30965 cards found
Dregscape Sliver

Dregscape Sliver {1}{B}

Creature - Sliver
Each Sliver creature card in your graveyard has unearth {2}.
Unearth {2}
2/2
Aether Burst

Aether Burst {1}{U}

Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
As fleeting as a cephalid's promise.
  • Odyssey
Etherium-Horn Sorcerer

Etherium-Horn Sorcerer {4}{U}{R}

Artifact Creature - Minotaur Wizard
{1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade
3/6
Treetop Defense

Treetop Defense {1}{G}

Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control gain reach until end of turn.
  • Portal
Klement, Tempest Acolyte

Klement, Tempest Acolyte {1}{R}{W}

Legendary Creature - Tiefling Cleric
Double strike
Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target.
2/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte
  • Alchemy Horizons: Baldur's Gate
Swirl the Mists

Swirl the Mists {2}{U}{U}

Enchantment
As Swirl the Mists enters, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.
  • Champions of Kamigawa
Wei Ambush Force

Wei Ambush Force {1}{B}

Creature - Human Soldier
Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.
The battle of Puyang marked the beginning of the end for Lu Bu. He lost the city—and later his life—to Cao Cao.
1/1
  • Portal Three Kingdoms
Blurry Visionary

Blurry Visionary {3}{U}

Creature - Human Wizard
When Blurry Visionary enters the battlefield, look at the top two cards of your library and put them back-to-back in the same sleeve with either card in front. They become a modal double-faced card for the rest of the game. Then put that card into your hand. (You can play either face of that double-faced card. Make sure to reset it when the game ends.)
3/2
  • Mystery Booster 2
Weight of Conscience

Weight of Conscience {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack.
Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
Sometimes the weight of the world on your shoulders is a literal one.
Duelist of Deep Faith

Duelist of Deep Faith {1}{W}

Creature - Phyrexian Soldier
Toxic 1
During your turn, Duelist of Deep Faith has first strike.
"There is no hate behind our blades. We kill out of love, and the desire to share Norn's blessings with all."
2/2
  • Phyrexia: All Will Be One
Pestilence Rats

Pestilence Rats {2}{B}

Creature - Rat
Pestilence Rats's power is equal to the number of other Rats on the battlefield.
*/3
  • Ice Age
Zodiac Snake

Zodiac Snake {2}{B}

Creature - Snake
Swampwalk
"Thrice Xuande's ardent quest led to Nanyang, / Where Sleeping Dragon unveiled Han's partition: . . ."
2/2
Undercity Scavenger

Undercity Scavenger {3}{B}

Creature - Ogre Warrior
When Undercity Scavenger enters, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
"We grow strong by feasting on failure."
—Izoni
3/3
  • Ravnica Allegiance
Synod Sanctum

Synod Sanctum {1}

Artifact
{2}, {T}: Exile target permanent you control.
{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.
Mishra, Eminent One

Mishra, Eminent One {2}{U}{B}{R}

Legendary Creature - Human Artificer
At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
5/4
Defiled Crypt

Defiled Crypt {3}{B}

Enchantment - Room
Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn.
Card has other part: Cadaver Lab
  • Duskmourn: House of Horror
Dimir Locket

Dimir Locket {3}

Artifact
{T}: Add {U} or {B}.
{U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.
"Wear this, and take your place among the shadows—wise, lethal, and unseen."
—Ivrelya, Dimir spymaster
Sheltering Landscape

Sheltering Landscape

Land
{T}: Add {C}.
{T}, Sacrifice Sheltering Landscape: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling {R}{G}{W}
  • Modern Horizons 3
Brine Comber (Alchemy)
Brinebound Gift (Alchemy)

Brine Comber (Alchemy) {1}{W}{U}

Creature - Spirit
Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb {W}{U}
2/2
Card has other part: Brinebound Gift (Alchemy)
Related card: Brine Comber
  • Innistrad: Crimson Vow
Vampiric Sliver

Vampiric Sliver {3}{B}

Creature - Sliver
All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
They draw upon the strength of their hive and of their victims.
3/3
  • Time Spiral
Steadfast Sentry

Steadfast Sentry {2}{W}

Creature - Human Soldier
Vigilance
When Steadfast Sentry dies, put a +1/+1 counter on target creature you control.
"Get up, slugabeds! We've got company, and they're not dressed for a party!"
3/2
  • Core Set 2020
Withercrown

Withercrown {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."
"We'll see each other again soon."
—Egon, god of death
  • Kaldheim
Armored Whirl Turtle

Armored Whirl Turtle {2}{U}

Creature - Turtle
Not all enormous beasts are quick to anger.
0/5
Valley Floodcaller

Valley Floodcaller {2}{U}

Creature - Otter Wizard
Flash
You may cast noncreature spells as though they had flash.
Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
2/2
Dearly Departed

Dearly Departed {4}{W}{W}

Creature - Spirit
Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
"Never forget our ancestors. They have not forgotten us."
—Mikaeus, the Lunarch
5/5