29661 cards found
Marked by Honor

Marked by Honor {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
Stand your post for duty. Stand your ground for honor.
Mass Calcify

Mass Calcify {5}{W}{W}

Sorcery
Destroy all nonwhite creatures.
The dead serve as their own tombstones.
Meditation Puzzle

Meditation Puzzle {3}{W}{W}

Instant
Convoke
You gain 8 life.
Find your center, and you will find your way.
Paragon of New Dawns

Paragon of New Dawns {3}{W}

Creature - Human Soldier
Other white creatures you control get +1/+1.
{W}, {T}: Another target white creature you control gains vigilance until end of turn.
2/2
  • Magic 2015
Pillar of Light

Pillar of Light {2}{W}

Instant
Exile target creature with toughness 4 or greater.
"The vaulted ceiling of our faith rests upon such pillars."
—Darugand, banisher priest
  • Magic 2015
Preeminent Captain

Preeminent Captain {2}{W}

Creature - Kithkin Soldier
First strike
Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
2/2
Resolute Archangel

Resolute Archangel {5}{W}{W}

Creature - Angel
Flying
When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.
Cut it down, bury it in snow, put it to the torch. The rose will still bloom again.
4/4
Sanctified Charge

Sanctified Charge {4}{W}

Instant
Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn.
You need only raise your spear to receive this blessing.
  • Magic 2015
Seraph of the Masses

Seraph of the Masses {5}{W}{W}

Creature - Angel
Convoke
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
*/*
Soul of Theros

Soul of Theros {4}{W}{W}

Creature - Avatar
Vigilance
{4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
{4}{W}{W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
6/6
Spectra Ward

Spectra Ward {3}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras.
  • Magic 2015
Spirit Bonds

Spirit Bonds {1}{W}

Enchantment
Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn.
Designed by Justin Gary
  • Magic 2015
Sungrace Pegasus

Sungrace Pegasus {1}{W}

Creature - Pegasus
Flying
Lifelink
The sacred feathers of the pegasus are said to have healing powers.
1/2
  • Magic 2015
Wall of Essence

Wall of Essence {1}{W}

Creature - Wall
Defender
Whenever Wall of Essence is dealt combat damage, you gain that much life.
"If you cannot turn your enemy's strength to weakness, then make that strength your own."
—Gresha, warrior sage
0/4
Warden of the Beyond

Warden of the Beyond {2}{W}

Creature - Human Wizard
Vigilance
Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.
He draws strength from a vast source few mortals can fathom. Designed by Isaiah Cartwright
2/2
  • Magic 2015
Amphin Pathmage

Amphin Pathmage {3}{U}

Creature - Salamander Wizard
{2}{U}: Target creature can't be blocked this turn.
"There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design."
—Gor Muldrak, Cryptohistories
3/2
Chronostutter

Chronostutter {5}{U}

Instant
Put target creature into its owner's library second from the top.
Timing is everything.
Coral Barrier

Coral Barrier {2}{U}

Creature - Wall
Defender
When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk.
1/3
  • Magic 2015
Glacial Crasher

Glacial Crasher {4}{U}{U}

Creature - Elemental
Trample
Glacial Crasher can't attack unless there is a Mountain on the battlefield.
5/5
Jace, the Living Guildpact

Jace, the Living Guildpact {2}{U}{U}

Legendary Planeswalker - Jace
[+1]: Look at the top two cards of your library. Put one of them into your graveyard.
[–3]: Return another target nonland permanent to its owner's hand.
[–8]: Each player shuffles their hand and graveyard into their library. You draw seven cards.
Loyalty:
5
Jalira, Master Polymorphist

Jalira, Master Polymorphist {3}{U}

Legendary Creature - Human Wizard
{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
"You can become anything if I just put my mind to it."
2/2
Jorubai Murk Lurker

Jorubai Murk Lurker {2}{U}

Creature - Leech
Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.
{1}{B}: Target creature gains lifelink until end of turn.
1/3
  • Magic 2015
Kapsho Kitefins

Kapsho Kitefins {4}{U}{U}

Creature - Fish
Flying
Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.
"It's a truly disconcerting sight to see their shadows cast upon the deck."
—Captain Triff
3/3
  • Magic 2015
Master of Predicaments

Master of Predicaments {3}{U}{U}

Creature - Sphinx
Flying
Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.
Designed by David Sirlin
4/4
  • Magic 2015
Mercurial Pretender

Mercurial Pretender {4}{U}

Creature - Shapeshifter
You may have Mercurial Pretender enter the battlefield as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand."
The king went off to find himself. Imagine his terror when he succeeded.
0/0