33836 cards found
Concussive Bolt

Concussive Bolt {3}{R}{R}

Sorcery
Concussive Bolt deals 4 damage to target player or planeswalker.
Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.
Shock one, awe the rest.
  • Mirrodin Besieged
Virulent Plague

Virulent Plague {2}{B}

Enchantment
Creature tokens get -2/-2.
"This pestilence robs us of glorious death in battle. We starve to death with full bellies and drown trying to slake our unnatural thirst."
—Kerai Hatesinger, Kolaghan warrior
Last Chance

Last Chance {R}{R}

Sorcery
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
"I only had time to read half the spell, but I'm pretty sure this will work!"
Explore the Vastlands
Wandering Archaic

Explore the Vastlands {3}

Sorcery
Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.
Card has other part: Wandering Archaic
Goliath Paladin

Goliath Paladin {4}{W}

Creature - Giant Knight
Vigilance
When this creature enters, you take the initiative.
"Why do you cower in the darkness, little gnolls? If you would challenge me, step into the light."
3/6
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Dreadmobile

Dreadmobile {2}{B}

Artifact - Vehicle
Menace
{1}, Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle.
Crew 1
Made tough, with extra corpsepower.
3/3
  • Modern Horizons 3
Unexpected Request

Unexpected Request {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may attach an Equipment you control to that creature. If you do, unattach it at the beginning of the next end step.
"I shall hereby do my best to kidnap you!"
  • Final Fantasy
Seeker of Skybreak

Seeker of Skybreak {1}{G}

Creature - Elf
{T}: Untap target creature.
Seekers spend their lives protecting a home they rarely visit.
2/1
Paragon of Modernity (Alchemy)

Paragon of Modernity (Alchemy) {4}

Artifact Creature - Angel Warrior
Flying
{3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
2/3
Related card: Paragon of Modernity
  • Streets of New Capenna
Bee-Bee Gun

Bee-Bee Gun

Artifact - Contraption
Whenever you crank this Contraption, until end of turn, target creature gains "{2}: This creature fights another target creature."
  • Unstable
Thundersteel Colossus

Thundersteel Colossus {7}

Artifact - Vehicle
Trample, haste
Crew 2
"This is what I needed all that alloy for."
—Arima, to Emire
7/7
  • Kamigawa: Neon Dynasty
Howl of the Night Pack

Howl of the Night Pack {6}{G}

Sorcery
Create a 2/2 green Wolf creature token for each Forest you control.
The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.
Pardic Swordsmith

Pardic Swordsmith {2}{R}

Creature - Dwarf
{R}, Discard a card at random: This creature gets +2/+0 until end of turn.
A finely crafted blade will never meet as many blows on the battlefield as it did on the anvil.
1/1
  • Odyssey
Wild Ceratok

Wild Ceratok {3}{G}

Creature - Rhino
Once part of a wealthy merchant's private zoo, the herd roams feral throughout the Tenth, where it will remain until the guilds can agree to relocate, cull, or befriend it.
4/3
  • Guilds of Ravnica
Shimmering Wings

Shimmering Wings {U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
{U}: Return this Aura to its owner's hand.
Conductor of Cacophony

Conductor of Cacophony {3}{B}

Creature - Demon
This creature enters with two +1/+1 counters on it.
{B}, Remove a +1/+1 counter from this creature: It deals 1 damage to each other creature and each player.
Only an imitation of tortured shrieking
—or so the Rakdos claim.
2/1
  • Jumpstart 2022
Generator Servant

Generator Servant {1}{R}

Creature - Elemental
{T}, Sacrifice this creature: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn.
2/1
Boot Nipper

Boot Nipper {1}{B}

Creature - Beast
This creature enters with your choice of a deathtouch counter or a lifelink counter on it.
"I have a number of hyper-specific phobias and this somehow hits all of them."
—Aaru, Zagoth lumberjack
2/1
  • Ikoria: Lair of Behemoths
Pramikon, Sky Rampart

Pramikon, Sky Rampart {U}{R}{W}

Legendary Creature - Wall
Flying, defender
As Pramikon enters, choose left or right.
Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
Its colors entrance aggressors, directing their violence.
1/5
  • Commander 2019
Reckless Stormseeker
Storm-Charged Slasher

Reckless Stormseeker {2}{R}

Creature - Human Werewolf
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound
2/3
Card has other part: Storm-Charged Slasher
Storyteller Pixie

Storyteller Pixie {3}{U}

Creature - Faerie Wizard
Flying
Whenever you cast an Adventure spell, draw a card.
After the royal nanny had finished his dull, droning recital of the prince and princess's bedtime story, their secret friend emerged and the real story began.
3/3
  • Wilds of Eldraine
Karoo

Karoo

Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand.
{T}: Add {C}{W}.
Goggles of Night

Goggles of Night {1}{U}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.
Equip {2}
Related card: Goggles of Night (Alchemy)
The Motherlode, Excavator

The Motherlode, Excavator {3}{R}{R}

Legendary Artifact Creature - Robot
When The Motherlode enters, choose target opponent. You get an amount of {E} equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
5/5
Glassworks

Glassworks {2}{R}

Enchantment - Room
When you unlock this door, this Room deals 4 damage to target creature an opponent controls.
Card has other part: Shattered Yard
  • Duskmourn: House of Horror