733 cards found
Devout Monk

Devout Monk {W}

Creature - Human Monk Cleric
When Devout Monk enters the battlefield, you gain 1 life.
Discipline wears many robes.
1/1
  • Starter 1999
Diaochan, Artful Beauty

Diaochan, Artful Beauty {3}{R}

Legendary Creature - Human Advisor
{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
1/1
Disintegrate

Disintegrate {X}{R}

Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Disperse

Disperse {1}{U}

Instant
Return target nonland permanent to its owner's hand.
It's pointless to hold on when you have nothing to hold on with.
Divine Verdict

Divine Verdict {3}{W}

Instant
Destroy target attacking or blocking creature.
"Guilty."
Djinn of the Lamp

Djinn of the Lamp {5}{U}{U}

Creature - Djinn
Flying
Once they learn the trick of carrying their own lamps, they never touch the ground again.
5/6
  • Portal
Dong Zhou, the Tyrant

Dong Zhou, the Tyrant {4}{R}

Legendary Creature - Human Soldier
When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
3/3
Doomed Necromancer

Doomed Necromancer {2}{B}

Creature - Human Cleric Mercenary
{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
2/2
Drag Under

Drag Under {2}{U}

Sorcery
Return target creature to its owner's hand.
Draw a card.
Some took to their boats to escape the unfolding nightmare. The remains of their vessels now litter the shores of Nephalia.
Dread Charge

Dread Charge {3}{B}

Sorcery
Black creatures you control can't be blocked this turn except by black creatures.
"As equal were their souls, so equal was their fate."
—John Dryden, "Ode to Mrs. Anne Killigrew"
  • Portal
Dread Reaper

Dread Reaper {3}{B}{B}{B}

Creature - Horror
Flying
When Dread Reaper enters the battlefield, you lose 5 life.
6/5
Dromoka, the Eternal

Dromoka, the Eternal {3}{G}{W}

Legendary Creature - Dragon
Flying
Whenever a Dragon you control attacks, bolster 2.
"The bane of countless shattered weapons, each a failure to slay her."
—Daghatar the Adamant
5/5
Dry Spell

Dry Spell {1}{B}

Sorcery
Dry Spell deals 1 damage to each creature and each player.
A fist of dust to line your throat, a bowl of sand to fill your belly.
Related card: Apocalypse Chime
Dryad Greenseeker

Dryad Greenseeker {1}{G}

Creature - Dryad
{T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
1/3
Durkwood Boars

Durkwood Boars {4}{G}

Creature - Boar
"And the unclean spirits went out, and entered the swine: and the herd ran violently . . . ."
—The Bible, Mark 5:13
4/4
Déjà Vu

Déjà Vu {2}{U}

Sorcery
Return target sorcery card from your graveyard to your hand.
History is the study of repetition.
Eager Cadet

Eager Cadet {W}

Creature - Human Soldier
The enthusiasm of the young, sharpened by the discipline of a soldier.
1/1
Earth Elemental

Earth Elemental {3}{R}{R}

Creature - Elemental
Its voice has the tremor of deafening thunder, its blow the force of an avalanche.
4/5
Earthquake

Earthquake {X}{R}

Sorcery
Earthquake deals X damage to each creature without flying and each player.
Ebon Dragon

Ebon Dragon {5}{B}{B}

Creature - Dragon
Flying
When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
5/4
Eightfold Maze

Eightfold Maze {2}{W}

Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Elite Cat Warrior

Elite Cat Warrior {2}{G}

Creature - Cat Warrior
Forestwalk
"Hear that? No? That's a cat warrior."
2/3
Elven Cache

Elven Cache {2}{G}{G}

Sorcery
Return target card from your graveyard to your hand.
Elves know where to harvest the best of the forest, for they planted it themselves.
Elven Riders

Elven Riders {3}{G}{G}

Creature - Elf
Elven Riders can't be blocked except by Walls and/or creatures with flying.
"Sometimes it is better to be swift of foot than strong of swordarm."
—Elven proverb
3/3
Elvish Archers

Elvish Archers {1}{G}

Creature - Elf Archer
First strike
I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!"
2/1