33837 cards found
Overblaze

Overblaze {3}{R}

Instant - Arcane
Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Splice onto Arcane {2}{R}{R}
  • Betrayers of Kamigawa
Cover of Darkness

Cover of Darkness {1}{B}

Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear.
An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
Phytoburst

Phytoburst {1}{G}

Sorcery
Target creature gets +5/+5 until end of turn.
Phytohydras are banned as houseplants in many residential spires. If left unfed, they find their own exit—usually at the cost of extensive property damage.
  • Dragon's Maze
Myr Moonvessel

Myr Moonvessel {1}

Artifact Creature - Myr
When this creature dies, add {C}.
Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability.
1/1
  • Darksteel
Crucias, Titan of the Waves

Crucias, Titan of the Waves {1}{B}{R}

Legendary Creature - Human Pirate
At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card.
3/1
  • Alchemy: The Brothers' War
Sparkmage's Gambit

Sparkmage's Gambit {1}{R}

Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
"A touch of lightning, and anyone can be taught to dance."
—Tobin, sparkmage
Korlessa, Scale Singer

Korlessa, Scale Singer {G}{U}

Legendary Creature - Dragon Bard
You may look at the top card of your library any time.
You may cast Dragon spells from the top of your library.
"Would you like a song of wing-wind and fire, or one of gentle heartbeats atop a golden hoard?"
1/4
Rain of Salt

Rain of Salt {4}{R}{R}

Sorcery
Destroy two target lands.
Here, rain does not wash the land; it desiccates it.
Amonkhet Raceway

Amonkhet Raceway

Land
Start your engines!
{T}: Add {C}.
Max speed — {T}: Target creature gains haste until end of turn.
Stage 2: The sands and waters of Amonkhet.
  • Aetherdrift 248 424
Elvish Ranger

Elvish Ranger {2}{G}

Creature - Elf Ranger
"No one may fault an Elvish Ranger's heart, but the simplest frailty may fell even the proudest warrior."
—Kaysa, Elder Druid of the Juniper Order
4/1
Bind

Bind {1}{G}

Instant
Counter target activated ability.
Draw a card.
"The battlefield is cluttered enough. Be still."
—Multani, maro-sorcerer
  • Invasion
Barrenton Cragtreads

Barrenton Cragtreads {2}{W/U}{W/U}

Creature - Kithkin Scout
This creature can't be blocked by red creatures.
"Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."
3/3
  • Shadowmoor
Sporogenic Infection

Sporogenic Infection {1}{B}

Enchantment - Aura
Enchant creature
When this Aura enters, target player sacrifices a creature of their choice other than enchanted creature.
When enchanted creature is dealt damage, destroy it.
  • Duskmourn: House of Horror
Rootgrapple

Rootgrapple {4}{G}

Kindred Instant - Treefolk
Destroy target noncreature permanent. If you control a Treefolk, draw a card.
"All the sylvan secrets of this world are etched between my rings. The skinfolk's metal aberrations can rot between my roots."
—Colfenor, the Last Yew
  • Lorwyn
Alchemist's Retrieval

Alchemist's Retrieval {U}

Instant
Cleave {1}{U}
Return target nonland permanent [you control] to its owner's hand.
To most, a terrifying apparition. To a necro-alchemist, a potent fuel source.
Sarah's Wings

Sarah's Wings {W}

Kindred Instant - Angel
Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)
Mindleech Mass

Mindleech Mass {5}{U}{B}{B}

Creature - Horror
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
6/6
Rampart Crawler

Rampart Crawler {B}

Creature - Lizard Mercenary
This creature can't be blocked by Walls.
"Not even the magistrate in his lofty tower is out of our reach."
—Cateran overlord
1/1
  • Mercadian Masques
Viridian Emissary

Viridian Emissary {1}{G}

Creature - Phyrexian Elf Scout
When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/1
Geomancer's Gambit

Geomancer's Gambit {2}{R}

Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.
Telepathy changes minds, necromancy changes lives, but geomancy changes the world.
Noble Purpose

Noble Purpose {3}{W}{W}

Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
Fighting for the right reason is itself a source of strength.
Mukotai Soulripper

Mukotai Soulripper {1}{B}

Artifact - Vehicle
Whenever this Vehicle attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on this Vehicle and it gains menace until end of turn.
Crew 2
4/3
Truga Jungle

Truga Jungle

Plane - Ergamon
All lands have "{T}: Add one mana of any color."
Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Synod Sanctum

Synod Sanctum {1}

Artifact
{2}, {T}: Exile target permanent you control.
{2}, Sacrifice this artifact: Return all cards exiled with this artifact to the battlefield under your control.
Basri's Acolyte

Basri's Acolyte {2}{W}{W}

Creature - Cat Cleric
Lifelink
When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Basri carries on his god's legacy, spreading her teachings throughout the Multiverse.
2/3