31309 cards found
Nautiloid Ship

Nautiloid Ship {4}

Artifact - Vehicle
Flying
When this Vehicle enters, exile target player's graveyard.
Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control.
Crew 3
5/5
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 328 373
Navigation Orb

Navigation Orb {3}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Travel the world without ever leaving the comfort of home.
Related card: Navigation Orb (Alchemy)
Navigation Orb (Alchemy)

Navigation Orb (Alchemy) {3}

Artifact
{1}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Related card: Navigation Orb
  • Alchemy Horizons: Baldur's Gate
Navigator's Compass

Navigator's Compass {1}

Artifact
When this artifact enters, you gain 3 life.
{T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
The Weatherlight can no longer planeshift, but it can traverse Dominaria with ease.
  • Dominaria
Navigator's Ruin

Navigator's Ruin {2}{U}

Enchantment
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
"You won't be needing this. Or this. Or these . . ."
  • Ixalan
Naya

Naya

Plane - Alara
You may play any number of lands on each of your turns.
Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Naya Battlemage

Naya Battlemage {2}{G}

Creature - Human Shaman
{R}, {T}: Target creature gets +2/+0 until end of turn.
{W}, {T}: Tap target creature.
"I have trained in all three schools of magic."
2/2
  • Shards of Alara
Naya Charm

Naya Charm {R}{G}{W}

Instant
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Deep in nature's core lies a potential unsullied by greed or civilization.
Naya Hushblade

Naya Hushblade {R/W}{G}

Creature - Elf Rogue
As long as you control another multicolored permanent, this creature gets +1/+1 and has shroud.
2/1
  • Alara Reborn
Naya Panorama

Naya Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.
Naya Sojourners

Naya Sojourners {2}{R}{G}{W}

Creature - Elf Shaman
When you cycle this card and when this creature dies, you may put a +1/+1 counter on target creature.
Cycling {2}{G}
The elves had entered a land like an open grave—an act of fortitude or folly?
5/3
Naya Soulbeast

Naya Soulbeast {6}{G}{G}

Creature - Beast
When you cast this spell, each player reveals the top card of their library. This creature enters with X +1/+1 counters on it, where X is the total mana value of all cards revealed this way.
Trample
0/0
  • Commander 2013
Nazahn, Revered Bladesmith

Nazahn, Revered Bladesmith {4}{G}{W}

Legendary Creature - Cat Artificer
When Nazahn enters, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
5/4
Related card: Hammer of Nazahn
Nazar, the Velvet Fang

Nazar, the Velvet Fang {3}{B}

Legendary Creature - Vampire Warlock
Menace
Whenever you gain life, put a feeding counter on Nazar.
Whenever Nazar attacks, you may remove three feeding counters from it. If you do, you draw three cards and you lose 3 life.
3/3
  • Foundations Jumpstart
Nazgûl

Nazgûl {2}{B}

Creature - Wraith Knight
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
Related cards: The Ring The Ring Tempts You
Nazgûl Battle-Mace

Nazgûl Battle-Mace {5}

Artifact - Equipment
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life."
Equip {3}
  • Tales of Middle-earth Commander 510 554
Near-Death Experience

Near-Death Experience {2}{W}{W}{W}

Enchantment
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.
Nearby Planet

Nearby Planet

Land
Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.)
This land enters tapped.
When this land enters, sacrifice it unless you pay {1}.
"Here's a nice place we haven't hit yet."
—Captain Rex Nebula
  • Unfinity 198 484
Nearheath Chaplain

Nearheath Chaplain {3}{W}

Creature - Human Cleric
Lifelink
{2}{W}, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
3/1
Nearheath Pilgrim

Nearheath Pilgrim {1}{W}

Creature - Human Cleric
Soulbond
As long as this creature is paired with another creature, both creatures have lifelink.
2/1
Nearheath Stalker

Nearheath Stalker {4}{R}

Creature - Vampire Rogue
Undying
"Do not speak of this to the elders. They look unfavorably upon my indulgences."
4/1
Nebelgast Beguiler

Nebelgast Beguiler {4}{W}

Creature - Spirit
{W}, {T}: Tap target creature.
A moment of distraction, an hour off course.
2/5
Nebelgast Herald

Nebelgast Herald {2}{U}

Creature - Spirit
Flash
Flying
Whenever this creature or another Spirit you control enters, tap target creature an opponent controls.
2/1
Nebelgast Intruder

Nebelgast Intruder {2}{U}

Creature - Spirit
Flash
Flying
When this creature enters, up to one target creature an opponent controls gets -2/-0 until end of turn.
2/1
Nebuchadnezzar

Nebuchadnezzar {3}{U}{B}

Legendary Creature - Human Wizard
{X}, {T}: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.
3/3