coppercoat mage
  • Ikoria: Lair of Behemoths