31818 cards found
My Champion Stands Supreme

My Champion Stands Supreme

Ongoing Scheme
Your commander has ward {2}.
Whenever your commander attacks, put two +1/+1 counters on it.
When your commander leaves the battlefield, abandon this scheme.
  • Duskmourn: House of Horror Commander
My Crushing Masterstroke

My Crushing Masterstroke

Scheme
When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.
"Do you see the faces of those you once loved among my legion? You will join them soon."
My Deck is About a Seven

My Deck is About a Seven {3}{R}

Instant
Choose a number between 6 and 8. My Deck is About a Seven deals that much damage to target creature.
  • Unknown Event
My First Tome

My First Tome {3}

Artifact
{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
This card is named My First Tome.
My Followers Ascend

My Followers Ascend

Scheme
When you set this scheme in motion, put five +1/+1 counters on a creature you control and it gains flying and vigilance until end of turn. If you control no creatures, instead create a 4/4 colorless Scarecrow artifact creature token with vigilance.
  • Duskmourn: House of Horror Commander
My Forces Are Innumerable

My Forces Are Innumerable

Ongoing Scheme
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures of their choice. If they do, abandon this scheme.
  • Archenemy: Nicol Bolas Schemes
My Genius Knows No Bounds

My Genius Knows No Bounds

Scheme
When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.
"I can see . . . everything. The beginning and the end of time. The raw edges of reality. And now I see exactly how to kill you."
  • Archenemy Schemes
My Laughter Echoes

My Laughter Echoes

Ongoing Scheme
Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.
"I await you around every corner, smiling and holding a razor."
My Tendrils Run Deep

My Tendrils Run Deep

Ongoing Scheme
You may play an additional land on each of your turns.
At the beginning of your end step, if you control six or more lands, draw two cards, then abandon this scheme.
"There is no path here that does not end with me."
  • Duskmourn: House of Horror Commander
My Undead Horde Awakens

My Undead Horde Awakens

Ongoing Scheme
At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control.
When a creature put onto the battlefield with this scheme dies, abandon this scheme.
  • Archenemy Schemes
My Wealth Will Bury You

My Wealth Will Bury You

Scheme
When you set this scheme in motion, create a number of Treasure tokens equal to the number of artifacts and enchantments your opponents control. If they control fewer than four artifacts and enchantments, create four Treasure tokens instead.
  • Duskmourn: House of Horror Commander
My Will Is Irresistible

My Will Is Irresistible

Scheme
When you set this scheme in motion, choose up to three nonland permanents you don't control. Target opponent chooses one of those permanents. You gain control of the rest.
"Your former friends have already sworn themselves to me. Wouldn't you like to join them?"
  • Duskmourn: House of Horror Commander
My Wings Enfold All

My Wings Enfold All

Scheme
When you set this scheme in motion, choose one —
• Draw two cards.
• Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
"This House is mine, and all within it are my playthings."
  • Duskmourn: House of Horror Commander
My Wish Is Your Command

My Wish Is Your Command

Scheme
When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.
"Indulge me. Just one spell. One potentially fatal spell gone horribly awry."
  • Archenemy Schemes
Mycelic Ballad

Mycelic Ballad {3}{B}

Sorcery - Chorus
Starting intensity 2
Each player sacrifices X creatures and you gain X life, where X is this spell's intensity.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Mycoid Maze
Twists and Turns

Mycoid Maze

Land - Cave
{T}: Add {G}.
{3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Card has other part: Twists and Turns
  • The Lost Caverns of Ixalan
Mycoid Resurrection

Mycoid Resurrection {4}{B}{G}

Sorcery
Fathomless descent — Each creature card in your graveyard perpetually gets +X/+X, where X is the number of permanent cards in your graveyard. Then return a creature card from your graveyard to the battlefield.
  • Alchemy: Ixalan
Mycoid Shepherd

Mycoid Shepherd {1}{G}{G}{W}

Creature - Fungus
Whenever this creature or another creature you control with power 5 or greater dies, you may gain 5 life.
As pure mana flooded across the shards, it brought a sense of unity even to Jund's vicious food chain.
5/4
Mycologist

Mycologist {1}{W}

Creature - Human Druid
At the beginning of your upkeep, put a spore counter on this creature.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
0/2
Related card: Elvish Farmer
Mycoloth

Mycoloth {3}{G}{G}

Creature - Fungus
Devour 2
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.
4/4
Myconid Spore Tender

Myconid Spore Tender {3}{G}

Creature - Fungus
Infesting Spores — When this creature enters, destroy up to one target artifact or enchantment.
Myconid colonies grow and expand at an aggressive rate, but they are friendly and peaceful unless provoked.
4/1
  • Commander Legends: Battle for Baldur's Gate
Mycosynth Fiend

Mycosynth Fiend {2}{G}

Creature - Phyrexian Horror
This creature gets +1/+1 for each poison counter your opponents have.
"I wish I could take credit for it, but nature progresses on its own, just the way it should."
—Vorinclex, Voice of Hunger
2/2
Mycosynth Golem

Mycosynth Golem {11}

Artifact Creature - Golem
Affinity for artifacts
Artifact creature spells you cast have affinity for artifacts.
4/5
Mycosynth Lattice

Mycosynth Lattice {6}

Artifact
All permanents are artifacts in addition to their other types.
All cards that aren't on the battlefield, spells, and permanents are colorless.
Players may spend mana as though it were mana of any color.
Mycosynth Wellspring

Mycosynth Wellspring {2}

Artifact
When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
The mycosynth created the groove. The groove created the party.