33837 cards found
Desperate Gambit

Desperate Gambit {R}

Instant
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
  • Weatherlight
Simic Keyrune

Simic Keyrune {3}

Artifact
{T}: Add {G} or {U}.
{G}{U}: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn.
Impostor of the Sixth Pride

Impostor of the Sixth Pride {1}{W}

Creature - Shapeshifter
Changeling
The tribe was as strong as his longing, their territory as vast as his isolation. The changeling knew he had found a home, and a form.
3/1
Explosive Growth

Explosive Growth {G}

Instant
Kicker {5}
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
  • Invasion
Static Snare

Static Snare {4}{W}

Enchantment
Flash
This spell costs {1} less to cast for each attacking creature.
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
  • Tarkir: Dragonstorm 26 420
Magmatic Sinkhole

Magmatic Sinkhole {5}{R}

Instant
Delve
Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
Opening like the maw of a hellion, the earth swallowed the traveler whole.
Starlight

Starlight {1}{W}

Sorcery
You gain 3 life for each black creature target opponent controls.
"Even in the darkest night
Stars and angels still shine bright."
—Onean children's rhyme
Ur-Golem's Eye

Ur-Golem's Eye {4}

Artifact
{T}: Add {C}{C}.
It still stares accusingly at Memnarch, though millennia have passed since he separated the eye from its body.
Induce Despair

Induce Despair {2}{B}

Instant
As an additional cost to cast this spell, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.
All the angel saw was her doom.
Goldwardens' Gambit

Goldwardens' Gambit {6}{R}{R}

Sorcery
Affinity for Equipment
Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
At Neyali's command, they took position. At Otharri's signal, they struck.
  • Phyrexia: All Will Be One Commander 13 51
Molting Snakeskin

Molting Snakeskin {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."
Flesh wounds are meaningless to those who discard their flesh so readily.
  • Khans of Tarkir
Geier Reach Sanitarium

Geier Reach Sanitarium

Legendary Land
{T}: Add {C}.
{2}, {T}: Each player draws a card, then discards a card.
All are welcome.
Pyre Zombie

Pyre Zombie {1}{B}{R}

Creature - Zombie
At the beginning of your upkeep, if this card is in your graveyard, you may pay {1}{B}{B}. If you do, return it to your hand.
{1}{R}{R}, Sacrifice this creature: It deals 2 damage to any target.
2/1
  • Dominaria Remastered 194 362
  • Invasion
Worst Fears

Worst Fears {7}{B}

Sorcery
You control target player during that player's next turn. Exile Worst Fears.
Elspeth feared that her trespass into Nyx would not go unanswered.
Holdout Settlement

Holdout Settlement

Land
{T}: Add {C}.
{T}, Tap an untapped creature you control: Add one mana of any color.
Even in areas of profound devastation, the hedrons remained intact.
Condemn

Condemn {W}

Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
—Alovnek, Boros guildmage
Djinn Illuminatus

Djinn Illuminatus {5}{U/R}{U/R}

Creature - Djinn
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost.
3/5
Agrus Kos, Spirit of Justice

Agrus Kos, Spirit of Justice {2}{R}{W}

Legendary Creature - Spirit Detective
Double strike, vigilance
Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it.
"Eventually I'll give retirement another shot. But not today."
2/4
Putrefaction

Putrefaction {4}{B}

Enchantment
Whenever a player casts a green or white spell, that player discards a card.
"Do you want to be alive or whole?"
—Ta-Karnst, Cho-Arrim healer
  • Mercadian Masques
Xanathar, Guild Kingpin

Xanathar, Guild Kingpin {4}{U}{B}

Legendary Creature - Beholder
At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.
5/6
Coil and Catch

Coil and Catch {3}{U}

Instant - Omen
Draw three cards, then discard a card.
Card has other part: Marang River Regent
  • Tarkir: Dragonstorm 51b 378b
  • Tarkir: Dragonstorm Promos 51pb 51sb
Marsh Gas

Marsh Gas {B}

Instant
All creatures get -2/-0 until end of turn.
"Comes right outta th' ground. If ya can smell it, it's too late."
—Keevy Bogsbury
Urza's Guilt

Urza's Guilt {2}{U}{B}

Sorcery
Each player draws two cards, then discards three cards, then loses 4 life.
Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?"
  • Planeshift
Stirring Wildwood

Stirring Wildwood

Land
This land enters tapped.
{T}: Add {G} or {W}.
{1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Tifa Lockhart

Tifa Lockhart {1}{G}

Legendary Creature - Human Monk
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
"Words aren't the only way to tell someone how you feel."
1/2