33835 cards found
Leveler

Leveler {5}

Artifact Creature - Juggernaut
When this creature enters, exile all cards from your library.
Once a century, the levelers rip through every corner of Mirrodin, obeying the commands of an unseen master.
10/10
Deepwood Ghoul

Deepwood Ghoul {2}{B}

Creature - Zombie
Pay 2 life: Regenerate this creature.
They feed on the living to stay undead.
2/1
Fevered Strength

Fevered Strength {2}{B}

Instant
Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"The burst of strength brought on by this plague should not be mistaken for a sign of renewed health."
—Kolbjörn, High Honored Druid
Mystic Redaction

Mystic Redaction {2}{U}

Enchantment
At the beginning of your upkeep, scry 1.
Whenever you discard a card, each opponent mills two cards.
"I'm sorry, but this information is classified."
  • Modern Horizons 2 53 338
Naktamun Shines Again

Naktamun Shines Again {2}{W}

Enchantment - Saga
I — All creature cards you own with mana value 2 or less perpetually get +1/+0.
II — Seek a creature card with mana value 2 or less and put it onto the battlefield.
III — Creatures you control with mana value 2 or less gain flying until end of turn.
  • Alchemy: Aetherdrift
Division Table

Division Table

Artifact - Contraption
Whenever you crank this Contraption, target player loses 2 life.
  • Unstable
Azorius Locket

Azorius Locket {3}

Artifact
{T}: Add {W} or {U}.
{W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice this artifact: Draw two cards.
"Mandatory lockets enable the tracking of all Senate personnel for improved security and efficiency."
—Dovin Baan
Thalakos Lowlands

Thalakos Lowlands

Land
{T}: Add {C}.
{T}: Add {W} or {U}. This land doesn't untap during your next untap step.
Vivid Flying Fish

Vivid Flying Fish {1}{U}

Creature - Fish Lizard
This creature has flying as long as it's attacking.
The rainbow seen above the Great Lake of Cloud Dream just after the rain is nothing but the vivid-colored flying fishes' ritual dance.
1/1
Creepy Puppeteer

Creepy Puppeteer {3}{R}

Creature - Human Rogue
Haste
Whenever this creature attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.
4/3
Seam Rip

Seam Rip {W}

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
Drix hunt down Eldrazi Potentiate without hesitation or explanation.
  • Edge of Eternities
Reckless Charge

Reckless Charge {R}

Sorcery
Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2}{R}
Yue, the Moon Spirit

Yue, the Moon Spirit {3}{U}

Legendary Creature - Spirit Ally
Flying, vigilance
Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost.
"You'll save the world again. But you can't give up."
3/3
  • Avatar: The Last Airbender 83 338
Deathgazer

Deathgazer {3}{B}

Creature - Lizard
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Your entire life passes before its eyes.
2/2
Vibrant Cityscape

Vibrant Cityscape

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
If you can make it here, you can make it anywhere.
Battlefront Krushok

Battlefront Krushok {4}{G}

Creature - Beast
This creature can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
Krushoks clear debris from fertile fields, fallow fields, and battlefields.
3/4
Augury Owl

Augury Owl {1}{U}

Creature - Bird
Flying
When this creature enters, scry 3.
1/1
Paradise Mantle

Paradise Mantle {0}

Artifact - Equipment
Equipped creature has "{T}: Add one mana of any color."
Equip {1}
Acrobatic Maneuver

Acrobatic Maneuver {2}{W}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Renegades find ever more creative ways to work around the Consulate's aether regulations.
Tempest Technique

Tempest Technique {3}{W}

Enchantment - Aura
Storm
Enchant creature you control
Enchanted creature gets +1/+1 for each enchantment you control.
  • Tarkir: Dragonstorm Commander 16 56
Madame Web, Clairvoyant

Madame Web, Clairvoyant {4}{U}{U}

Legendary Creature - Mutant Advisor
You may look at the top card of your library any time.
You may cast Spider spells and noncreature spells from the top of your library.
Whenever you attack, you may mill a card.
4/4
Plundered Statue

Plundered Statue

Artifact
At the beginning of the Horde's first main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card.
Hero's Reward — When Plundered Statue is put into a graveyard from anywhere, each player draws a card.
  • Battle the Horde
Rally

Rally {W}{W}

Instant
Blocking creatures get +1/+1 until end of turn.
"Stand your ground, troops! This shall be our finest hour!"
—General Jarkeld, the Arctic Fox, last words
  • Ice Age
Avalanche of Sector 7

Avalanche of Sector 7 {2}{R}

Legendary Creature - Human Rebel
Menace
Avalanche of Sector 7's power is equal to the number of artifacts your opponents control.
Whenever an opponent activates an ability of an artifact they control, Avalanche of Sector 7 deals 1 damage to that player.
*/3
  • Final Fantasy Commander 53 150
Faceless Devourer

Faceless Devourer {2}{B}

Creature - Nightmare Horror
Shadow
When this creature enters, exile another target creature with shadow.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/1