33837 cards found
Nut Collector

Nut Collector {5}{G}

Creature - Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.
1/1
Alter Fate

Alter Fate {1}{B}

Sorcery - Adventure
Return target creature card from your graveyard to your hand.
Card has other part: Order of Midnight
Related card: Raddic, Tal Zealot
Cabal Ritual

Cabal Ritual {1}{B}

Instant
Add {B}{B}{B}.
Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
"Each syllable chills your veins. Each word rattles your mind."
—Cabal Patriarch
Furious (UNK)

Furious (UNK) {2}{R}

Instant
Target creature gets +3/+0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Fast (UNK)
  • Unknown Event
Eloise, Nephalia Sleuth

Eloise, Nephalia Sleuth {3}{U}{B}

Legendary Creature - Human Rogue
Whenever another creature you control dies, investigate.
Whenever you sacrifice a token, surveil 1.
4/4
Knight Watch

Knight Watch {4}{W}

Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
—Commander Yaszen of Boros
  • Gatecrash
Ob Nixilis's Cruelty

Ob Nixilis's Cruelty {2}{B}

Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
Trapped on Ravnica with no affection for either side, Ob Nixilis sought gratification in random acts of torment.
Ihsan's Shade

Ihsan's Shade {3}{B}{B}{B}

Legendary Creature - Shade Knight
Protection from white
"Ihsan, the weak. Ihsan, the fallen. Ihsan, the betrayer. He has brought shame to the Serra Paladins where none existed before. May his suffering equal his betrayal."
—Baris, Serra Inquisitor
5/5
Related card: Apocalypse Chime
Recruiter of the Guard

Recruiter of the Guard {2}{W}

Creature - Human Soldier
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
"The kingdom is in peril! Who among you is brave enough to defend it?"
1/1
Divine Resilience

Divine Resilience {W}

Instant
Kicker {2}{W}
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn.
  • Foundations
Horn of Deafening

Horn of Deafening {4}

Artifact
{2}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
"A blast, an echo . . . then silence."
Pyre-Sledge Arsonist

Pyre-Sledge Arsonist {2}{R}

Creature - Lizard Shaman
{1}, {T}: This creature deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
Everything from damaged furniture to inconvenient corpses becomes fuel for Ziatora's ever-burning foundry.
2/2
Related card: Pyre-Sledge Arsonist (Alchemy)
Obsessive Astronomer

Obsessive Astronomer {1}{R}

Creature - Human Wizard
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
"Sleep? I can sleep when I'm dead!"
2/2
Davros, Dalek Creator

Davros, Dalek Creator {1}{U}{B}{R}

Legendary Artifact Creature - Alien Scientist
Menace
At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.
3/4
Quest for the Nihil Stone

Quest for the Nihil Stone {B}

Enchantment
Whenever an opponent discards a card, you may put a quest counter on this enchantment.
At the beginning of each opponent's upkeep, if that player has no cards in hand and this enchantment has two or more quest counters on it, you may have that player lose 5 life.
Painful Bond

Painful Bond {1}{B}

Instant
Draw two cards, then cards in your hand with mana value 3 or greater perpetually gain "When you cast this spell, you lose 1 life."
  • Alchemy: Kamigawa
Aven Archer

Aven Archer {3}{W}{W}

Creature - Bird Soldier Archer
Flying
{2}{W}, {T}: This creature deals 2 damage to target attacking or blocking creature.
Aimed by the eyes of eagles, their arrows never miss the mark.
2/2
  • Odyssey
Gigantomancer

Gigantomancer {7}{G}

Creature - Human Shaman
{1}: Target creature you control has base power and toughness 7/7 until end of turn.
"All life is driven by an indomitable will to survive. I simply turn that into something more . . . tangible."
1/1
Shade of Trokair

Shade of Trokair {3}{W}

Creature - Shade
{W}: This creature gets +1/+1 until end of turn.
Suspend 3—{W}
1/2
Frogkin Kidnapper

Frogkin Kidnapper {1}{B}

Creature - Frog Rogue
When Frogkin Kidnapper enters, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.)
2/1
Eye of the Storm

Eye of the Storm {5}{U}{U}

Enchantment
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with this enchantment. For each copy, the player may cast the copy without paying its mana cost.
World Shaper

World Shaper {3}{G}

Creature - Merfolk Shaman
Whenever this creature attacks, you may mill three cards.
When this creature dies, return all land cards from your graveyard to the battlefield tapped.
"The Great River will not be tamed."
3/3
Related card: Loose in the Park
Throat Slitter

Throat Slitter {4}{B}

Creature - Rat Ninja
Ninjutsu {2}{B}
Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.
2/2
Zul Ashur, Lich Lord

Zul Ashur, Lich Lord {1}{B}

Legendary Creature - Zombie Warlock
Ward—Pay 2 life.
{T}: You may cast target Zombie creature card from your graveyard this turn.
2/2
Serpent Skin

Serpent Skin {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
{G}: Regenerate enchanted creature.