29335 cards found
Tajuru Snarecaster

Tajuru Snarecaster {2}{G}

Creature - Elf Rogue
Reach
Elves of the Tajuru Nation spend their lives in the ancient jaddi trees' expansive canopy, some living and dying without ever touching the ground.
1/4
  • Zendikar Rising
Tajuru Stalwart

Tajuru Stalwart {2}{G}

Creature - Elf Scout Ally
Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
"In its time of hardship, all of Zendikar cries out in pain. Are you listening?"
0/1
  • Battle for Zendikar
Take

Take {2}{U}

Sorcery
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse
Card has other part: Give
  • Dragon's Maze
Take It Back

Take It Back {2}{U}

Instant - Adventure
Return target spell to its owner's hand.
Card has other part: Spellscorn Coven
  • Wilds of Eldraine
Takenuma Bleeder

Takenuma Bleeder {2}{B}

Creature - Ogre Shaman
Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.
"I prefer to weave my magic through oni blood, but yours will do in a pinch."
3/3
Talas Warrior

Talas Warrior {1}{U}{U}

Creature - Human Pirate Warrior
Talas Warrior can't be blocked.
The sea is in their blood. Literally.
2/2
  • Portal Second Age
Talion's Messenger

Talion's Messenger {2}{U}

Creature - Faerie Noble
Flying
Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.
"The Kindly Lord does not issue invitations to their court lightly. I suggest you accept."
1/3
  • Wilds of Eldraine 73 335
  • Wilds of Eldraine Promos 73p 73s
Tallyman of Nurgle

Tallyman of Nurgle {2}{B}

Creature - Astartes Warrior
Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.
2/3
  • Warhammer 40,000 Commander 60 60★
Talon Trooper

Talon Trooper {1}{W}{U}

Creature - Bird Scout
Flying
"The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths."
2/3
Tamanoa

Tamanoa {R}{G}{W}

Creature - Spirit
Whenever a noncreature source you control deals damage, you gain that much life.
When Freyalise spoke the World Spell, the tamanoa rose to bring a new morning to Terisiare.
2/4
  • Coldsnap
Tameshi, Reality Architect

Tameshi, Reality Architect {2}{U}

Legendary Creature - Moonfolk Wizard
Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.
{X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
2/3
Tamiyo's Logbook

Tamiyo's Logbook {2}{U}

Artifact
{5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control.
"We are opening a new chapter in the one true story of Phyrexia. Someone must record it for posterity."
—Tamiyo
  • Phyrexia: All Will Be One
Tandem Lookout

Tandem Lookout {2}{U}

Creature - Human Scout
Soulbond
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
2/1
Tandem Takedown

Tandem Takedown {1}{G}{G}

Instant
Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
"I take no pleasure in this, but Vadrok might."
—Vivien Reid, to Lukka
  • March of the Machine
Tangle Wire

Tangle Wire {3}

Artifact
Fading 4
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Tangleroot

Tangleroot {3}

Artifact
Whenever a player casts a creature spell, that player adds {G}.
As if there's glitch in the system, the Tangle sometimes folds in on itself, throwing off sparks of mana in a mystifying display.
  • Mirrodin
Tanglespan Lookout

Tanglespan Lookout {2}{G}

Creature - Satyr
Whenever an Aura enters the battlefield under your control, draw a card.
"The trolls have your scent, traveler. Hurry on, and let me take care of them."
2/3
  • Wilds of Eldraine 188 379
Tanglewalker

Tanglewalker {2}{G}

Creature - Dryad
Each creature you control can't be blocked as long as defending player controls an artifact land.
In bringing life to Mirrodin, Memnarch was more successful than he knew—for Mirrodin began to take on a life of its own.
2/2
  • Darksteel
Taoist Hermit

Taoist Hermit {2}{G}

Creature - Human Mystic
Hexproof
Taoists chose to be hermits for many reasons, but all shared one unchanging goal: to follow the Tao.
2/2
  • Portal Three Kingdoms
Taoist Mystic

Taoist Mystic {2}{G}

Creature - Human Mystic
Taoist Mystic can't be blocked by creatures with horsemanship.
By appearing in places miles apart at the same time, Zuo Ci exhibited the mystic's ability to "shrink the land."
2/2
  • Portal Three Kingdoms
Tar Pit Warrior

Tar Pit Warrior {2}{B}

Creature - Cyclops Warrior
When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.
"The cyclops shrugged off savage blows, but casual insults made him weep."
—Azeworai, "The Cyclops who Couldn't"
3/4
Tar Snare

Tar Snare {2}{B}

Instant
Target creature gets -3/-2 until end of turn.
The amorphous, magically animated residue known as the Fathom Sludge lurks in the Hagra Cistern, attacking its prey with pseudopods and dragging it down to be digested.
Taranika, Akroan Veteran

Taranika, Akroan Veteran {1}{W}{W}

Legendary Creature - Human Soldier
Vigilance
Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
"I like to think Kytheon keeps watch over all of us."
3/3
Tasha's Hideous Laughter

Tasha's Hideous Laughter {1}{U}{U}

Sorcery
Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
The raging behir reared back, opened its terrible maw . . . and collapsed in a fit of horrifying giggles.
Task Force

Task Force {2}{W}

Creature - Human Rebel
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Keeping the streets of the Sixth District safe, one escaped Simic mutant at a time.
1/3