33837 cards found
Growing Rites of Itlimoc
Itlimoc, Cradle of the Sun

Growing Rites of Itlimoc {2}{G}

Legendary Enchantment
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Card has other part: Itlimoc, Cradle of the Sun
Aether Helix

Aether Helix {3}{G}{U}

Sorcery
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Some Quandrix mages prefer to study at twilight, watching their experimental equations trace glowing trails against the encroaching darkness.
  • Strixhaven: School of Mages
Besotted Knight

Besotted Knight {3}{W}

Creature - Human Knight
"You are no monster to me, my love."
3/3
Card has other part: Betroth the Beast
  • Wilds of Eldraine
Blunt the Assault

Blunt the Assault {3}{G}

Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
"Much can be gained from the appearance of vulnerability."
—Ezuri, renegade leader
  • Scars of Mirrodin
Ricochet

Ricochet {R}

Enchantment
Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.
  • Unglued
Glacial Revelation

Glacial Revelation {2}{G}

Sorcery
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
The harshest environments offer the greatest opportunities for exploration.
  • Modern Horizons
Arsenal Thresher

Arsenal Thresher {2}{W/B}{U}

Artifact Creature - Construct
As this creature enters, you may reveal any number of other artifact cards from your hand. This creature enters with a +1/+1 counter on it for each card revealed this way.
2/2
Blackbloom Rogue
Blackbloom Bog

Blackbloom Rogue {2}{B}

Creature - Human Rogue
Menace
This creature gets +3/+0 as long as an opponent has eight or more cards in their graveyard.
"If you ever want to get back up, do what I say."
—Exena, expedition rogue
2/3
Card has other part: Blackbloom Bog
Divine Reckoning

Divine Reckoning {2}{W}{W}

Sorcery
Each player chooses a creature they control. Destroy the rest.
Flashback {5}{W}{W}
Survival of the purest.
Pyre Zombie

Pyre Zombie {1}{B}{R}

Creature - Zombie
At the beginning of your upkeep, if this card is in your graveyard, you may pay {1}{B}{B}. If you do, return it to your hand.
{1}{R}{R}, Sacrifice this creature: It deals 2 damage to any target.
2/1
  • Dominaria Remastered 194 362
  • Invasion
Nurturer Initiate

Nurturer Initiate {G}

Creature - Elf Shaman
Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn.
The elves alone preserve the few shreds of beauty left. There is no one else who cares.
1/1
  • Shadowmoor
Lyev Skyknight

Lyev Skyknight {1}{W}{U}

Creature - Human Knight
Flying
When this creature enters, detain target nonland permanent an opponent controls.
3/1
Scorch the Fields

Scorch the Fields {4}{R}

Sorcery
Destroy target land. Scorch the Fields deals 1 damage to each Human creature.
"Your fields will turn as black as a ghoul's tongue and fire shall be your only harvest."
—Minaldra, the Vizag Atum
  • Dark Ascension
Wings of the Guard

Wings of the Guard {1}{W}

Creature - Bird
Flying
Melee
Within the city walls, Adriana's falcons hunt vermin of all kinds.
1/1
  • Conspiracy: Take the Crown
Insidious Mist
Elusive Tormentor

Insidious Mist

Creature - Elemental
(Color indicator: Insidious Mist is blue)
Hexproof, indestructible
This creature can't block and can't be blocked.
Whenever this creature attacks and isn't blocked, you may pay {2}{B}. If you do, transform it.
0/1
Card has other part: Elusive Tormentor
Starnheim Unleashed

Starnheim Unleashed {2}{W}{W}

Sorcery
Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.
Foretell {X}{X}{W}
Bone Shredder

Bone Shredder {2}{B}

Creature - Phyrexian Minion
Flying
Echo {2}{B}
When this creature enters, destroy target nonartifact, nonblack creature.
1/1
Hedron Blade

Hedron Blade {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn.
Equip {2}
  • Battle for Zendikar
Temur Elevator

Temur Elevator

Land
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {G}, {U}, or {R}. If you don't have the city's blessing, you lose 1 life.
  • Mystery Booster 2
Forked-Branch Garami

Forked-Branch Garami {3}{G}{G}

Creature - Spirit
Soulshift 4, soulshift 4
4/4
  • Betrayers of Kamigawa
Isolation at Orthanc

Isolation at Orthanc {3}{U}

Instant
Put target creature into its owner's library second from the top.
"They took me and set me on the pinnacle of Orthanc. I stood alone on an island in the clouds; I had no chance of escape, and my days were bitter and cold."
—Gandalf
  • The Lord of the Rings: Tales of Middle-earth 57 508
Toxin Analysis

Toxin Analysis {B}

Instant
Target creature gains deathtouch and lifelink until end of turn. Investigate.
"Poison this deadly is only used by the Ochran. Either the Golgari are behind this, or someone wants us to think they are."
  • Murders at Karlov Manor
Dragonlord Dromoka

Dragonlord Dromoka {4}{G}{W}

Legendary Creature - Elder Dragon
This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
Dromoka's followers forsake blood ties so that they may join a greater family.
5/7
Gustcloak Skirmisher

Gustcloak Skirmisher {3}{W}

Creature - Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
They're trained in the art of pressing their luck.
2/3
Fangblade Brigand
Fangblade Eviscerator

Fangblade Brigand {3}{R}

Creature - Human Werewolf
{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
Daybound
As long as the sun is up, you'll only lose your purse.
3/4
Card has other part: Fangblade Eviscerator