Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token.
"Give me a lightning rod, something I can use as a channel!" Ral called above the mayhem. Nodding, Finneas drew a copperleaf arrow from his emptying quiver and shot.
As an additional cost to cast this spell, you may behold a Dragon. Target player discards a card with the greatest mana value among cards in their hand. If a Dragon was beheld, exile that player's graveyard.
Flash When this enchantment enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
Menace Ward—Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
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Battle for Baldur's Gate Promos
Commander Legends: Battle for Baldur's Gate
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Flying Landfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This token's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."
Cast this spell only during the declare attackers step and only if you've been attacked this step. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this token enters, it deals 1 damage to any target."
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
The standard was a rallying point for the army and a target for the enemy.
Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice this enchantment. When you do, it deals 7 damage to any target.
"Vampires have done nothing but take from us. Tonight, we reclaim what's ours!"
Choose target artifact or creature. You get {E}{E}{E}{E}, then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.
"Citizens, do not resist. This is for your safety. Tezzeret bids you to surrender your inventions. Now."
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When this enchantment leaves the battlefield, exile all tokens created with this enchantment.