2275 cards found
Auriok Siege Sled

Auriok Siege Sled {6}

Artifact Creature - Juggernaut
{1}: Target artifact creature blocks Auriok Siege Sled this turn if able.
{1}: Target artifact creature can't block Auriok Siege Sled this turn.
Everything in its path is either pushed aside or ground under.
3/5
  • Darksteel
Auriok Survivors

Auriok Survivors {5}{W}

Creature - Human Soldier
When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.
"We are Mirrodin's children. We will reclaim her—one scrap at a time, if we have to."
4/6
  • New Phyrexia
Auspicious Starrix

Auspicious Starrix {4}{G}

Creature - Elk Beast
Mutate {5}{G}
Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
6/6
Autochthon Wurm

Autochthon Wurm {10}{G}{G}{G}{W}{W}

Creature - Wurm
Convoke
Trample
The trainer awoke to begin the journey from the wurm's tail to its head. The sun was setting when she arrived.
9/14
  • Ravnica: City of Guilds
Autonomous Assembler

Autonomous Assembler {5}

Artifact Creature - Assembly-Worker
Prototype {1}{W} — 2/2
Vigilance
{1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control.
4/5
Autumn-Tail, Kitsune Sage

Autumn-Tail, Kitsune Sage

Legendary Creature - Fox Wizard
(Autumn-Tail, Kitsune Sage keeps color and mana cost of Kitsune Mystic when flipped)
{1}: Attach target Aura attached to a creature to another creature.
4/5
Card has other part: Kitsune Mystic
  • Champions of Kamigawa
Avacyn, Angel of Hope

Avacyn, Angel of Hope {5}{W}{W}{W}

Legendary Creature - Angel
Flying, vigilance, indestructible
Other permanents you control have indestructible.
A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.
8/8
Avacyn, the Purifier
Archangel Avacyn

Avacyn, the Purifier

Legendary Creature - Angel
(Color indicator: Avacyn, the Purifier is red)
Flying
When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
"Wings that once bore hope are now stained with blood. She is our guardian no longer."
—Grete, cathar apostate
6/5
Card has other part: Archangel Avacyn
Avatar of Fury

Avatar of Fury {6}{R}{R}

Creature - Avatar
If an opponent controls seven or more lands, this spell costs {6} less to cast.
Flying
{R}: Avatar of Fury gets +1/+0 until end of turn.
6/6
Avatar of Hope

Avatar of Hope {6}{W}{W}

Creature - Avatar
If you have 3 or less life, this spell costs {6} less to cast.
Flying
Avatar of Hope can block any number of creatures.
4/9
Avatar of Might

Avatar of Might {6}{G}{G}

Creature - Avatar
If an opponent controls at least four more creatures than you, this spell costs {6} less to cast.
Trample
8/8
Avatar of Slaughter

Avatar of Slaughter {6}{R}{R}

Creature - Avatar
All creatures have double strike and attack each combat if able.
"Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer."
—Basandra, Battle Seraph
8/8
Avatar of Will

Avatar of Will {6}{U}{U}

Creature - Avatar
If an opponent has no cards in hand, this spell costs {6} less to cast.
Flying
5/6
  • Prophecy
Avatar of Woe

Avatar of Woe {6}{B}{B}

Creature - Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.
Fear
{T}: Destroy target creature. It can't be regenerated.
6/5
Aven Brigadier

Aven Brigadier {3}{W}{W}{W}

Creature - Bird Soldier
Flying
Other Bird creatures get +1/+1.
Other Soldier creatures get +1/+1.
He represents what little pride the Order has left.
3/5
  • Onslaught
Aven Fateshaper

Aven Fateshaper {6}{U}

Creature - Bird Wizard
Flying
When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.
{4}{U}: Look at the top four cards of your library, then put them back in any order.
4/5
Avenger of Zendikar

Avenger of Zendikar {5}{G}{G}

Creature - Elemental
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
5/5
Awoken Horror
Thing in the Ice

Awoken Horror

Creature - Kraken Horror
(Color indicator: Awoken Horror is blue)
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
"It serves as evidence of the ancient power of the deep, a reminder that the sea is the only thing worthy of reverence."
—Runo Stromkirk
7/8
Card has other part: Thing in the Ice
Axebane Stag

Axebane Stag {6}{G}

Creature - Elk
"When the spires have burned and the cobblestones are dust, he will take his rightful place as king of the wilds."
—Kirce, Axebane guardian
6/7
  • Return to Ravnica
Axelrod Gunnarson

Axelrod Gunnarson {4}{B}{B}{R}{R}

Legendary Creature - Giant
Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.
5/5
Azor's Elocutors

Azor's Elocutors {3}{W/U}{W/U}

Creature - Human Advisor
At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.
3/5
  • Return to Ravnica
Azor, the Lawbringer

Azor, the Lawbringer {2}{W}{W}{U}{U}

Legendary Creature - Sphinx
Flying
When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.
Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
6/6
Azorius Knight-Arbiter

Azorius Knight-Arbiter {3}{W}{U}

Creature - Human Knight
Vigilance
Azorius Knight-Arbiter can't be blocked.
Thanks to the magic in his Writ of Passage, alms beasts lumbered aside, anarchs bowed their heads, and even Rakdos acrobats rolled their spikewheels out of his way.
2/5
  • Ravnica Allegiance
B.F.M. (Big Furry Monster)

B.F.M. (Big Furry Monster) {B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}

Creature - The-Biggest-Baddest-Nastiest-Scariest-Creature-You'll-Ever-See
You must play both B.F.M. cards to put B.F.M. into play. If either B.F.M. card leaves play, sacrifice the other.
B.F.M. can be blocked only by three or more creatures.
"It was big. Really, really big. No, bigger than that. Even bigger. Keep going. More. No, more. Look, we're talking krakens and dreadnoughts for jewelry. It was big"
-Arna Kennerd, skyknight
99/99
Card has other part: B.F.M. (Big Furry Monster, Right Side)
  • Unglued
B.F.M. (Big Furry Monster, Right Side)

B.F.M. (Big Furry Monster, Right Side) {B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}

Creature - The-Biggest-Baddest-Nastiest-Scariest-Creature-You'll-Ever-See
You must play both B.F.M. cards to put B.F.M. into play. If either B.F.M. card leaves play, sacrifice the other.
B.F.M. can be blocked only by three or more creatures.
"It was big. Really, really big. No, bigger than that. Even bigger. Keep going. More. No, more. Look, we're talking krakens and dreadnoughts for jewelry. It was big"
-Arna Kennerd, skyknight
99/99
Card has other part: B.F.M. (Big Furry Monster)
  • Unglued