29661 cards found
Raptor Hatchling

Raptor Hatchling {1}{R}

Creature - Dinosaur
Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
"Every little hatchling has a parent's claws to guard it."
—Sun Empire saying
1/1
  • Ixalan
Ravenous Daggertooth

Ravenous Daggertooth {2}{G}

Creature - Dinosaur
Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
A daggertooth's triumphant roar makes all the sounds of jungle life fall silent.
3/2
  • Ixalan
Regisaur Alpha

Regisaur Alpha {3}{R}{G}

Creature - Dinosaur
Other Dinosaurs you control have haste.
When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
"Seeing a pack of these monsters hunt together, I'm at a loss to imagine the size of their prey."
—Adrian Adanto of Lujio
4/4
Related card: Scalespeaker Shepherd
Repeating Barrage

Repeating Barrage {1}{R}{R}

Sorcery
Repeating Barrage deals 3 damage to any target.
Raid{3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn.
Revel in Riches

Revel in Riches {4}{B}

Enchantment
Whenever a creature an opponent controls dies, create a Treasure token.
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Rigging Runner

Rigging Runner {R}

Creature - Goblin Pirate
First strike
Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
The hook makes him feel brave, and the hat makes him feel fancy.
1/1
Rile

Rile {R}

Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
The enormous can still be at the mercy of the small.
Ripjaw Raptor

Ripjaw Raptor {2}{G}{G}

Creature - Dinosaur
Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
Raptors are clever enough to tear away a hard metal shell to get at the tasty morsel inside.
4/5
Related card: Scalespeaker Shepherd
Ritual of Rejuvenation

Ritual of Rejuvenation {2}{W}

Instant
You gain 4 life.
Draw a card.
"Nothing is more sacred than the gift of blood. Blessed are the vein that empties and the heart that is renewed."
  • Ixalan
River Heralds' Boon

River Heralds' Boon {1}{G}

Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
"We are kin to the trees, and their strength is our own."
  • Ixalan
River Sneak

River Sneak {1}{U}

Creature - Merfolk Warrior
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
No ripples, no splashes, no warning.
1/1
River's Rebuke

River's Rebuke {4}{U}{U}

Sorcery
Return all nonland permanents target player controls to their owner's hand.
Carefully following the thaumatic compass Bolas had given her, Vraska blundered straight into the River Heralds' trap.
Rowdy Crew

Rowdy Crew {2}{R}{R}

Creature - Human Pirate
Trample
When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.
3/3
Ruin Raider

Ruin Raider {2}{B}

Creature - Orc Pirate
Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.
3/2
Run Aground

Run Aground {3}{U}

Instant
Put target artifact or creature on top of its owner's library.
"That's the first time I've seen the ground do the running."
—Captain Brinely Rage
  • Ixalan
Ruthless Knave

Ruthless Knave {2}{B}

Creature - Orc Pirate
{2}{B}, Sacrifice a creature: Create two Treasure tokens.
Sacrifice three Treasures: Draw a card.
"This scum is barely worth the trouble."
3/2
  • Ixalan
Sailor of Means

Sailor of Means {2}{U}

Creature - Human Pirate
When Sailor of Means enters the battlefield, create a Treasure token.
In the Brazen Coalition, the wheels of business are greased with plunder.
1/4
Sanctum Seeker

Sanctum Seeker {2}{B}{B}

Creature - Vampire Knight
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
The Sanctum Seekers were the first of the knightly orders to cross the sea and are still the most zealous.
3/4
Sanguine Sacrament

Sanguine Sacrament {X}{W}{W}

Instant
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
"As the sun sets to make way for dawn, so we turn to darkness to bring about the coming salvation."
Savage Stomp

Savage Stomp {2}{G}

Sorcery
This spell costs {2} less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.
Related card: Wingbane Vantasaur
Search for Azcanta
Azcanta, the Sunken Ruin

Search for Azcanta {1}{U}

Legendary Enchantment
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.
The Sunken Ruin houses all the learning of a long-forgotten age.
Card has other part: Azcanta, the Sunken Ruin
Seekers' Squire

Seekers' Squire {1}{B}

Creature - Human Scout
When Seekers' Squire enters the battlefield, it explores.
Dusk follows the light.
1/2
Sentinel Totem

Sentinel Totem {1}

Artifact
When Sentinel Totem enters the battlefield, scry 1.
{T}, Exile Sentinel Totem: Exile all graveyards.
  • Ixalan
Settle the Wreckage

Settle the Wreckage {2}{W}{W}

Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Shadowed Caravel

Shadowed Caravel {2}

Artifact - Vehicle
Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.
Crew 2
2/2