3364 cards found
Artifact Mutation

Artifact Mutation {R}{G}

Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost.
"From shards and splinters I call forth my living horde."
—Molimo, maro-sorcerer
Artificer's Epiphany

Artificer's Epiphany {2}{U}

Instant
Draw two cards. If you control no artifacts, discard a card.
The artificers of Kaladesh strive ceaselessly for perfection, progress, and the ultimate expression of elegance.
Artisan of Kozilek

Artisan of Kozilek {9}

Creature - Eldrazi
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2
10/9
Ascendant Evincar

Ascendant Evincar {4}{B}{B}

Legendary Creature - Vampire
Flying
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow.
3/3
Ash Barrens

Ash Barrens

Land
{T}: Add {C}.
Basic landcycling {1}
Ashen Ghoul

Ashen Ghoul {3}{B}

Creature - Zombie
Haste
{B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
3/1
Ashmouth Hound

Ashmouth Hound {1}{R}

Creature - Elemental Hound
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction.
2/1
Assassinate

Assassinate {2}{B}

Sorcery
Destroy target tapped creature.
"This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed."
—Yurin, royal assassin
Assault

Assault {R}

Sorcery
Assault deals 2 damage to any target.
Card has other part: Battery
Assault Suit

Assault Suit {4}

Artifact - Equipment
Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip {3}
Assembly-Worker

Assembly-Worker {3}

Artifact Creature - Assembly-Worker
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders.
2/2
Astral Arena

Astral Arena

Plane - Kolbahan
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever you roll {CHAOS}, Astral Arena deals 2 damage to each creature.
Astral Cornucopia

Astral Cornucopia {X}{X}{X}

Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.
{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Atarka, World Render

Atarka, World Render {5}{R}{G}

Legendary Creature - Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
—Yasova Dragonclaw
6/4
Atraxa, Praetors' Voice

Atraxa, Praetors' Voice {G}{W}{U}{B}

Legendary Creature - Angel Horror
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate.
4/4
Attrition

Attrition {1}{B}{B}

Enchantment
{B}, Sacrifice a creature: Destroy target nonblack creature.
"I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless."
—Davvol, Evincar of Rath
Augur of Bolas

Augur of Bolas {1}{U}

Creature - Merfolk Wizard
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/3
Augury Adept

Augury Adept {1}{W/U}{W/U}

Creature - Kithkin Wizard
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
Moonstones grant limited foresight but unlimited advantages.
2/2
Augury Owl

Augury Owl {1}{U}

Creature - Bird
Flying
When Augury Owl enters the battlefield, scry 3.
1/1
Aura Gnarlid

Aura Gnarlid {2}{G}

Creature - Beast
Creatures with power less than Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.
2/2
Aura Mutation

Aura Mutation {G}{W}

Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's converted mana cost.
"Life can be found in all things, even things unnatural."
—Multani, maro-sorcerer
Aura Shards

Aura Shards {1}{G}{W}

Enchantment
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
Gaea forged her soldiers into self-wielding weapons that struck down all impurities.
Aura of Silence

Aura of Silence {1}{W}{W}

Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Not all silences are easily broken.
Auramancer

Auramancer {2}{W}

Creature - Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
"In memories, we can find our deepest reserves of strength."
2/2
Auratouched Mage

Auratouched Mage {5}{W}

Creature - Human Wizard
When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.
3/3