34859 cards found
Gate of the Black Dragon

Gate of the Black Dragon

Land - Swamp Gate
({T}: Add {B}.)
Gate of the Black Dragon enters the battlefield tapped.
{3}{B}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Manorborn

Gate to Manorborn

Land - Forest Gate
({T}: Add {G}.)
Gate to Manorborn enters the battlefield tapped.
{3}{G}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Seatower

Gate to Seatower

Land - Island Gate
({T}: Add {U}.)
Gate to Seatower enters the battlefield tapped.
{3}{U}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Tumbledown

Gate to Tumbledown

Land - Mountain Gate
({T}: Add {R}.)
Gate to Tumbledown enters the battlefield tapped.
{3}{R}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to the Citadel

Gate to the Citadel

Land - Plains Gate
({T}: Add {W}.)
Gate to the Citadel enters the battlefield tapped.
{3}{W}, {T}: Seek a nonland card. Activate only once.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Genasi Rabble-Rouser

Genasi Rabble-Rouser {1}{R}

Creature - Elemental Shaman
Double team
{1}{R}: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.
1/3
  • Alchemy Horizons: Baldur's Gate
Ghost Lantern

Ghost Lantern {B}

Artifact - Equipment
Whenever a creature you control dies, put a +1/+1 counter on equipped creature.
Equip {1}
Card has other part: Bind Spirit
Giant Fire Beetles

Giant Fire Beetles {2}{R}

Creature - Insect
Menace, double team
2/2
  • Alchemy Horizons: Baldur's Gate
Gnarlid Colony (Alchemy)

Gnarlid Colony (Alchemy) {1}{G}

Creature - Beast
Kicker {2}{G}
If Gnarlid Colony was kicked, it enters with four +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.
2/2
Related card: Gnarlid Colony
  • Zendikar Rising
Gnoll Hunter

Gnoll Hunter {1}{G}

Creature - Gnoll
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on this creature.
2/2
  • Alchemy Horizons: Baldur's Gate
  • Adventures in the Forgotten Realms 185 326
Gnoll Hunting Party

Gnoll Hunting Party {5}{R}

Creature - Gnoll
This spell costs {1} less to cast for each creature you attacked with this turn.
Double team
As long as it's your turn, Gnoll Hunting Party has first strike.
4/4
  • Alchemy Horizons: Baldur's Gate
Goblin Trapfinder

Goblin Trapfinder {R}

Creature - Goblin
When this creature dies, seek a creature card with mana value 3 or less. That card perpetually gains haste, "This spell costs {1} less to cast," and "At the beginning of your end step, sacrifice this creature."
1/1
  • Alchemy Horizons: Baldur's Gate
Goggles of Night

Goggles of Night {1}{U}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.
Equip {2}
Related card: Goggles of Night (Alchemy)
  • Alchemy Horizons: Baldur's Gate
  • Commander Legends: Battle for Baldur's Gate 74 384
Gorion, Wise Mentor

Gorion, Wise Mentor {G}{W}{U}

Legendary Creature - Human Wizard
Vigilance
Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
3/4
Grave Choice

Grave Choice {2}{B}

Instant
Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy Horizons: Baldur's Gate
Gray Slaad

Gray Slaad {2}{B}

Creature - Frog Horror
As long as there are four or more creature cards in your graveyard, this creature has menace and deathtouch.
4/1
Card has other part: Entropic Decay
Grim Wanderer

Grim Wanderer {1}{B}

Creature - Goblin Warlock
Flash
Tragic Backstory — Cast this spell only if a creature died this turn.
5/3
Guardian Naga

Guardian Naga {5}{W}{W}

Creature - Snake
Vigilance
During your turn, prevent all damage that would be dealt to this creature.
5/6
Card has other part: Banishing Coils
Guiding Bolt

Guiding Bolt {2}{W}

Instant
Destroy target creature with power 4 or greater.
Scry 2.
Guild Thief

Guild Thief {1}{U}

Creature - Orc Rogue
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action{3}{U}: This creature can't be blocked this turn.
1/1
Guildsworn Prowler

Guildsworn Prowler {1}{B}

Creature - Tiefling Rogue Assassin
Deathtouch
When this creature dies, if it wasn't blocking, draw a card.
2/1
Related card: Guildsworn Prowler (Alchemy)
Gut, Bestial Fanatic

Gut, Bestial Fanatic {4}{R}{R}{G}

Legendary Creature - Goblin Shaman
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step.
5/4
Related cards: Gut, Brutal Fanatic Gut, Devious Fanatic Gut, Fanatical Priestess Gut, Furious Fanatic Gut, Zealous Fanatic
  • Alchemy Horizons: Baldur's Gate
Gut, Brutal Fanatic

Gut, Brutal Fanatic {4}{B}{R}{R}

Legendary Creature - Goblin Shaman
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step.
5/4
Related cards: Gut, Bestial Fanatic Gut, Devious Fanatic Gut, Fanatical Priestess Gut, Furious Fanatic Gut, Zealous Fanatic
  • Alchemy Horizons: Baldur's Gate
Gut, Devious Fanatic

Gut, Devious Fanatic {4}{U}{R}{R}

Legendary Creature - Goblin Shaman
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step.
5/4
Related cards: Gut, Bestial Fanatic Gut, Brutal Fanatic Gut, Fanatical Priestess Gut, Furious Fanatic Gut, Zealous Fanatic
  • Alchemy Horizons: Baldur's Gate
Gut, Fanatical Priestess

Gut, Fanatical Priestess {4}{R}{R}

Legendary Creature - Goblin Shaman
Specialize {5}
When Gut, Fanatical Priestess enters, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.
4/3
Related cards: Gut, Bestial Fanatic Gut, Brutal Fanatic Gut, Devious Fanatic Gut, Furious Fanatic Gut, Zealous Fanatic
  • Alchemy Horizons: Baldur's Gate