33840 cards found
Arc Mage

Arc Mage {2}{R}

Creature - Human Spellshaper
{2}{R}, {T}, Discard a card: This creature deals 2 damage divided as you choose among one or two targets.
2/2
  • Nemesis
Fiend Artisan

Fiend Artisan {B/G}{B/G}

Creature - Nightmare
This creature gets +1/+1 for each creature card in your graveyard.
{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
1/1
Magus Lucea Kane

Magus Lucea Kane {1}{G}{U}{R}

Legendary Creature - Human Tyranid Wizard
Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Psychic Stimulus{T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy.
1/1
  • Warhammer 40,000 Commander 7 174
Hardlight Containment

Hardlight Containment {W}

Enchantment - Aura
Enchant artifact you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted permanent has ward {1}.
"I have forgotten sleep in their prison."
—Korelaa, prison escapee
  • Edge of Eternities Promos 20p 20s
  • Edge of Eternities 20 319
Thicket Crasher

Thicket Crasher {3}{G}

Creature - Elemental Rhino
Trample
Other Elementals you control have trample.
"Tread too hard in the forest and it will tread on you in return."
—Vivien Reid
4/3
  • Core Set 2020
Paliano, the High City

Paliano, the High City

Legendary Land
Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
{T}: Add one mana of any color chosen as you drafted cards named Paliano, the High City.
  • Conspiracy
Phyrexian Tribute

Phyrexian Tribute {2}{B}

Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Destroy target artifact.
"In your final breath you still have something to offer Phyrexia."
—Afari, Tales
  • Mirage
Penregon Besieged

Penregon Besieged {1}{B}

Enchantment
At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1.
When your opponents control no creatures, sacrifice Penregon Besieged.
  • Alchemy: The Brothers' War
Cosmic Epiphany

Cosmic Epiphany {4}{U}{U}

Sorcery
Draw cards equal to the number of instant and sorcery cards in your graveyard.
"All knowledge, past and future, is etched upon reality. Every answer we seek is out there, hidden only by the limits of our minds."
—Jodah
Ride's End

Ride's End {4}{W}

Instant
This spell costs {3} less to cast if it targets a tapped permanent.
Exile target creature or Vehicle.
Their race ended much the same way it began, walking through a sandstorm on a world that ended long ago.
  • Aetherdrift
Deem Worthy

Deem Worthy {4}{R}

Instant
Deem Worthy deals 7 damage to target creature.
Cycling {3}{R}
When you cycle this card, you may have it deal 2 damage to target creature.
Vulshok Morningstar

Vulshok Morningstar {2}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {2}
Great Defender

Great Defender {W}

Instant
Target creature gets +0/+X until end of turn, where X is its mana value.
  • Legends
Shaile, Dean of Radiance
Embrose, Dean of Shadow

Shaile, Dean of Radiance {1}{W}

Legendary Creature - Bird Cleric
Flying, vigilance
{T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.
"You are so much stronger than you know."
1/1
Card has other part: Embrose, Dean of Shadow
Vampiric Spirit

Vampiric Spirit {2}{B}{B}

Creature - Spirit
Flying
When this creature enters, you lose 4 life.
4/3
Dirgur Island Dragon

Dirgur Island Dragon {5}{U}

Creature - Dragon
Flying
Ward {2}
4/4
Card has other part: Skimming Strike
  • Tarkir: Dragonstorm 40a 294a
Summoning Trap

Summoning Trap {4}{G}{G}

Instant - Trap
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Barren Moor

Barren Moor

Land
This land enters tapped.
{T}: Add {B}.
Cycling {B}
Lumengrid Augur

Lumengrid Augur {3}{U}

Creature - Vedalken Wizard
{1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap this creature.
Information pumps like blood through vedalken society.
2/2
  • Mirrodin
Vebulid

Vebulid {B}

Creature - Phyrexian Horror
This creature enters with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on this creature.
When this creature attacks or blocks, destroy it at end of combat.
0/0
  • Urza's Saga
Soratami Cloudskater

Soratami Cloudskater {1}{U}

Creature - Moonfolk Rogue
Flying
{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
"You hide your actions from eyes on the ground, but nothing escapes the clouds."
1/1
  • Champions of Kamigawa
Cathar's Companion

Cathar's Companion {2}{W}

Creature - Dog
Whenever you cast a noncreature spell, this creature gains indestructible until end of turn.
"Unwavering and loyal, they represent stability in uncertain times."
—Rem Karolus, Slayer of Angels
3/1
Hungry Lynx

Hungry Lynx {1}{G}

Creature - Cat
Cats you control have protection from Rats.
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
2/2
Winged Shepherd

Winged Shepherd {5}{W}

Creature - Angel
Flying, vigilance
Cycling {W}
"When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer."
—The Accounting of Hours
3/3
Yavimaya Elder

Yavimaya Elder {1}{G}{G}

Creature - Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
{2}, Sacrifice this creature: Draw a card.
2/1