1144 cards found
Chalice of Life
Chalice of Death

Chalice of Life {3}

Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
The sweet taste of hope's promise.
Card has other part: Chalice of Death
  • Dark Ascension
Champion of Lambholt

Champion of Lambholt {1}{G}{G}

Creature - Human Warrior
Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
1/1
Champion of the Parish

Champion of the Parish {W}

Creature - Human Soldier
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
"I stand for every cobbler, tanner, and fool in this town—and they stand for me."
1/1
Chandra's Fury

Chandra's Fury {4}{R}

Instant
Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.
"I asked if they wanted to do things the easy way. I meant easy for me."
Chandra, the Firebrand

Chandra, the Firebrand {3}{R}

Legendary Planeswalker - Chandra
[+1]: Chandra, the Firebrand deals 1 damage to any target.
[–2]: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
[–6]: Chandra, the Firebrand deals 6 damage to each of up to six targets.
Loyalty:
3
Chant of the Skifsang

Chant of the Skifsang {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -13/-0.
The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets—making them strong enough to snare even the deadliest catch.
  • Dark Ascension
Chaos Imps

Chaos Imps {4}{R}{R}

Creature - Imp
Flying
Unleash
Chaos Imps has trample as long as it has a +1/+1 counter on it.
6/5
  • Return to Ravnica
Chapel Geist

Chapel Geist {1}{W}{W}

Creature - Spirit
Flying
Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.
2/3
Charmbreaker Devils

Charmbreaker Devils {5}{R}

Creature - Devil
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
4/4
Related card: Tibalt, Wicked Tormentor
Chemister's Trick

Chemister's Trick {U}{R}

Instant
Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload {3}{U}{R}
  • Return to Ravnica
Chill of Foreboding

Chill of Foreboding {2}{U}

Sorcery
Each player mills five cards.
Flashback {7}{U}
"Wait . . . did you fellows hear something?"
  • Dark Ascension
Chorus of Might

Chorus of Might {3}{G}

Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
"In each of us is the strength of all of us."
—Trostani
  • Return to Ravnica
Chosen of Markov
Markov's Servant

Chosen of Markov {2}{B}

Creature - Human
{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
"I have been found worthy by this great house . . ."
2/2
Card has other part: Markov's Servant
  • Dark Ascension
Chromatic Lantern

Chromatic Lantern {3}

Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.
Chronic Flooding

Chronic Flooding {1}{U}

Enchantment - Aura
Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
With the Izzet occupied elsewhere, many of their public works fell into disrepair.
  • Return to Ravnica
Chronomaton

Chronomaton {1}

Artifact Creature - Golem
{1}, {T}: Put a +1/+1 counter on Chronomaton.
On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them.
1/1
Civic Saber

Civic Saber {1}

Artifact - Equipment
Equipped creature gets +1/+0 for each of its colors.
Equip {1}
Those without a guild signet often display a different form of protection.
Civilized Scholar
Homicidal Brute

Civilized Scholar {2}{U}

Creature - Human Advisor
{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.
"Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now."
0/1
Card has other part: Homicidal Brute
  • Innistrad
Claustrophobia

Claustrophobia {1}{U}{U}

Enchantment - Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Six feet of earth muffled his cries.
Cleaver Riot

Cleaver Riot {4}{R}

Sorcery
Creatures you control gain double strike until end of turn.
Measure once, cut twice.
Clifftop Retreat

Clifftop Retreat

Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
Where cathars learn to fight not only demons and vampires, but ignorance as well.
Clinging Mists

Clinging Mists {2}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
  • Dark Ascension
Clock of Omens

Clock of Omens {4}

Artifact
Tap two untapped artifacts you control: Untap target artifact.
Most clocks measure time, but a few measure everything.
Cloistered Youth
Unholy Fiend

Cloistered Youth {1}{W}

Creature - Human
At the beginning of your upkeep, you may transform Cloistered Youth.
"I heard her talking in her sleep—pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
—Ekatrin, elder of Hanweir
1/1
Card has other part: Unholy Fiend
  • Innistrad
Clone

Clone {3}{U}

Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
One face, two minds.
0/0